Images courtesy of Universal Pictures and DreamWorks Animation.
Storyboard of Puss in Boots flying into action.
Rough animation to figure out the environmental details and placement.
The final animation is executed.
Lighting completes the final shot.
After making his debut in Shrek 2, Puss in Boots proved to be so popular that he went from being a supporting character to the lead in the self-titled solo outing released in 2011. Eleven years later, DreamWorks Animation and actor Antonio Bandera revisit the sword-wielding feline outlaw who has used up eight of his nine lives and seeks out the Wishing Star to rectify the situation while pursued by Goldilocks and the Three Bears Crime Family and the Wolf. Puss in Boots: The Last Wish was directed by Joel Crawford, co-directed by Januel Mercado, and features a voice cast of Banderas, Salma Hayek, Florence Pugh, Olivia Colman, Ray Winstone and John Mulaney. The adventure-comedy sequel won Outstanding Effects Simulations in an Animated Feature at the 2023 Visual Effects Society Awards and was nominated for Best Animated Feature Film at the 95th Academy Awards and 2023 BAFTA Awards.
“Effects were a mix of the simulation and particular volumetric passes that are turned into meshes that can then be effectively sculpted out so we can get negative spaces. We always called it the scalping effect, which is that 2D hand-drawn scalping look, so we could get a hard edge along with the softness of the volumetric.”
—Mark Edwards, Visual Effects Supervisor
An interesting challenge was to get the poncho of Wolf to move believably within the painterly aesthetic of the animation.
Top priority was figuring out the look of Puss in Boots. “He is an established iconic character, so we wanted to maintain a lot of that, but there were some elements we wanted to push and update like his costume,” states Visual Effects Supervisor Mark Edwards. “In the first scene of Shrek 2, Puss in Boots had a cape for minute and then threw it away because capes are hard! We wanted to have a lot of fun with the cape and a bigger feather. Then it was trying to figure out the stylization in the fur. For story points, we needed detailed fur-like hair standing on ends, but then we also wanted to simplify it in a lot of ways. A secondary challenge with that was bringing the environment to them, because it’s easy to do one treatment on the characters and another on the environment and they don’t relate, and all of a sudden you have this character that doesn’t fit in the world. The biggest balancing act was trying to make sure we could push far and go abstract, but it needed to have the right detail level to match the characters.”
“One of the technologies that we built was a tool called the Stamp Map. It effectively let us take any sort of image maps, like a brushstroke or texture, and with a point cloud project it and stick it to surfaces or in-effects case volumes. Instead of getting that soft volumetric cloud feel, we could get some texture in there, which was important. The magic secret sauce on top were hand-drawn elements. We were fortunate to lean into some of the tools that The Bad Guys had been writing and using. Our effects team could add extra lines or anything we wanted to get that 2D effect.”
—Mark Edwards, Visual Effects Supervisor
Geometric shapes rather than particles were incorporated to give simulations a painterly aesthetic.
For the grooms of characters, DreamWorks Animation utilized a proprietary tool called Willow. “For the newer characters like Perrito and the Bears we wanted to push those clumps, and how the hair looked in the silhouette edges made it feel more stylized,” Edwards remarks. “A lot of controls were added to be able to add color hues not just to our normal color maps for hair, but also for clumps or sub-clumps. We could get these bigger, broader color blotches that look like paint strokes. We also mapped transparency to our thicker guide curves, and that meant we could get little breakups between a single fifth hair. It felt a lot more like what an illustrator might draw with a couple of gaps. We ended up using that a lot to get broken edges.” When Puss in Boots drinks a cup of espresso, his eyes become extremely expressive. Observes Edwards, “In terms of character rigging, we try to lean into that so animation can have the controls, because that way they can drive the timing of the expressions. Because we wanted to have some asymmetry with the eyes, we could do all kinds of things with the pupils and iris and actually get shapes.”
Three kinds of beards were created for Puss in Boots, with a scruffy one appearing when he is under the care of Mama Luna.
“Nate Wragg [Production Designer] and I would go over every step to make sure it had the right composition and feeling. It was controlled by the artists. That’s something we tried to empower our team, which is to push things on their own because they have great ideas too. The initial challenge was to make them take the step far enough.”
—Mark Edwards, Visual Effects Supervisor
Initially, a small team was put together to develop the looks of the effects. “Effects covers all of these different natural phenomenon, including volumetrics,” Edwards notes. “Effects were a mix of the simulation and particular volumetric passes that are turned into meshes that can then be effectively sculpted out so we can get negative spaces. We always called it the scalping effect, which is that 2D hand-drawn scalping look, so we could get a hard edge along with the softness of the volumetric. One of the technologies that we built was a tool called the Stamp Map. It effectively let us take any sort of image maps, like a brushstroke or texture, and with a point cloud project it and stick it to surfaces or in-effects case volumes. Instead of getting that soft volumetric cloud feel, we could get some texture in there, which was important. The magic secret sauce on top were hand-drawn elements. We were fortunate to lean into some of the tools that The Bad Guys had been writing and using. Our effects team could add extra lines or anything we wanted to get that 2D effect.”
The painterly stylization meant that animators were not limited by naturalism but could push everything further, including the color palette.
