15th Annual VES Awards
Tuesday, February 2, 2016
Beverly Hilton Hotel
Beverly Hills, CA
Director Taika Waititi presented the VES Visionary Award to acclaimed producer and Marvel Studios Executive Vice President of Physical Production Victoria Alonso. Jim Morris, President, Pixar Animation Studios, presented the VES Lifetime Achievement Award to multiple Academy Award®-winning visual effects pioneer Ken Ralston. Awards presenters included directors Gareth Edwards and Albert Hughes, Yara Shahidi, Auli’I Cravalho, Jessica Parker Kennedy and Brenton Thwaites.
Honorees
Lifetime Achievement Award
Awarded for significant and lasting contributions to the art and science of the visual effects industry by way of vision, artistry, invention and innovation.
Visionary Award
Awarded for uniquely and consistently employing the art and science of visual effects to foster imagination and ignite future discoveries by way of artistry, invention and groundbreaking work.
Videos & Photo Galleries
Highlights
Victoria Alonso receives the VES Visionary Award
Featuring Victoria Alonso’s VES Visionary Award acceptance speech.
Ken Ralston receives the Lifetime Achievement Award
Featuring Ken Ralston’s Lifetime Achievement Award acceptance speech.
Winners & Nominees
Below is the complete list of Winners and Nominees for the 15th Annual VES Awards. A sortable list for ALL years of VES Award winners / nominees can be found on the Previous VES Awards page. All archival viewing materials are cleared for viewing by logged-in VES members behind the VES website firewall. For more information, please review the VES Awards Rules & Procedures, Section 14: Ownership & Clearances here.
View the category of the nominees and winners below.
Outstanding Effects Simulations in a Photoreal Feature
This award is to honor the achievement of visual effects created through simulation in a photoreal (i.e., live action) feature motion picture. The award is for a body of work, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist. The Before & Afters must demonstrate the simulation processes used to create the effects presented for consideration.
Multiple entries from the same project are eligible provided the artistic teams are 100% different and the shots being submitted are completely different.
Title sequences are eligible as long as they are submitted in textless form so as not to conflict with any other awards rule, and they are part of the storytelling and are not a specially designed separate animated title sequence in a live action project.
Alice Through the Looking Glass; Rust
Klaus Seitschek
Joseph Pepper
Jacob Clark
Cosku Turhan
view entry
view before & after
Doctor Strange; Hong Kong Reverse Destruction
Florian Witzel
Georges Nakhle
Azhul Mohamed
David Kirchner
view entry
view before & after
Rogue One: A Star Wars Story; Jedha Destruction
Miguel Perez Senent
Matt Puchala
Ciaran Moloney
Luca Mignardi
view entry
view before & after
The Jungle Book; Nature Effects (Winner)
Oliver Winwood
Fabian Nowak
David Schneider
Ludovic Ramisandraina
view entry
view before & after
Outstanding Supporting Visual Effects in a Photoreal Feature
This award is to honor the overall achievement of the invisible or near-invisible visual effects within a photoreal (i.e., live action) feature motion picture wherein the visual effects, when taken as a whole, are not essential to the story. Supporting visual effects are generally used to help create the setting, environment, or mood of the film and may include extensive recreations of realistic historical settings. They may include set or lighting changes, CG or practical real vehicles, real-world alterations to actors, and limited surrealistic or expressionistic effects. Action sequences and destruction are allowed only if they are real-world and not critical to the story. Supporting visual effects do not consist of any non-human CG characters, science fiction or fantasy elements, extensive stunts and Special Effects, or other highly visible effects that one would expect to see in a visual-effects-driven or “tentpole” film. Supporting visual effects are generally the type of work that, when viewed by the general public, are not recognized by the untrained eye.
