General Manager North America
holoride
US

https://www.holoride.com
https://www.facebook.com/christopher.bellaci
https://www.linkedin.com/in/christopherbellaci/

Christopher Bellaci

About Christopher Bellaci (General Manager North America, holoride):

Mr. Bellaci currently serves as the head of holoride, Inc. (a wholly-owned subsidiary of holoride GmbH) where he manages the company's North American operations and is responsible for content partnerships as well as automotive OEM and Tier 1+ supplier partnerships for the holoride in-vehicle XR platform.

Prior to joining holoride, Mr. Bellaci was a Digital Media Business Consultant at Sensing Places LLC, providing his industry expertise to a full-stack experience design studio that creates innovative concepts and software solutions for brands, location-based experiences and installations, museums, retail spaces and theme parks.

Bellaci began his career in the Animation and VFX business in 1997 as a Motion Capture Artist at pioneering motion capture studio House of Moves in Los Angeles. There, his very first project was James Cameron’s “Titanic,” where he worked on the digital characters walking around, working on, and eventually falling off the doomed ship. Bellaci went on to become the studio’s first Production Manager in 1998 and held the post until 2007.

During his tenure at House of Moves, Bellaci worked with dozens of game developers and publishers on hundreds of titles. He also worked with numerous commercial, internet, film, TV and VFX production companies on an entire range of content creation. Among the projects to which he contributed at House of Moves were the feature films “Mortal Kombat: Annihilation,” “The Patriot” and the “Spider-Man” trilogy, the video games “Madden NFL ’99,” “Star Wars: Jedi Knight II - Jedi Outcast,” “Guitar Hero” and “Uncharted: Drake’s Fortune,” and commercials for Coca-Cola, “Gears of War,” “Halo 3,” and Miller Lite.

From 2008-2010, Bellaci served as Executive Producer at Aguru Images, a hi-tech VFX startup. The company specialized in ultra-high resolution, hyper-realistic 3D facial and materials imaging services and capture hardware sales. As an important part of the digital double creation process, Bellaci and his team provided facial scans for high-profile projects, including the cast of “GI Joe: Rise of Cobra;” Indian cultural icon Rajinikanth for the film “Enthiran” (the most expensive Bollywood film ever produced) and Nelly Furtado for the music video “Jump” by Flo Rida, a marketing tie-in for the Disney feature film “G-Force.”

Leaving Aguru, Bellaci next became VP & General Manager of Motion Analysis Studios in Hollywood. While there, he produced all aspects of performance capture and camera tracking services for numerous Animation, VFX and Virtual Production clients, projects and communities. During this period (2010-2011), Bellaci was involved with the feature film “Green Lantern,” and with the TV series “Falling Skies,” “Terra Nova,” and “Sid the Science Kid.” He was also the company's primary liaison to The Jim Henson Company, where he and his team were an integral part of their Emmy Award-winning HDPS (Henson Digital Puppetry Studio) solution for on-set, real-time 3D animation previs and final animation production.

He then went on to become the Overseas Supervisor for RGH Entertainment (Woodland Hills, CA) on the stereoscopic, computer-animated feature film "Postman Pat: The Movie"​ (based on the hit UK franchise), which entailed postings at animation studios located in Beijing, China and Mumbai, India.

From 2016 – 2018, Mr. Bellaci was the Head of Business Development at Proof, Inc., an L.A.-based visualization studio best known for their work on the “Fast & Furious” film franchise, and focused on “new media and new markets” for the company’s visualization services, including XR and Location-Based & Themed Entertainment projects.

Bellaci holds a Bachelor of Arts Degree from UCLA and is a member of the Visual Effects Society. His other memberships include the Hollywood Professional Association, UCLA Alumni Association and Women in Animation.