There was a constant blending of 3D with 2D, such as with the milk, which was combination of 3D simulation with 2D splash effects. “One of the fun things with the Wolf, in particular, [occurred when] we were trying to get graphic lines in the poncho and lot of the simulations would either be too detailed or soft,” states Edwards. “We developed a shotgun technique that let us to keep the bigger lines, and those could be blended as well. We had some fun ways to get shapes that we liked that weren’t too complex that might feel like a heavy simulation, but it is still underlying the motion.” The seaside town of Del Mar was its own challenge, according to Edwards. “That was a tricky thing to simplify. When you have something complex in the background and want to focus on the characters. We did a lot of lighting compositing to make sure we could abstract detail to get almost way into the painterly realm to simplify composition when needed. The graphic simulations might be easier to deal with, and then with the city we would have to do more treatment to get that same feeling.”
Every time the magic map is touched the surrounding world gets transformed.
Art direction was favored over a procedural methodology. “Nate Wragg [Production Designer] and I would go over every step to make sure it had the right composition and feeling,” remarks Edwards. “It was controlled by the artists. That’s something we tried to empower our team, which is to push things on their own because they have great ideas too. The initial challenge was to make them take the step far enough.” Serving as the MacGuffin is the Wishing Star. “The Wishing Star was a big concern early on because we spend almost all of act three there and, normally, you’re not in one environment for that long. It had to feel complex, evolve and help to drive the story and the action that was happening. The art department did a nice color script of the Wishing Star evolution and our Head of Look Development, Baptiste Van Opstal, was a genius in a lot ways in helping to drive the stylization, and I gave him the Wishing Star to look cool. He ran with it, and with a mix of procedural geometry and surfacing modeling was able to get a nice balance for the Wishing Star so it has depth, color and hue shifting.”
For the newer characters such as the Three Bears, Dreamworks Animation wanted to push how the hair looked in the silhouette edges so it felt more stylized.
“The Wishing Star was a big concern early on because we spend almost all of act three there and, normally, you’re not in one environment for that long. It had to feel complex, evolve and help to drive the story and the action that was happening. The art department did a nice color script of the Wishing Star evolution and our Head of Look Development, Baptiste Van Opstal, was a genius in a lot ways in helping to drive the stylization, and I gave him the Wishing Star to look cool. He ran with it, and with a mix of procedural geometry and surfacing modeling was able to get a nice balance for the Wishing Star so it has depth, color and hue shifting.”
—Mark Edwards, Visual Effects Supervisor
The Last Wish has fun playing with the cape of Puss in Boots and gave him an even bigger feather than the previous incarnation.
The transformation shots with the magic map were tricky. “When the characters touch the map, then the world transforms around them. It’s going from the initial Dark Forest with trees and pink flowers to all of a sudden lava, everything burned and fire all around,” Edwards explains. “There are several transformations, even Goldilocks and the Three Bears, their cabin splitting in half; that destruction was fun. The transformations had to serve the story points and be believable enough, but were magical, so it also had to be fun and fast. The audience needed to get the ideas quickly. We spent a lot of time on those initial transformation shots.” The step animation pipeline was overhauled to allow animators at any time to go into any step animation they wanted. The giant was its own challenge for everybody because he’s a walking environment. We used a lot of our environment tools for sprinkling foliage everywhere, but it had to move. We had to build a bunch of per-frame-basis baking techniques to get all of the data for that to work. Lots of shader work for surfacing and lighting. In Nuke you might have the glow gizmo that gives you a traditional Gaussian blur glow, but we wanted it to look more artistic and have texture. We wrote a special tool for that. Volumetrics had brushstrokes in them. For every facet we could think of, we asked, ‘Can we make it feel like it fits in this fairy-tale world and not just rely on traditional tools?’”
Six digital artists led by Zak Stoltz, who doubled as a VFX Supervisor and VFX Producer, created nearly 500 shots.
If you ever wanted to imagine what it would be like to do a multiverse narrative on an indie budget of $25 million and go on to earn four times that in the box office – and seven Oscars – just ask Daniel Kwan and Daniel Scheinert, otherwise known as the Daniels, as they have created the biggest hit for A24 that earned 11 Oscar nominations and reignited the career of a former child actor. That movie is Everything Everywhere All at Once, which unlike a Marvel Studios production that has a multitude of visual effects companies and several hundreds of digital artists to produce thousands of shots, a total of six digital artists led by Zak Stoltz, who doubled as a supervisor and producer, created nearly 500 shots. At the heart of the story is a broken mother and daughter relationship, where Evelyn Quan Wang (Michelle Yeoh) must tap into the experiences of her multidimensional selves, guided by her husband Waymond (Ke Huy Quan), to prevent her offspring, Joy (Stephanie Hsu), from destroying the entire multiverse.
Stoltz was supported by Lead Visual Effects Artist and UI designer Ethan Feldbau, as well as Benjamin Brewer, Jeff Desom, Evan Halleck, Kirsten Lepore and Matthew Wauhkonen. In line with the Daniels’ wild imagination is the matter-consuming bagel created by the evil version of Joy known as Jobu Tupaki. “The bagel was difficult because the bagel did a couple of little things in the script, but there were a lot of things that we ended testing out early on and then coming to,” explains Stoltz. “Then it was a process of shaping it from start to finish.
“We all have a background in low-budget music videos and doing effects ourselves, and we’re directors as well. The Daniels wanted to find a way to scale up that process and essentially make a feature illustrating all of the tricks we have developed. Our film has live-action cartoon qualities [like Who Framed Roger Rabbit] to it, so we could get away with a painterly approach of just highlighting drop shadows and doing these topcoat adjustments to our effects work to further meld it into 3D work without needing a render farm.”