Allied
Kevin Baillie
Sandra Scott
Brennan Doyle
Viktor Muller
Richard Van Den Bergh
view entry
view before & after
Deepwater Horizon (Winner)
Craig Hammack
Petra Holtorf-Stratton
Jason Snell
John Galloway
Burt Dalton
view entry
view before & after
Jason Bourne
Charlie Noble
Dan Barrow
Julian Gnass
Huw Evans
Steve Warner
view entry
view before & after
Silence
Pablo Helman
Brian Barlettani
Ivan Busquets
Juan Jesus Garcia
R. Bruce Steinheimer
view entry
view before & after
Sully
Michael Owens
Tyler Kehl
Mark Curtis
Bryan Litson
Steven Riley
view entry
view before & after
Outstanding Visual Effects in a Photoreal Episode
This award is to honor the achievement of the visual effects within a single episode of a photoreal (i.e., live action) episodic broadcast series, a mini-series or Special where the visual effects are a visible, essential, and integral part of the story and play a principal and active role in the show. A rule of thumb for defining whether a series would be considered effects-driven would be to ask if the story could be told without the active participation of extensive digital effects, Special Effects, effects-enhanced stunts, practical effects, or nonhuman CG characters. The general public would easily identify the VFX in effects-driven series, whether they are made for pay cable, standard cable, broadcast, or streaming.
Black Mirror; Playtest
Justin Hutchinson-Chatburn
Russell McLean
Grant Walker
Christopher Gray
view entry
view before & after
Game of Thrones; Battle of the Bastards (Winner)
Joe Bauer
Steve Kullback
Glenn Melenhorst
Matthew Rouleau
Sam Conway
view entry
view before & after
Stranger Things; Demogorgon
Marc Kolbe
Aaron Sims
Olcun Tan
view entry
view before & after
The Expanse; Salvage
Robert Munroe
Clint Green
Kyle Menzies
Tom Turnbull
view entry
view before & after
Westworld; The Bicameral Mind
Jay Worth
Elizabeth Castro
Bobo Skipper
Gustav Ahrén
view entry
view before & after
Outstanding Supporting Visual Effects in a Photoreal Episode
This award is to honor the overall achievement of the invisible, or near-invisible visual effects within a single episode of a photoreal (i.e., live action) episodic series, mini-series, movie or special where the visual effects, when taken as a whole, are not necessarily essential to the story. Supporting visual effects are generally used to help create the setting, environment, or mood of the series and may include extensive recreations of realistic historical settings. They may include set or lighting changes, CG or practical vehicles, real-world alterations to actors, and limited surrealistic or expressionistic effects. Action sequences and destruction are allowed only if they are real-world and not critical to the story. Supporting visual effects do not consist of any non-human CG characters, science fiction or fantasy elements, extensive stunts and Special Effects, or other highly visible effects that one would expect to see in a visual-effects-driven series. Supporting visual effects are generally the type of work that, when viewed by the general public, are not recognized by the untrained eye.
Effects-driven series may not enter their “invisible” effects in this category.
Black Sails; XX (Winner)
Erik Henry
Terron Pratt
Aladino Debert
Yafei Wu
Paul Stephenson
view entry
view before & after
Penny Dreadful; The Day Tennyson Died
James Cooper
Bill Halliday
Sarah McMurdo
Mai-Ling Lee
view entry
view before & after
Roots; Night One
Simon Hansen
Paul Kalil
Theo le Roux-Preis
Wicus Labuschagne
Max Poolman
view entry
view before & after
The Man in the High Castle; Fallout
Lawson Deming
Cory Jamieson
Casi Blume
Nick Chamberlain
view entry
view before & after
Vikings; The Last Ship
Dominic Remane
Mike Borrett
Ovidiu Cinazan
Paul Wishart
Paul Byrne
view entry
view before & after
Outstanding Compositing in a Photoreal Episode
This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a single episode of a photoreal (i.e., live action) Series, Mini-Series, Movie, or Special. This category is for a body of work created for a single broadcast episode by an individual artist or team of artists.
Black Sails; XX; Sailing Ships
Michael Melchiorre
Kevin Bouchez
Heather Hoyland
John Brennick
view entry
view before & after
Game of Thrones; Battle of the Bastards; Meereen City
Thomas Montminy-Brodeur
Patrick David
Michael Crane
Joe Salazar
view entry
view before & after
Game of Thrones; Battle of the Bastards; Retaking Winterfell (Winner)
Dominic Hellier
Morgan Jones
Thijs Noij
Caleb Thompson
view entry
view before & after
Game of Thrones; The Door; Land of Always Winter
Eduardo Díaz
Aníbal Del Busto
Angel Rico
Sonsoles López-Aranguren
view entry
view before & after
Outstanding Created Environment in an Episode, Commercial, or Real-Time Project
This award is to honor the overall achievement of a single created environment in a photoreal (i.e., live action) or animated Program, Commercial, or Real-Time Project that best creates an illusion of setting for the story being told. Created environments are defined as either completely artificial environments, or the significant enhancement of an existing practical set or location through the addition of elements not present during photography. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.
