
Ai film Artist & Digital Artist
Cybever Ai
US
https://www.jakexwang.com/
https://www.linkedin.com/in/xi-wang-jake-837b19187/
Cybever Ai
US
https://www.jakexwang.com/
https://www.linkedin.com/in/xi-wang-jake-837b19187/
Xi Wang
Xi “Jake” Wang is a Los Angeles–based media artist and filmmaker—and an active member of the Visual Effects Society (VES). Drawing on a deep background in VFX, animation, and digital art, he now works remotely with Cybever Studio, where he crafts generative-AI content for film and television. Before joining Cybever, Jake contributed to visualization, cinematic sequences, and world-building at a range of leading VFX, digital-art, and motion-graphics studios on major productions.
Beyond studio work, he has led independent projects in VR, AR, and projection mapping, with showcases at events such as SIGGRAPH and the Telluride Film Festival.
Work Experience
AI Film | Sunnyvale, CAAI Film Artist Jul. 2025-Present
Create generative-AI and real-time content for unannounced film and television projects at Cybever Studio (remote).
Refik Anadol Studio | Los Angeles, CA
Unreal engine Artist & Visual Designer, Jul. 2023-Jul.2025
Collaborated with the XR team to create AI concepts, procedural environments, digital assets, concept art, and lighting for DATALAND’s real-time interactive projects. Completed projects include BVLGARI Serpenti Infinito, NVIDIA GTC 2024 Opening Event, and the World Economic Forum 2024.
Gauge Theory Creative| Los Angeles, CA
Visual effects supervisor, Jun. 2020- Jun. 2025
Supervised real-time and AI-driven visual effects and animation for the documentary film Astropolitics and the documentary series The Transition 2020, produced for the Bertelsmann Foundation.
Runway’s Creative Partners Program, US
AI & visual artist , Mar 2025 -Present
Joined Runway’s Creative Partner Program, diving into their cutting-edge experimental AI tools to push the boundaries of creativity.
L&A Design, FASHION MAGAZINE VISION CHINA | Shenzhen, China,
Director, Mar. 2022-Aug 2023
As a digital media artist and director, I collaborated closely with producers, artists, and engineers to create 'Illusory Land,' a cutting-edge immersive art experience centered on the Metaverse theme. Guided by my creative vision, our team successfully tackled both artistic and technical challenges to deliver multiple impactful projects, including a projection mapping show on a historic silo building, a VR film presented at SIGGRAPH Asia, and an AR application featured in Vision China Fashion Magazine.
Digital Domain | Los Angeles, CA
Unreal engine & Previz Artist, Staff, Aug. 2020-Jul. 2023
Created digital assets, lighting, environments, storyboards, and shots for VFX shows, including ‘Wakanda Forever,’ ‘Dune Part 2’ ‘Kingdom of the Planet of the Apes’, ‘The Last of Us,’ ‘The Electric State,’ ‘Agatha All Along,’ ‘Citadel,’ ‘The Adam Project,’ and more, during Production R&D, Previz, Postviz, and virtual Production.
Reel FX | Hollywood| CA
Unreal Engine FX Artist, Part Time, Mar -Apr.2022
Created real-timeVFX for the original Netflix animated TV series Super ‘Super Giant Robot Brothers’.
CAMLab | Harvard University, Cambridge, MA
Digital Artist, Jul. 2021-Oct.2022
Developed the animation, VFX, and environments for CAMLab’s immersive exhibitions, including‘ Digital Gandhara’, ‘Luoyang Soundscape’, ‘Shadow Cave’, and more.
New Royalty | Los Angeles, CA
Unreal Engine Artist, Oct. 2021- Jan. 2022
Created CG real-time lighting and environmental layouts for the music video 'Hush Hush feat. Kang Daniel' by POP musicians Miyavi and Kang Daniel.
ABY | Shanghai, China
Digital & Unreal Engine Artist, Mar 2021-Dec. 2023
Designed the album cover for ‘The Direction’ by pop musician Lay Zhang, created concept art, visual effects, animation, and environments for the lyric music video 'Stars in the Milky Way' by pop musician Chris Lee and provided live immersive animation for the 'Warm Up' Tour by the rock band Orange Ocean.
The Famous Group, Los Angeles, CA
Technical Artist (internship), Jul-Aug. 2020
Created concept art and real-time animation for several creative projects.
yU+co, Los Angeles, CA
3D CG artist, Jun. 2020
Created concept art, texture, lighting and compositing for film ‘Godzilla vs. Kong’.
J. Paul Getty Museum, Los Angeles, CA
Motion Graphic Designer, CG artist, Jul. 2018-Sep. 2020
Created 3D animation for online video and projection shows- ‘Getty Unshuttered 1.0 -3.0’ & ‘The Underworld’, Included Motion Graphic design, Houdini FX, 3D model, light, environment, animation.
VT Pro Design, Los Angeles, CA
Designer, CG artist,(internship) May-Aug. 2019
Interned in a creative and animation design team, created concept art, motion graphic, environment, UV texture, and lighting for several promotional events, including the‘It Chapter Two’ Experience in Hollywood, ‘Intel Si-100’.
Show City Times, Beijing, China
Motion Graphic Designer, Animator and VFX artist, Apr-Jul. 2018
Created animation, VFX and motion graphic for a Chinese rock star Liang Bo’s music documentary ‘Boy’.
Film Credits
Final Destination BloodlinesThunderbolts
Wakanda Forever,
Dune Part 2
Kingdom of the Planet of the Apes
The Last of Us
The Electric State
Agatha All Along
Citadel
The Adam Project
Awards
Illusory Land | DirectorUSC SCA Alumni Showcase, UNLOCKing the Gate , NBCU campus, Los Angeles, 2024
Metamorphosis | Director
The 40th Annual Thomas Edison Black Maria Film Festival, Winner of a Director’s Choice Award, Hoboken, NJ, United States, 2020
WorldFest-Houston International Film Festival, Platinum Remi Award, Experimental Animation, Houston, TX, United States, 2021
First Look 2021 Industry Award, Runner up, Los Angeles, United States, 2021
Unreal Student Showcase Spring 2021, Unreal Engine, 2021
Butterfly | Director
Los Angeles Animation Festival, Winner: student motion graphic, Best experimental short category, United States 2019