—Ethan Feldbau, Lead Visual Effects Artist
One of the hardest visual effects to conceptualize was the matter-consuming bagel created by the evil version of Joy known as Jobu Tupaki.
“We had our own shot tracker system that we set up, and our own principle was to keep everything open,” Stoltz explains. “Everyone had access to everything at all times. We all had special things that we brought, otherwise such a small team wouldn’t have worked because we had to figure out how these puzzle pieces fit together in terms of the way it worked in the scope that we had.” No Nuke was used on the project. “We all had to do the doughnut tutorial for Blender,” laughs Stoltz. “Building out the workflow was a lot of testing that I did with Aashish D’Mello, who was the visual effects assistant editor. Originally, we weren’t meant to be doing a remote workflow, but it ended up that way because of COVID-19. It was figuring out how to build a virtual NAS system and be able to be working off of the same stuff and communicating. I used Airtable to organize everything.”
“We did a test shoot in the Daniels’ garage. Ethan [Feldbau] and I were there, and it was an actual bagel sprayed black on a string. Then we started to experiment with other random configurations that the bagel could be. It was a freeform R&D. After that, we landed on a CG bagel that we made to look as close to the bagel we shot on the string in the garage.”
—Zak Stoltz, VFX Producer/VFX Supervisor
2D solutions were favored. “We all have a background in low-budget music videos and doing effects ourselves, and we’re directors as well,” Feldbau notes. “The Daniels wanted to find a way to scale up that process and essentially make a feature illustrating all of the tricks we have developed. Our film has live-action cartoon qualities [like Who Framed Roger Rabbit] to it, so we could get away with a painterly approach of just highlighting drop shadows and doing these topcoat adjustments to our effects work to further meld it into 3D work without needing a render farm.” The juggling of vegetables by the hibachi chef involved keyframe animation and hand-drawn elements. “The plate was of him pantomiming as if there were all of these vegetables flying around and he was chopping them up,” recalls Desom. “My job was to retroactively figure out what was flying there and fill in the void. It was the first shot that I did! I used the After Effects brush with my mouse, drew a tomato and gave it some highlights, very rough, and then I started animating with a path I drew out and gave it some motion blur. And with a simple bevel and emboss with globalization on it so the highlights would stay in place when it turned, and the same for the shadows. Somehow it worked!”
The hibachi chef scene involved the actor pantomiming juggling and cutting vegetables that were created from keyframe animation and hand-drawn elements.
Working smart within the time constraints was the mandate. “We’re not trying to make the best most photoreal visual effects that you’ve ever seen,” observes Stoltz. “We’re trying to help tell the story.” The Daniels also create visual effects. “They’re not going into the edit without all of these things in mind; that helps a lot because the Daniels are in the room with the editor Paul Rogers, who is a friend of ours.” An example of the directing duo’s expertise with visual effects is a high-speed multiverse jumping shot of Evelyn. “Daniel Kwan would shoot most of those plates on a 4K pocket camera while he was on vacation or visiting anywhere. They were prepping for it months before production began. That was also a pickup shoot where Michelle Yeoh was in Paris. That was a shot that bounced around a few people.”
Footage was captured by frequent Daniels’ collaborator Larkin Seiple. Feldbau states, “Larkin would bend and be comfortable with slight adjustments, or working with us in a way that a DP might otherwise be a little too proud to do.” Editorial turnover was immediate. “We would get early drafts so we could do spotting sessions, but we also got shots that we knew a version of was going to be in the film, and Aashish had access to all of the raw files and would make plates on demand for us,” Stoltz remarks. “We were doing final visual effects shots halfway through the edit. Some of those shots got cut or we didn’t end up doing, but for the most part we made sure that temp effects were usually done on the full plate when we could.” Matte paintings were utilized to create full buildings of the laundromat and IRS building locations, with sets built in the garage of the latter, such as the apartment and Alphaverse RV interior.
Proprietary work was done on the UI that allowed for the animation to have a specific sheen.
“The plate was of [the hibachi chef] pantomiming as if there were all of these vegetables flying around and he was chopping them up. My job was to retroactively figure out what was flying there and fill in the void. It was the first shot that I did! I used the After Effects brush with my mouse, drew a tomato and gave it some highlights, very rough, and then I started animating with a path I drew out and gave it some motion blur. And with a simple bevel and emboss with globalization on it so the highlights would stay in place when it turned, and the same for the shadows. Somehow it worked!”
—Jeff Desom, Visual Effects Artist
Visual aesthetics drove the UI design, which were produced with Adobe Photoshop and After Effects, with the layout done in Illustrator. “For the Alphaverse UI, multiverse maps, phone apps and computer screens, we came up with a working process where Zak would talk to the Daniels about what the basic needs were and then do simple vector line art to do basic timing passes with them, to plot out what had to be there,” Feldbau reveals. “Then it was passed to me to come up with what the aesthetic should be. Fortunately, this film is incredibly anti-style, and the Daniels weren’t interested in following trends. I dove right in to make some of the most hideous retro computer graphics! There is a logic and thought process to it. What would your mother make if she was trying to design a computer program, opposed to the apocalyptic universe where you could only cobble together Z80 computer chips and 8-bit hardware? We did a lot of proprietary work, so all of that sheen happening on the animation was something that I built. We did not use a lot of off-the-shelf plugins on this movie.”