This category judges not only the techniques for creating the environment, but also their integration with any practical plate photography. Before & Afters must show the integration of the multiple elements used to create the environment. If the project is animated, then the environment should clearly match the style and complexity of the rest of the elements.
All entries must focus on one contiguous environment and be consistent in scope by featuring either breadth or detail, but not both. For example, an entire city or large environment should be shown largely in flyovers and wide shots. Smaller, more intimate environments, such as a forest environment or building interior should be confined to a single setting of the immediate surroundings.
Black Sails; XXVIII; Maroon Island
Thomas Montminy Brodeur
Deak Ferrand
Pierre Rousseau
Mathieu Lapierre
view entry
view before & after
Dishonored 2; Clockwork Mansion
Sebastien Mitton
Guillaume Curt
Damien Laurent
Jean-Luc Monnet
view entry
view before & after
Game of Thrones; Battle of the Bastards; Meereen City (Winner)
Deak Ferrand
Dominic Daigle
François Croteau
Alexandru Banuta
view entry
view before & after
Game of Thrones; The Winds of Winter; Citadel
Edmond Engelbrecht
Tomoka Matsumura
Edwin Holdsworth
Cheri Fojtik
view entry
view before & after
The Man in the High Castle; Fallout; Volkshalle
Casi Blume
David Andrade
Nick Chamberlain
Lawson Deming
view entry
view before & after
Outstanding Visual Effects in a Real-Time Project
This award is to honor the technical and artistic achievement of the animation and visual effects in a non-demonstration project rendered largely with a real-time engine. Only content that has been rendered in real time at a minimum of 24fps will be considered, and if requested the Submitter must be able to demonstrate the real-time rendering to the Committee; however, animation within the project may be captured, keyframed, interactive, or any combination thereof. Real-time visual effects and animation are defined as including, but not limited to, characters, effects, animation, environments, and lighting as long as they meet the criteria stated in the Glossary of these Rules & Procedures. All projects should reference the systems in the Before & Afters that generated the real-time renders shown in the Work To Be Considered.
Pre-rendered “cinematics” or other elements that are rendered outside a game engine are not eligible for this category, nor are real-time projects created for education or demonstration purposes. Stage productions should show the audience’s POV of the project in the Before & Afters.
Regardless of source, all submissions for the VES Awards must be in the appropriate specifications laid out below. No special facilities will be made available to nomination judges and members for interactivity, VR, 3D, or other setups.
Call of Duty: Infinite Warfare
Brian Horton
Keith Pope
David Johnson
Tobias Stromvall
view entry
view before & after
Dishonored 2; Crack in the Slab
Sébastien Mitton
Guillaume Curt
Damien Laurent
Jean-Luc Monnet
view entry
view before & after
Fantastic Beasts and Where to Find Them; Virtual Reality
Karen Czukerberg
John Montefusco
Corrina Wilson
Resh Sidhu
view entry
view before & after
Gears of War 4
Kirk Gibbons
Zoe Curnoe
Aryan Hanbeck
Colin Penny
view entry
view before & after
Quantum Break
Janne Pulkkinen
Elmeri Raitanen
Matti Hamalainen
Ville Assinen
view entry
view before & after
Uncharted 4 (Winner)
Bruce Straley
Eben Cook
Iki Ikram
view entry
view before & after
Outstanding Compositing in a Photoreal Commercial
This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a photoreal (i.e., live action) Commercial. This category is for a body of work created for a single commercial by an individual artist or team of artists.
Main title sequences are not eligible in this category.
Canal; Kitchen
Dominique Boidin
Léon Bérelle
Maxime Luère
Rémi Kozyra
view entry
view before & after
John Lewis; Buster the Boxer (Winner)
Tom Harding
Alex Snookes
David Filipe
Andreas Feix
view entry
view before & after
Kenzo; Kenzo World
Evan Langley
Benjamin Nowak
Rob Fitzsimmons
Phylicia Feldman
view entry
view before & after
LG; World of Play
Jay Bandlish
Udesh Chetty
Carl Norton
view entry
view before & after
Waitrose; Coming Home
Jonathan “Wes” Westley
Gary Driver
Milo Paterson
Nina Mosand
view entry
view before & after
Outstanding Created Environment in a Photoreal Feature
This award is to honor the overall achievement of a single created environment in a photoreal (i.e., live action) motion picture that best creates an illusion of setting for the story being told. Created environments are defined as either completely artificial environments, or the significant enhancement of an existing practical set or location through the addition of elements not present during photography. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.
