2012 VES Career Fair Tech Talk – NVIDIA

July 13, 2012

"Interacting with Huge Particle Simulations in Maya with the GPU"

Wil Braithwaite - Senior Applied Engineer, NVIDIA

We present a plug-in for Maya which enables an artist to simulate huge particle counts in real-time by leveraging the NVIDIA GPU. Being able to interact with the simulation opens up new possibilities for modifying the workflow. We will demonstrate the plug-in, and provide insight into the algorithms used.

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