2D solutions were favored, such as utilizing the confetti effect from Adobe After Effects.
“Usually, a director prepares the reference material and says, ‘Copy.’ But this film was allowed to arrive on its own visual style through a logical thought process of figuring out how to communicate the story and what it would be. That’s why Everything Everywhere All at Once has such a unique took to it.”
—Ethan Feldbau, Lead Visual Effects Artist
Unique visual effects styles were established to distinguish the universes from each other. “There was a visual language to the film that we had to adhere to,” Stoltz notes. “The glass-shattering effect and the transformation of Jobu Tupaki is very jump-cutty. The Daniels said early on that they wanted to have an idea of the destructiveness around the bagel. We took a lot of those things that we knew were important to them, and it gave us a structure for the type of visual effects, so there was never a moment where we would look at an effects shot and say, ‘We have to create something out of nothing here.’”
For the verse jumping, Daniel Kwan shot plates on a 4K pocket camera while on vacation, and later on there was a pickup shoot with Michelle Yeoh, who was in Paris.
There was no look book to serve as a visual guide. “Usually, a director prepares the reference material and says, ‘Copy,’” remarks Feldbau. “But this film was allowed to arrive on its own visual style through a logical thought process of figuring out how to communicate the story and what it would be. That’s why Everything Everywhere All at Once has such a unique took to it.”
The Yard VFX added morning smoke over the water to add to the atmospheric grayness of Victorian London.
Following the events of the first film, Enola Holmes 2 follows Enola on her quest to unravel the disappearance of a missing girl, assisted by her close associates and her older brother, Sherlock. Spin VFX and The Yard VFX worked together to provide the majority of the visual effects for the film, with around 550 VFX shots required overall. “Working directly with the movie VFX supervisor, we had to deliver photorealistic period images and scenery, staying true to the spirit and tone of Enola Holmes as laid out in the first installment,” says Edward Taylor, VFX Supervisor for Spin VFX on the film.
“The conversation started with Helen Judd, Mike Ellis and myself around two years ago,” remarks Laurens Ehrmann, Senior VFX Supervisor and Founder of The Yard VFX. “They asked me if The Yard would like to work on Enola Holmes 2. Of course, it was a great opportunity for us,” Ehrmann explains. “They showed me some concept art and explained the project, and we started from there. In the same period, I had some conversations with Aymeric Auté, and I proposed he join us for the show. Then we started sharing our thoughts with Mike, regarding the different environments that we had to craft, especially the outside of the matchstick factory and this big aerial shot over the Thames, where the camera is flying over the dock to reach Enola in the street.”According to Ehrmann, there weren’t a lot of images for the time period. “We tried to build a bunch of references. The main references from Mike were Jack the Ripper and murky London with lots of pollution, as well as Peaky Blinders,” he says.
The Yard VFX relied on images of Victorian London for reference when it came to constructing the concept of the dockyards. A gray sky lingers over the Big Smoke.
“There weren’t many pictures, as it was the end of the 19th century and beginning of the 20th century,” adds Auté, who served as VFX Supervisor. “We tried to go a little further in time, around 1930, as there are more pictures, but we had to take care as it was more industrial in this time period. We tried to get as many references as possible, and we created a mood board with Mike. They sent us what they wanted architecture-wise and details of windows, for example, to really fit with the time period.”
“There weren’t many pictures, as it was the end of the 19th century and beginning of the 20th century. We tried to go a little further in time, around 1930, as there are more pictures, but we had to take care as it was more industrial in this time period. We tried to get as many references as possible, and we created a mood board with Mike. They sent us what they wanted architecture-wise and details of windows, for example, to really fit with the time period.”
—Aymeric Auté, VFX Supervisor, The Yard VFX
The Spin VFX team was meticulous when it came to the final details. “The harsh smoke-filled realities of Victorian England were present but moderately gentrified in order to create an accessible vision in which the story could be presented,” Taylor says. “Period correct was always on our minds as we scoured through Lost London: 1870-1945, London’s Lost Riverscape: A Photographic Panorama, as well as Spitalfieldslife.com, nationalarchives.gov.uk and numerous other websites. The devil was in the details much of the time, as any new photography is littered with television cables, security alarms and cameras, power boxes/junctions, etc. All of these had to be digitally removed in order to sell the turn of the [18th to 19th] century time frame.”
The Yard started with their own concepts for every shot “with a big mood board with lots of pictures we had gathered, just to give them our feelings and thoughts regarding the look of the shot,” Ehrmann details. “After that we spoke about how we would craft and build the shots. For example, for the aerial drone shot, the initial on-location plate over the river with the dock, we were supposed to keep the water as it is, but to ease the connection between our CG environment and the water, we decided to recreate everything, including the water. With the CG water we were able to manage the connection with the wooden docks, to add this kind of morning smoke over the water. We were asked to connect the street with the water with a drain, but an inclined plane, where the water is flowing over the bricks. So, the idea to recreate everything was a good one, as it gave us the ability to connect everything. We added a few extras, which were shot onstage in front of greenscreen, just to add people to the background. A lot of simulation for all of the smoke coming out of the chimneys.”
The Yard VFX created 63 shots for the film.