This category judges not only the techniques for creating the environment, but also their integration with any practical plate photography. Before & Afters must show the integration of the multiple elements used to create the environment.
All entries must focus on one contiguous environment and be consistent in scope by featuring either breadth or detail, but not both. For example, an entire city or large environment should be shown largely in flyovers and wide shots. Smaller, more intimate environments, such as a forest environment or building interior should be confined to a single setting of the immediate surroundings.
Deadpool; Freeway Assault
Seth Hill
Jedediah Smith
Laurent Taillefer
Marc-Antoine Paquin
view entry
view before & after
Doctor Strange; London
Brendan Seals
Raphael A. Pimentel
Andrew Zink
Gregory Ng
view entry
view before & after
Doctor Strange; New York City (Winner)
Adam Watkins
Martijn van Herk
Tim Belsher
Jon Mitchell
view entry
view before & after
Rogue One: A Star Wars Story; Scarif Complex
Enrico Damm
Kevin George
Olivier Vernay-Kim
Yanick Dusseault
view entry
view before & after
Outstanding Model in a Photoreal or Animated Project
This award honors an outstanding single physical or digital model in any photoreal (i.e., live action) or animated motion media project. Features, Programs, Commercials, Special Venue Projects, and Real-Time Projects are all eligible in this category. A model may be of a living thing, inanimate object, or animated vehicle, but may not also be entered in any Created Environment or Animated Character Category.
The model may have been created virtually, physically, or any combination thereof, and may use any scale. Large environments such as cities may not be entered in this Category even if rendered as a single model. The model’s artistry, detail, textures, animation and lighting are to be considered. An entry may include multiples of the same model with minor variations, such as scale and features, but must have been created by the same team.
Deepwater Horizon; Deepwater Horizon Rig (Winner)
Kelvin Lau
Jean Bolte
Kevin Sprout
Kim Vongbunyong
view entry
view before & after
Rogue One: A Star Wars Story; Princess Leia
Paul Giacoppo
Gareth Jensen
Todd Vaziri
James Tooley
view entry
view before & after
Rogue One: A Star Wars Story; Star Destroyer
Jay Machado
Marko Chulev
Akira Orikasa
Steven Knipping
view entry
view before & after
Star Trek Beyond; Enterprise
Daniel Nicholson
Rhys Salcombe
Chris Elmer
Andreas Maaninka
view entry
view before & after
Outstanding Visual Effects in a Photoreal Feature
This award is to honor the overall achievement of the visual effects within a photoreal (i.e., live action) motion picture where the visual effects are a visible, essential, and integral part of the story and play a principal and active role in the motion picture. A rule of thumb for defining whether a motion picture would be considered effects-driven would be to ask if the story could be told without the active participation of extensive digital effects, Special Effects, effects-enhanced stunts, practical effects, or nonhuman CG characters. On the whole, effects-driven films may be “tent-pole” or “independent”, but they are not possible to make without effects and the general public would easily identify the VFX.
Doctor Strange
Stephane Ceretti
Susan Pickett
Richard Bluff
Vincent Cirelli
Paul Corbould
view entry
view before & after
Fantastic Beasts and Where to Find Them
Christian Manz
Olly Young
Tim Burke
Pablo Grillo
David Watkins
view entry
view before & after
Miss Peregrine’s Home For Peculiar Children
Frazer Churchill
Hal Couzens
Andrew Lockley
Jelmer Boskma
Hayley Williams
view entry
view before & after
Rogue One: A Star Wars Story
John Knoll
Erin Dusseault
Hal Hickel
Nigel Sumner
Neil Corbould
view entry
view before & after
The Jungle Book (Winner)
Robert Legato
Joyce Cox
Andrew R. Jones
Adam Valdez
JD Schwalm
view entry
view before & after
Outstanding Compositing in a Photoreal Feature
This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a photoreal (i.e., live action) feature motion picture. This category is for a body of work created for a single motion picture by an individual artist or team of artists.
