Navigating the Changing Landscape of Virtual Production: Miles Perkins2020-11-13T20:23:34-08:00
Miles Perkins
Business Development, Unreal Film & Television Team
Epic Games

Miles Perkins brings a wealth of experience from an extensive background in visualization technologies for media and entertainment, spanning visual effects for film and television, XR, and interactive media.

At Epic Games Miles is a member of the Unreal enterprise business development team, responsible for helping bring cutting edge real-time workflows into the film and television industry.  Before joining Epic Games Miles served as VP of marketing at Jaunt Inc., one of the earliest XR startups in the industry.

Prior to that Miles was a 23-year veteran of Lucasfilm where as head of corporate communications he was responsible for the development and implementation of marketing communications and public relations across all Lucasfilm companies globally, including Industrial Light & Magic, Skywalker Sound and LucasArts.

While at Lucasfilm Miles also ran marketing communications for Industrial Light & Magic, one of the film industry’s premiere visual effects companies. During his tenure, he was central in developing and managing the ILM brand through a deep knowledge of the creative and post-production process. At ILM he worked on a wide range of projects including the STAR WARS prequels, the JURASSIC PARK series, the PIRATES OF THE CARIBBEAN series, IRON MAN and IRON MAN 2 and is credited on films such as SUPER 8RANGOSTAR TREKTRANSFORMERS and TRANSFORMERS: DARK OF THE MOON, and INDIANA JONES AND THE KINGDOM OF THE CRYSTAL SKULL.