Overall, The Yard created 63 shots for the film, notes Luhrmann, “18 outside matchstick factory and 45 shots inside the matchstick factory. They shot a room, which we duplicated in depth. Sebastien Fauchère, Comp Supervisor, created a setup to recreate this second room and to be able to craft every shot really fast. We didn’t have to go to the CG render, everything was inside Nuke. It was pretty fast to develop on every shot.”
“The harsh smoke-filled realities of Victorian England were present but moderately gentrified in order to create an accessible vision in which the story could be presented. Period correct was always on our minds as we scoured through Lost London: 1870-1945, London’s Lost Riverscape: A Photographic Panorama as well as Spitalfieldslife.com, nationalarchives.gov.uk and numerous other websites. The devil was in the details much of the time, as any new photography is littered with television cables, security alarms and cameras, power boxes/junctions, etc. All of these had to be digitally removed in order to sell the turn of the [18th to 19th] century time frame.”
—Edward Taylor, VFX Supervisor, Spin VFX
Workers outside the matchstick factory, with the fog over the Thames in the background. The Yard VFX worked hard to recreate old London, paying close attention to the architecture of the period.
The establishing shot proved to be particularly challenging for The Yard to create. “It was a really big environment,” Auté says. “Because it’s a drone shot, we can’t do this on matte painting. We have to really build it in 3D to manage all the parallax to recreate the mood of old London with this kind of move. We started from really wide, and we have to go to almost close-up inside the streets, with the water on the grounds. It was the most challenging in terms of 3D.”
“[F]or the aerial drone shot, the initial on-location plate over the river with the dock, we were supposed to keep the water as it is, but to ease the connection between our CG environment and the water, we decided to recreate everything, including the water. With the CG water we were able to manage the connection with the wooden docks, to add this kind of morning smoke over the water. We were asked to connect the street with the water with a drain, but an inclined plane, where the water is flowing over the bricks. So, the idea to recreate everything was a good one, as it gave us the ability to connect everything.
—Laurens Ehrmann, Senior VFX Supervisor, The Yard VFX
“We started from wider and then went close to the actress, meaning that every single aspect needed to be really defined. We did have time to craft it because the project’s duration was nearly six months. Six months for 63 shots is a lot of time to develop and build all of the assets and do the layouts. It was challenging but not exhausting,” adds Ehrmann.
The Yard VFX decided to recreate everything to ease the connection between the CG environment and the water. Enola leads the crowd of workers along the South Bank.
The trickiest locations to capture for Spin VFX were usually dealing with cameras that were traversing the area. As Taylor explains, “The theatre stage interior and the rooftops and their scope, blending CG with practical, were generally the most challenging. The cameras and created geometry have to be in complete sync to achieve the desired illusion, not to mention lighting and any fluid dynamic elements such as water and smoke. Trying to make seamless transitions for such large and varied vistas was truly a challenge.”
In terms of the most difficult effect to realize, Taylor notes that, “As happens from time to time, creating invisible effects can be perceived as simple, but can often be challenging. The carriage explosion was exceedingly tricky, being nestled in the branches of trees, and blending practical elements alongside CG, as well as the various panoramas of London from a hillside and out a window.”
Millie Bobby Brown as Enola Holmes.
“The theatre stage interior and the rooftops and their scope, blending CG with practical, were generally the most challenging. The cameras and created geometry have to be in complete sync to achieve the desired illusion, not to mention lighting and any fluid dynamic elements such as water and smoke. Trying to make seamless transitions for such large and varied vistas was truly a challenge.”
—Edward Taylor, VFX Supervisor, Spin VFX
“For the whole project, we had to almost set up in parallel, as a lot of shots were inside the factory and they were more 2D centric,” Auté says. “We also had a few shots where we had to build specific assets, such as cranes or the docks building. We started to build these assets in 3D, but at the same time create the layout to place the camera and see where we need to add detail and what we can render in 2D. When we had all this established, we started to refine the texture of the lighting. Or, in some cases we only did matte painting to extend a street. We tried to spread the work between the 3D and 2D team to have everything go together at the end. They have a kind of ownership of the shots, and sometimes it is good to have someone work on one piece. It’s creating a kind of energy, and people are more involved.”
45 of the visual effects shots provided by The Yard VFX were inside the matchstick factory. A room was shot, which The Yard then duplicated in depth.
Concludes Taylor, “Our VFX Producer, Brandy Drew [with Spin VFX], created an environment where daily conversations with artists kept collaboration moving forward and information flowing, no question too small, no concern to go unrecognized. Organized by level of difficulty and availability of resources, the plan was created and the workload balanced. We delivered on time and on budget.”
Along with replacing the environments, the actual jets had to digitally reskinned to represent the proper aircraft.
Getting declassified in time for the Oscars are the 2,400 visual effects shots found in Top Gun: Maverick, which were the responsibility of Ryan Tudhope and the artists at Method Studios, MPC, Lola VFX and Blind. The goal was to adhere to the imperfections that go along with shooting live-action aerial photography and to produce photorealistic CG that enhanced the storytelling and believability, rather than drew attention to itself. Before any of the scanning information was released of the F-18s to the vendors, the U.S. Navy had to give its approval.