Multiple entries from the same project are eligible provided the compositing teams are 100% different and the shots being submitted are completely different.
Title sequences are eligible as long as they are submitted in textless form so as not to conflict with any other awards rule, and they are part of the storytelling and are not a specially designed separate animated title sequence in a live action project.
Animated films are not eligible in this category.
Doctor Strange; New York City
Matthew Lane
Jose Fernandez de Castro
Ziad Shureih
Amy Shepard
view entry
view before & after
Independence Day: Resurgence; Under The Mothership
Mathew Giampa
Adrian Sutherland
Daniel Lee
Ed Wilkie
view entry
view before & after
The Jungle Book (Winner)
Christoph Salzmann
Masaki Mitchell
Matthew Adams
Max Stummer
view entry
view before & after
X-Men: Apocalypse; Quicksilver Rescue
Jess Burnheim
Alana Newell
Andy Peel
Matthew Shaw
view entry
view before & after
Outstanding Virtual Cinematography in a Photoreal Project
This award is to honor the outstanding use of the totality of cinematographic techniques of camera and lighting in mostly or fully CG shots within a photoreal (i.e., live action) project. The award recognizes the collaboration among traditional cinematographers and visual effects artists. In addition, this may include vfx, previs, lighting, and layout artists. The project may be computer-generated or photographed, but the shots being submitted must be mostly or fully CG and appear photographic, and any non-CG elements must have been re-lit or similarly altered. The Before & Afters must show the development of the cinematography of the shots and may include previs, mocap, layout and lighting. Modeling, particle effects, and texturing are not to be considered except as how they affect the cinematography. This category is open to any motion media that meets the minimum length and distribution standards defined in the Glossary for Motion Media Project.
Doctor Strange; New York Mirror Dimension
Landis Fields
Mathew Cowie
Frederic Medioni
Faraz Hameed
view entry
view before & after
Game of Thrones; Battle of the Bastards
Patrick Tiberius Gehlen
Michelle Blok
Christopher Baird
Drew Wood-Davies
view entry
view before & after
Rogue One: A Star Wars Story; Space Battle
John Levin
Euisung Lee
Steve Ellis
Barry Howell
view entry
view before & after
The Jungle Book (Winner)
Bill Pope
Robert Legato
Gary Roberts
John Brennan
view entry
view before & after
Outstanding Animated Performance in a Photoreal Feature
This award is to honor the overall performance and technical execution of a single animated character in a photoreal (i.e., live action) motion picture. The character may have been created by any technique or combination of techniques that meets the criteria for Animated Character stated in the Glossary of these Rules & Procedures. The entrants must all have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout).
The character may not include live action elements unless they do not significantly affect the performance.
Fantastic Beasts and Where to Find Them; Niffler
Laurent Laban
Andras Ormos
Luc Girard
Romain Rico
view entry
view before & after
Rogue One: A Star Wars Story; Grand Moff Tarkin
Sven Jensen
Jee Young Park
Steve Walton
Cyrus Jam
view entry
view before & after
The Jungle Book; King Louie (Winner)
Paul Story
Dennis Yoo
Jack Tema
Andrei Coval
view entry
view before & after
The Jungle Book; Shere Khan
Benjamin Jones
Julio Del Rio Hernandez
Jake Harrell
James Hood
view entry
view before & after
Warcraft; Durotan
Sunny Wei
Brian Cantwell
Brian Paik
Jee Young Park
view entry
view before & after
Outstanding Animated Performance in an Animated Feature
This award is to honor the overall performance and technical execution of a single animated character in an animated motion picture. The character may have been created by any technique or combination of techniques that meet the definitions of Animated Character and Animated Project stated in the Glossary of these Rules & Procedures. The entrants must all have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout).
The Work to Be Considered and Before & Afters in all character categories must clearly focus on the single animated character that is being submitted for consideration. Failure to do so may lead to the disqualification of the entry.
