“Artistic Pitching for Animated Films”
So what’s the BIG idea? This program covered how to develop animation pitches, presentation materials, studio procedures, development process and dealing with rejection. The panel featured Frank Gladstone, VP, Artistic Development, IDT Entertainment; Karen Foster, Creative Executive, DreamWorks Animation; Mark Andrews, Director, Pixar; Roland Poindexter, Senior VP, Animation Development, Warner Bros.; Heather Kenyon, Senior Director, Cartoon Network; and Peter Gal, Director of Development, Nickelodeon. It was moderated by Frances Glebas, Head of Story, Disney Animation. Coordinated by Janet Muswell Hamilton & Susan Zwerman.
As part of the VES Education Committee’s Behind the Scenes: Problem-Solving in Visual Effects Series
This four-part series focused on the “problem-solving” skills employed by some of the top visual effects supervisors in their most recent projects. Real examples of production problems were cited and the audience was invited to develop their own solutions. Afterwards the experts presented and illustrated how the problem was actually solved. Presentations included Glenn Campbell, VFX Supervisor, Area 51;Rocco Gioffre, Digital Matte Artist, Svengali VFX;Jim Rygiel, VFX Supervisor, Lord of the Rings (Trilogy); and Michael Fink, VFX Supervisor, Constantine, X-Men. Coordinated by Glenn Campbell & Art Durinski.