“The L-39 is a much smaller and less capable aircraft than the Su-57, which is a fifth-generation fighter that has thrust vectoring, so it can do these maneuvers that we feature in the film where it literally goes up on its nose and turns around in midair and comes back down. Those things were not possible with anything that we had at our disposal. In those particular situations our animators under the leadership of Marc Chu [Animation Supervisor at Method Studios] pushed to get all of the flaps to do what they were supposed to do and take the shot to the next level, so it was interesting from an audience standpoint.”
—Ryan Tudhope, Visual Effects Supervisor
“That extended to the choices we were making as filmmakers in terms how the jets moved,” Tudhope explains. “The U.S. Navy was there every step of the way. The authenticity, time and effort our team put into getting all of those things perfect were driven by both [director] Joseph Kosinski’s and Tom Cruise’s desire to get all of those details right, and that was accomplished through our friends in the U.S. Navy.”
Armaments like missiles were digitally added so not to hinder the actual performances of the jets.
An area that does not get enough credit is the graphic work produced by Blind. “They were responsible for all of the heads-up displays that you see from the F-18 or Tomcat point of view and a lot of the story-driven graphics that are done throughout the film in the aircraft carrier.”
“There are many sequences that feature four jets, two teams of two, that are flying into the final mission or various training missions. Typically, we shot those with one or two F-18s and added the other F-18s in those formations. It gave us the ability to get more material practically, and since we always had a real jet in there as reference it was a huge help in matching the look and lighting. … [W]e would have a real jet doing a maneuver and add a CG jet doing a similar maneuver following behind, or in the shot where they all come through the valley and the vapor trails are going off and rush under the camera. That was one jet, and we added multiple jets doing the same thing. What is fun about that is you have this perfect thing that you’re trying to match.”
—Ryan Tudhope, Visual Effects Supervisor
Some old-fashioned techniques assisted in choreographing aerial sequences for key story beats. “Through all of that we had these F-18s on sticks,” Tudhope states. “That process was more at the front end where we were trying to translate what the Naval pilots were trying to explain to us about how things would work, as we filmed those in the hallways to try to capture their notes as to what would essentially happen, and go from there. Once we had a sense of Joe’s vision for these sequences, taking in account all of this information we were getting from the pilots, then it became a process of how to execute it.” The imperfections of the aerial photography were retained. “The difficulty of capturing that material is a fingerprint that carries all the way through to the end of the work,” Tudhope adds.
The cockpit of the full-scale Darkstar came off and went onto a gimbal that was put onstage in order to get the desired plasma effect of being in the stratosphere.
A one-to-one replacement was not possible for the aircraft. “The L-39 is a much smaller and less capable aircraft than the Su-57, which is a fifth-generation fighter that has thrust vectoring, so it can do these maneuvers that we feature in the film where it literally goes up on its nose and turns around in midair and comes back down,” Tudhope remarks. “Those things were not possible with anything that we had at our disposal. In those particular situations, our animators under the leadership of Marc Chu [Animation Supervisor at Method Studios] pushed to get all of the flaps to do what they were supposed to do and take the shot to the next level, so it was interesting from an audience standpoint.”
The blue environment of the stratosphere was influenced by aerial photography taken by weather balloons and SR-71 flights.
The imperfections of the canopy glass had to be matched in the CG versions. “There might be a situation where we had an explosion in the distance that wasn’t there and the way that those bright highlights are used through the canopy glass, which has almost like scratches on it, but in a swirling motion; it was important for us to get all of that swirling,” Tudhope explains. “We also added in a ton of armaments across the film. But once you add training munitions or bombs to the wings, it lowers the performance characteristics of the jet, and you want the jets to be doing the full-on performance. We were able to add a lot of those armaments and deal with the continuity across all of the different sequences and take that off of the requirements of the Navy to find all of that stuff for us. But these wings are alive. The wings are constantly fluctuating from the air pressure, and the flaps are moving, and there is complicated lighting moving across.”
“There are also moments where we shot real F-18s doing those taxing maneuvers and takeoffs. We had all of our camera mounts inside the F-18, so in one or two sequences where Maverick is literally taking off and you see the world receding behind him, we shot those back plates on the F-18’s internal cameras without someone sitting in the seat. The cockpit component of our full-scale jet came off and went onto one of [Special Effects Coordinator] Scott Fisher and his team’s gimbals, which we were able to put onstage.”
—Ryan Tudhope, Visual Effects Supervisor
Reskinning of the jets was reliant upon the original proxy version captured during principal photography. “We had a lighting reference in the case of the Navy jets. They are matte grey which is perfect for us, so we were able to see what the lighting characteristics were,” notes Tudhope, who used a combination of tracking markers, GPS from the camera aircraft and corresponding USGS data to get the lighting correct. Another major process was constructing the digital versions of the jets. “We get up close especially to the F-18s where they have all kinds of little dents, imperfections, bolts and rivets, been painted over a couple of times – there is a lot of detail that you want to try to capture. We were able to have a real turntable of a F-18, and we put our CG turntables right next to that. We were able to make sure that they were matching.”
The VFX team made simulations from lighting and atmospheric standpoints and match-moving the real jet relative to the terrain so the digital jets were moving at the same rate of speed.