Finding Dory; Hank (Winner)
Jonathan Hoffman
Steven Clay Hunter
Mark Piretti
Audrey Wong
view entry
view before & after
Kubo and the Two Strings; Kubo
Jeff Riley
Ian Whitlock
Adam Lawthers
Jeremy Spake
view entry
view before & after
Kubo and the Two Strings; Monkey
Andy Bailey
Dobrin Yanev
Kim Slate
Jessica Lynn
view entry
view before & after
Moana; The Mighty Maui
Mack Kablan
Nikki Mull
Matthew Schiller
Marc Thyng
view entry
view before & after
Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project
This award is to honor the achievement of visual effects created through simulation in a photoreal (i.e., live action) or animated commercial, broadcast program, or video game. The award is for a body of work, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist. The Before & Afters must demonstrate the simulation processes used to create the effects presented for consideration.
Game of Thrones; Battle of the Bastards
Kevin Blom
Sasmit Ranadive
Wanghua Huang
Ben Andersen
view entry
view before & after
Game of Thrones; Battle of the Bastards; Meereen City (Winner)
Thomas Hullin
Dominik Kirouac
James Dong
Xavier Fourmond
view entry
view before & after
John Lewis; Buster the Boxer
Diarmid Harrison-Murray
Tushar Kewlani
Radu Ciubotariu
Ben Thomas
view entry
view before & after
Sky; Q
Michael Hunault
Gareth Bell
Paul Donnellan
Joshua Curtis
view entry
view before & after
Outstanding Visual Effects in an Animated Feature
This award considers all animation techniques to be a part of visual effects, and honors the overall technical achievement of the animation within an entire Animated Feature. This award recognizes the craftsmanship of the animation which best conveys the entirety of the setting, mood, and action, thereby defining the film’s overall visual and emotive effectiveness.
Finding Dory
Angus MacLane
Lindsey Collins, p.g.a.
John Halstead
Chris J. Chapman
view entry
view before & after
Kubo and the Two Strings (Winner)
Travis Knight
Arianne Sutner
Steve Emerson
Brad Schiff
view entry
view before & after
Moana
Kyle Odermatt
Nicole P. Hearon
Hank Driskill
Ian Gooding
view entry
view before & after
The Little Prince
Mark Osborne
Jinko Gotoh
Pascal Bertrand
Jamie Caliri
view entry
view before & after
Zootopia
Scott Kersavage
Bradford S. Simonsen
David Goetz
Ernest J. Petti
view entry
view before & after
Outstanding Animated Performance in an Episode or Real-Time Project
This award is to honor the overall performance and technical execution of a single animated character in a Photoreal (i.e., live action) or Animated Episode of a Series, Mini-Series, or Special, or in a Real-Time Project.
Call of Duty: Infinite Warfare; Omar
Bernardo Antoniazzi
Aaron Beck
Jason Greenberg
Chris Barnes
view entry
view before & after
Fantastic Beasts and Where to Find Them; Graphorn
John Montefusco
Michael Cable
Shayne Ryan
Andy Rowan-Robinson
view entry
view before & after
Game of Thrones; Battle of the Bastards; Drogon (Winner)
James Kinnings
Michael Holzl
Matt Derksen
Joseph Hoback
view entry
view before & after
Game of Thrones; Home; Emaciated Dragon
Sebastian Lauer
Jonathan Symmonds
Thomas Kutschera
Anthony Sieben
view entry
view before & after
Outstanding Animated Performance in a Commercial
This award is to honor the overall performance and technical execution of a single animated character in a Photoreal (i.e., live action) or Animated Commercial. All entrants must have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout). The character may not include live action elements unless they do not significantly affect the performance.
John Lewis; Buster the Boxer (Winner)
Tim van Hussen
David Bryan
Chloe Dawe
Maximilian Mallmann
view entry
view before & after
Opel Motorsport; Racing Faces; Lion
Jorge Montiel
Jacob Gonzales
Sauce Vilas
Alberto Lara
view entry
view before & after
SSE; Neon House; Baby Pixel
Jorge Montiel
Daniel Kmet
Sauce Vilas
Peter Agg
view entry
view before & after
Waitrose; Coming Home
Jorge Montiel
Nick Smalley
Andreas Graichen
Alberto Lara
view entry
view before & after
Outstanding Created Environment in an Animated Feature
This award is to honor the overall achievement of a single created environment in an Animated Feature that best creates an illusion of setting for the story being told. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.
