June 27, 2012
Ara Kermanikian, Concept Designer and Author of Introducing Mudbox, will showcase some of his work and breakdown a few models to demonstrate the workflow strategies and various methods used. Learn efficiencies that will minimize the technical frustrations of moving your 3D models through the stages and applications of a production workflow. We will explore basic modeling methods ranging from traditional box modeling and kit bashing, to sculpting using cutting edge tools like Zspheres and Dynamesh.