Head of VFX, VFX Supervisor
GIANTSTEP
toy10101@gmail.com
KR

https://artstation.com/rok
www.linkedin.com/in/hyungrok-kim-4921609a

Hyungrok Kim

Work Experience

GiantStep (Seoul, S.Korea) (https://www.giantstep.co.kr/) [Job Title: Head of VFX, VFX Supervisor] 2021. Nov ~ Present - Work closely with your Producer to set a schedule and to delegate internal tasks based upon an in depth knowledge of your team of artists and their strong suits - Work side by side with the clients to ensure that their vision is manifested, with a consistent drive to go above and beyond their stated goals and wishes - Conduct thorough and efficient daily reviews of artists’ work, providing clear feedback to motivate any needed course correction on the project - Lead by example and mentor other artists, Leads and Supervisors to continually push the creative bar to achieve the highest aesthetic and technical standards possible - Responsible for consumability and efficiency of deliverables. - Drives department processes, bidding and reviews. - Determines resource needs and collaborates with studio, show and department leadership in finding staffing solutions. - Analyzes and determines cost implications of requests and strategizes on solutions in partnership with show leadership. Gulliver Studios (Seoul, S.Korea) (http://gullivervfx.com/) [Job Title: Head of 3D, CG Supervisor] 2020. Oct ~ 2021. Nov Squid Game [Netflix] _ CG supervisor - Works directly with the leadership team and other VFX Supervisors to determine and advise technical solutions - Mentors team members and conducts performance evaluations - Responsible for workflow, organization, shot continuity, grain continuity, and quality control metrics - Assesses quality, problem solves, and escalates as needed - Serves as a key technical expert on shows as well as facility 4th Creative Party (Seoul, S.Korea) (http://www.4thparty.co.kr/) [Job Title: Lighting Supervisor, CG Supervisor] 2020. Jan ~ 2020. Oct The Yin-Yang Master: Dream of Eternity - [Clarisse] - Clarisse pipeline-discussion - Tech meetings - Sequence lighting set-up - Shot problems solving - Environment lighting Set-up Peninsula – [Clarisse] - Clarisse pipeline-discussion - Tech meetings - Sequence lighting set-up - Shot problems solving - Environment lighting Set-up ‘The School Nurse Files, 2020’ Netflix Original Series – [Clarisse] - Clarisse pipeline-discussion - Tech meetings - Sequence lighting set-up - Shot problems solving - Environment lighting Set-up Scanline VFX (Vancouver, Canada) (http:// www.scanlinevfx.com/) [Supervisor : Mathew Praveen] [Job Title: 3D General Artist] 2019. May ~ 2019. Nov ‘Terminator dark fate’ – General Artist [3DMax, Nuke, Mari, Substance painter, Zbrush] - Environment lighting Set-up [Dam and Mountain] - Interactive Lighting Set-up - Environment Look-Dev and Modeling [Dam and Mountain] 'Mid Way' - General Artist [3DMax, Nuke, Mari] - Multi Shot lighting MPC (Vancouver, Canada) (https://moving-picture.com) [ Lead : Tim Crowson] [Job Title: Key Lighting Artist] 2018. Oct ~ 2019. Apr ‘Detective Pikachu [Katana PRMan, Nuke, Maya] - Seq Set-up and Shots Lighting ‘Sonic – the Hedgehog [Katana PRMan, Nuke, Maya] - Seq Set-up and Shots Lighting Dneg (Vancouver, Canada) (http:// www.dneg.com/) [ Supervisor : Filippo Forno] [Job Title: 3D Lighting TD] 2018. Mar ~ 2018. Aug 'Ant-Man and the Wasp' – Lighting TD [Clarisse, Nuke, Maya] - Shot lighting and look dev 'Godzilla: King of the Monsters' – Lighting TD [Clarisse, Nuke, Maya] - Full 3D Shot lighting Weta Digital (Wellington, New Zealand) (http:// www.wetafx.co.nz/) [Supervisor : Nick Epstein] [Job Title: 3D Lighting TD] 2017. Sep ~ 2018. Mar ‘Mortal Engines' – Lighting TD [Katana, Maya, Manuka] - Shot lighting - Katana pipeline-discussion - Tech meetings ‘Alita : Bettle Angel’ – Lighting TD [Katana, Maya, Manuka] - Shot lighting - Katana pipeline-discussion - Tech meetings Scanline VFX (Vancouver, Canada) (http:// www.scanlinevfx.com/) [ Supervisor : Eric Fernandes] [Job Title: 3D General Artist] 2017. May ~ 2017. Sep 'Justice League' - General Artist [3DMax, Nuke, Mari] - Shot lighting Double Negative (Vancouver, Canada) (http:// www.dneg.com/) [ Supervisor : Ahmed Yousry] [Job Title: 3D General Artist] 2016. Nov ~ 2017. May 'Fast and Furious 8' - General Artist [Clarisse, Nuke, Mari, Maya] - Shot lighting and look dev 'Blade Runner 2049' - General Artist [Clarisse, Nuke, Maya] - Shot lighting Base FX (Beijing, China) (http:// www.base-fx.com/) [ Supervisor : Ting Lo ] [Job Title: 3D Senior Environment Artist] 2015. Dec ~ 2016. Nov 'The Great Wall' - Senior Environment Artist [Clarisse, Nuke, Mari, Maya] - Making Sets [Wall, Big valley and Mountain] - Clarisse pipeline-discussion - Tech meetings - Sequence lighting set-up - Look dev and Lighting 'Star Trek Beyond' - Lead Environment Artist [Clarisse, Nuke, Mari, Maya] - Tech meetings - Look dev and Lighting - Shot problems solving - Sequence lighting set-up - Clarisse pipeline-discussion 'Captain America Civil War' - Senior Environment Artist [Maya, Vray, Nuke] - Shot problems solving - Sequence lighting set-up Polygon Pictures, Inc.(Tokyo, Japan)(http://www.ppi.co.jp/) [ Supervisor : Donny Yuniarto ] [Job Title: Look Dev Artist] 2015. Sep ~ 2015. Dec 'Basilisk' , 'AJIN' - 3D Look Dev artist [3Delight, Maya, Nuke, Mari] - Look dev for 13 Characters and Sets - surfacing recruitment - Tech-meetings The Post BangKok (Bangkok, Thailand) (http://www.the-post-bkk.com/) [Job Title: 3D General Artist] 2015. Mar ~ 2015. Aug 'TV commercial and Movies' - 3D General Artist [ Maya, Vray, Mental Ray, Nuke ] - Shot problems solving - Making 3D Shots [Look Dev and Lighting] - Environment Setup Toneplus Animation Studios (Tokyo, Japan) (http://www.toneplus.com/) Supervisor : Florian Militello [Job Title: 3D General Artist] - 2014. Nov ~ 2015. Mar 'Kong - King of the Apes' - 3D Artist [Maya, Mental ray] - Sets and props Modeling and Look-Dev - 3Delight pipeline discussion SBS ACADEMY COMPUTER ART (http://www.sbsart.com) KOCCA (Seoul, Korea) (http://eng.kocca.kr/en/main.do) [Job Title: Chief Instructor of VFX (MAYA, C4D, NUKE, AE)] 2009. Mar ~ 2011. Nov - Make a curriculum for VFX Class - Make a curriculum for Motion Graphics Class - VFX department Training for Junior Instructor Post Production Bright World - (Seoul, Korea) [Job Title: 3D general artist] - 2007. Nov ~ 2012. Jan TV commercial [Samsung, SK..] - 3D General Artist [ Maya, Vray, Mental Ray, Nuke ], - Making 3D Shots [Look Dev and Lighting] - Environment Setup DOOSAN DONGA (Seoul, Korea) [Job Title: Motion Graphic Designer & 3D Artist] - 2006. Aug ~ 2007. Oct EDUCATION HOSEO University - Bachelor's degree (Asan, KOREA) - Major : Electronics Engineering - 2001. Feb ~ 2007. Feb Academy of Art University - MFA ( San Francisco, USA ) - Major - Animation & Visual Effects - 2012. Sep ~ 2013. May (Leaves of Absence)