The Making of Call of Duty: Modern Warfare 3 – Pt.1

April 30, 2012

Join us for an exclusive behind the scenes look at how the visual effects were brought to life for this blockbuster title. Leads from both Infinity Ward and Sledgehammer Games will be on hand to share examples of lighting and weapon models as well as engage in open discussion on the visual effects process, art and technology driving the 60 frames per second blistering action.

Panelists will include:

Dave Blizzard
Sledgehammer Games
Lead Lighting Artist

David Johnson
Infinity Ward
Lead Visual Effects Artist

Sandy Lin
Sledgehammer Games
Lead Visual Effects Artist

Taehoon Oh
Infinity Ward
Lead Artist, Weapons

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