Finding Dory; Open Ocean Exhibit
Stephen Gustafson
Jack Hattori
Jesse Hollander
Michael Rutter
view entry
view before & after
Kubo and the Two Strings; Hanzo’s Fortress
Phil Brotherton
Nick Mariana
Emily Greene
Joe Strasser
view entry
view before & after
Kubo and the Two Strings; Waves
David Horsley
Eric Wachtman
Daniel Leatherdale
Takashi Kubota
view entry
view before & after
Moana; Motunui Island (Winner)
Rob Dressel
Andy Harkness
Brien Hindman
Larry Wu
view entry
view before & after
Outstanding Effects Simulations in an Animated Feature
This award is to honor the achievement of visual effects created through simulation in an Animated Feature. The award is for a body of work created by an individual artist or team of artists, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist.
Finding Dory
Stephen Gustafson
Allen Hemberger
Joshua Jenny
Matthew Kiyoshi Wong
view entry
view before & after
Kubo and the Two Strings; Water
David Horsley
Peter Stuart
Timur Khodzhaev
Terrance Tornberg
view entry
view before & after
Moana (Winner)
Marc Henry Bryant
David Hutchins
Ben Frost
Dale Mayeda
view entry
view before & after
Zootopia
Nicholas Burkard
Moe El-Ali
Claudia Chung Sanii
Thom Wickes
view entry
view before & after
Outstanding Visual Effects in a Commercial
Coke Mini; A Mini Marvel
Vincent Cirelli
Michael Perdew
Brendan Seals
Jared Simeth
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For Honor
Maxime Luère
Léon Bérelle
Dominique Boidin
Rémi Kozyra
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John Lewis; Buster the Boxer (Winner)
Diarmid Harrison-Murray
Hannah Ruddleston
Fabian Frank
William Laban
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Titanfall 2; Become One
Dan Akers
Tiffany Webber
Chris Bedrosian
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Waitrose; Coming Home
Jonathan “Wes” Westley
Alex Fitzgerald
Jorge Montiel
Adam Droy
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Outstanding Visual Effects in a Special Venue Project
The award is to honor the overall achievement of the visual effects within an entire Special Venue project. Special Venues are defined as installations specifically set up to project large-format films (e.g. IMAX or OMNIMAX theaters), theme park theaters that may include a motion-based ride, museums, World Fairs, and similar venues.
To be eligible, a Special Venue project must have been exhibited publicly:
- In a commercial venue for a paid admission, which may include the general admission to a theme park or special venue theater;
- For a minimum period of one week on a regular daily schedule; and
- Premiered in the current awards year in a Special Venue theater as defined above.
The following are not eligible in this category, regardless of the material’s original capture format:
- Special purpose events such as trade shows and conventions;
- Video material generally referred to as “pre-show” material;
- Repurposed films, i.e. projects initially intended for the theatrical market but which have been blown up for exhibition in large-format Special Venue theaters;
- Projects that were created as conventional 2D theatrical presentations but have been repurposed to stereographic 3D;
- Any 2D or stereographic 3D feature motion picture that either premiered first, or simultaneously, in any regular movie theater or in any broadcast medium;
- Any project that runs for an equal or greater amount of time in any regular movie theater or in any broadcast medium; and
- Movies intended for simultaneous distribution in both Special Venue and normal movie theaters. The intent of this category is to honor those projects made specifically for the Special Venue market.
Dream of Anhui
Chris Morley
Lee Hahn
Alex Hessler
Kent Matheson
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Pirates of the Caribbean; Battle for the Sunken Treasure (Winner)
Bill George
Amy Jupiter
Hayden Landis
David Lester
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Skull Island: Reign of Kong
John Gibson
Gary Nolin
Sachin Shrestha
Anshul Mathuria
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Soarin’ Over the Horizon
Marianne McLean
Bill George
Hayden Landis
Dorne Huebler
Thomas Tait
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Voyage of Time: The IMAX Experience
Dan Glass
Brett Harding
Tom Debenham
Brian Delmonico
Matt Pulliam
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Outstanding Visual Effects in a Student Project
Breaking Point (Winner)
Johannes Franz
Nicole Rothermel
Thomas Sali
Alexander Richter
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Elemental
Adrian Meyer
Lena-Carolin Lohfink
Denis Krez
David Bellenbaum
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Garden Party
Victor Caire
Gabriel Grapperon
Théophile Dufresne
Lucas Navarro
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Shine
Mareike Keller
Dennis Müller
Meike Müller
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