One way to alter aerial missions was by adding digital aircrafts into shots. “There are many sequences that feature four jets, two teams of two, that are flying into the final mission or various training missions,” Tudhope states. “Typically, we shot those with one or two F-18s and added the other F-18s in those formations. It gave us the ability to get more material practically, and since we always had a real jet in there as reference it was a huge help in matching the look and lighting. It was really fun and nerdy because we would have a real jet doing a maneuver and add a CG jet doing a similar maneuver following behind, or in the shot where they all come through the valley and the vapor trails are going off and rush under the camera. That was one jet, and we added multiple jets doing the same thing. What is fun about that is you have this perfect thing that you’re trying to match.”
Appearing in the opening is a fictional stealth aircraft inspired by the hypersonic strategic reconnaissance UAV (Unmanned Aerial Vehicle) Lockheed Martin SR-72. “For most of the scenes on the ground we filmed the practical Darkstar and removed the towing vehicle digitally, and added all of the heat, haze and exhaust as if it was moving under its own power,” Tudhope remarks. “There are also moments where we shot real F-18s doing those taxing maneuvers and takeoffs. We had all of our camera mounts inside the F-18, so in one or two sequences where Maverick is literally taking off and you see the world receding behind him, we shot those back plates on the F-18’s internal cameras without someone sitting in the seat. The cockpit component of our full-scale jet came off and went onto one of [Special Effects Coordinator] Scott Fisher and his team’s gimbals, which we were able to put onstage.”
One of the trickiest elements to recreate was the canopy glass with all of its imperfections.
The stratosphere had to be recreated, explains Tudhope. “We were able to find amazing reference of weather balloons and SR-71 flights where cameras had been taken to those altitudes. All of this had to be created as a digital environment.” An emerging technology is a pivotal part of the Darkstar narrative. “As you’re seeing our sequence unfold,” he continues, “the altitude that we’re conveying and the things that occur, the look of all that from a physical standpoint is based on the data that Lockheed Martin [gave us on the scramjet engine].” A certain amount of disbelief was required when it came to the camera mounts. “When you get to the training missions and the exterior camera mounts that [Cinematographer] Claudio Miranda engineered with the Navy to place real cameras on F-18s, that process of placing of real cameras on real aircraft was extended early on in the film to Darkstar, even though it was digital, and also later into the final battle – that was the DNA to what we were doing.”
Digital jets were added for safety reasons and to get the desired formation and shot composition.
Leading the way were the cameras and lenses. “Rather than design shots that we would have to modify the mounts or change lenses,” Tudhope reveals, “we determined where the mounts were going to be and what lenses would be on those particular frames and create a composition that Joe was after. We took creative liberty where we were putting that camera on the digital jet versus a real jet. We were given a large toolbox of mounts and camera platforms to try to create shots with, and the process was, ‘What is the best way to film a plate to do this shot?’ Sometimes it was a one-to-one match and other times we would modify what we filmed in order to accomplish the shot.”
“When you get to the training missions and the exterior camera mounts that [Cinematographer] Claudio Miranda engineered with the Navy to place real cameras on F-18s, that process of placing of real cameras on real aircraft was extended early on in the film to Darkstar, even though it was digital, and also later into the final battle – that was the DNA to what we were doing.”
—Ryan Tudhope, Visual Effects Supervisor
Locations had to be digitally augmented, especially for the third act battle. Comments Tudhope, “We spent a lot of time scouting up in the Cascade Mountain Range in Washington State for this snowy environment and worked out of Naval Air Station Whidbey Island. In the film, there is an enemy base situated at the bottom of a bowl. We found half of what we wanted and augmented real footage to get what we needed. We had an amazing locations team and pilots from the Naval Air Station who would go out with GoPros in jets and fly some of these runs for us and show us what it might look like.”
Actress Monica Barbaro and Tom Cruise on set with a special camera rig developed by Cinematographer Claudio Miranda and the U.S. Navy.
One of the essential collaborators was editor Eddie Hamilton and his team. “The editing and going through all of this footage to try to put these shots together was a huge component. We would come across shots that we had nothing for, and it might be just a storyboard. In those situations, I would work with our Visual Effects Editor Latham Robertson and pour through the material that we had captured and find different options for shots and background plates, get Joe to sign off on that or get him to choose what he wanted and go from there. We went through an extensive postvis process, so we worked very loose and fast. What missiles they have remaining was a big thing, especially on the Tomcat because there are two Sidewinders. That stuff was all tracked. Once the cut started to settle down and we felt that we’ve got this sequence coming together, then we would turn over the shots to Method Studios or MPC, and they would execute all of the beautiful work that they did.”
Dwayne Johnson “floating” out of the Rock of Eternity on set at Trilith Studios in Atlanta, lifted by one of the special effects department’s robotic arms.
Watching director Jaume Collet-Serra’s Black Adam, audiences are easily convinced that the Warner Bros./HBO Max saga was shot in a Middle Eastern city, nowhere near the Atlanta, Georgia set on which it was filmed. “We’re always most proud of things no one ever thinks are visual effects,” notes Oscar-winning Visual Effects Supervisor Bill Westenhofer (Life of Pi). “The goal is to work yourself out of any recognition.”
The film was lensed by DP Lawrence Sher (The Joker) with production design by Tom Meyer. Its primary visual effects producer was Wētā FX under the production supervision of Westenhofer in tandem with Wētā VFX Supervisor Sheldon Stopsack. Additional VFX work was by provided by Digital Domain, Scanline VFX, DNEG, Rodeo FX, Weta Digital, Lola Visual Effects, Tippett Studio, Clear Angle Studios, Effetti Digitali Italiani (EDI) and UPP. Special Effects Supervisors were Lindsay MacGowan and Shane Mahan for Legacy Effects.
Dwayne Johnson battling with Aldis Hodge’s Hawkman in the Sunken City exterior set at Trilith Studios. The athletic Hodge was suspended by wires, his wings – as well as the set extensions beyond the ground-level set – added later by Wētā FX.
The story takes place in fictional Shiruta, the modern-day version of Kahndaq, where 5,000 years prior, Teth-Adam (Dwayne “The Rock” Johnson), the people’s hero with great superpowers, had been imprisoned in the Rock of Eternity for apparently misusing his powers. He is released by a rebel (by utterance of the word “Shazam”) and brought back to battle the people’s modern-day oppressors, the Intergang. While he initially also battles the four members of the Justice Society of America – Doctor Fate, Hawkman, Atom Smasher and Cyclone – they end up fighting Intergang together, eliminating the threat posed by not only that group, but Sabbaq, who also arises from the darkness of old Kahndaq to attempt to claim his throne. By the end of the film, he has succeeded in eliminating the threat, and the hero is renamed Black Adam.
“[S]ince [director] Jaume [Collet-Serra] and [DP] Larry [Sher] were actively participating in creating the previs, they felt ownership. So, when we got to set, they knew that the previs was theirs and that was the path they were going to follow, as opposed to getting there and going, ‘Oh, there’s that previs – forget that, we’re gonna do our own thing.’ It’s amazing – you can look at the previs and look at the shots and they’re incredibly close.”
—Bill Westenhofer, Production Visual Effects Supervisor
Development of Black Adam began in 2019, with Westenhofer being brought on not long after Collet-Serra came on to helm the project. By that time, the director had worked with storyboard artists to flesh out his ideas. Then, they met to decide the best state-of-the-art methods to create the imagery the director had in mind. “LED walls were hot at the time, as was volume capture, and we ended up dabbling in all of them,” Westenhofer remarks. The production was intended as a full-scale virtual production, developed initially by Tom Meyer in ZBrush. “We had a motion capture stage setup and had motion capture performers, and we had real-time controls,” Westenhofer adds. “We were due to start on March 17, 2020 – and then the world closed down.”
Johnson in a completed “flying” shot. He was first captured laying flat in an Eyeline Studios volume capture stage with the rig later removed and extensive background animation added.
Over the pandemic hiatus and through Fall 2020, L.A.-based Day For Nite continued work creating previs for the scenes, importing the Maya storyboard files into Unreal Engine. “Right away, we can see things that are working and ones that are not,” Westenhofer states. What read in the script as “He comes out, they fight, he flips over a tank” was soon developed into fully-realized scenes.
At the same time, DP Sher began setting cameras and lighting, working with Day For Nite and Collet-Serra via Zoom. “It was great because since Jaume and Larry were actively participating in creating the previs, they felt ownership. So, when we got to set, they knew that the previs was theirs and that was the path they were going to follow, as opposed to getting there and going, ‘Oh, there’s that previs – forget that, we’re gonna do our own thing.’ It’s amazing – you can look at the previs and look at the shots and they’re incredibly close.”
Johnson “floats” down the stairs of an apartment set, standing on the small platform of an industrial automobile robotic rig.
Deciding which locations seen in the previs would be practical sets and which would be CGI was an important step. “You can look at the previs,” Westenhofer explains, “and you can see if Jaume wants to be looking in a specific direction most of the time, in which case we would build that part as a set. But as soon as that set has more than one story to it, construction costs start to go up. So, for things like the city, Shiruta, I told Tom just to focus on, say, the first story, store level, and we’ll take care of the rest.” The same goes for which characters would be digital and which would be captured in- camera. “I always try to favor scenes where there are people – humans not flying around and who aren’t superheroes. But we have a movie where there are five superheroes and four of them fly in some form. So, they’re going to be mostly digital,” Westenhofer declares.
Building a City
When filming finally began, Meyer constructed the ground-level set of Shiruta on the back lot at Trilith Studios in Atlanta, notably its Central Market or the “Sunken City” where a great amount of action in the film takes place. “It actually doubles for many places in the city,” Westenhofer explains. “We had a roundabout area and several cross-streets, and if you look in one direction, that would be the area around Adriana’s (Sarah Shahi) apartment, and if you look the other way, it was where the palace would be. And when they’re seemingly driving through town, they’re really going in circles, but by changing the set extension it felt like you were traveling through the city.”
Wētā’s Assets Department, which includes its Art Department as well as modelers, texturers and shading specialists, were responsible for crafting the city, rooted in Meyer’s design for the practical set. “Tom did a magnificent job of fleshing out the tone and feel of Shiruta,” Stopsack states. “So, a lot of the groundwork was done already. We engaged with Tom quite early. Then we spent a fair amount of time designing the architecture and the whole feeling of the city square.”
A floating Dwayne Johnson, suspended by an industrial automobile robotic arm, does away with two bad guys.
“[Black Adam] not only flies, he floats. In the comic books, he says he doesn’t want to share the ground with lesser beings. So, he feels like he should float. But we wanted Dwayne to be in the scene, and we didn’t want to have him always be bluescreen, having to shoot him looking at tennis balls. [Director] Jaume [Collet-Serra] wanted it to be super smooth, not having to expend any effort, just floating.”
—Bill Westenhofer, Production Special Effects Supervisor
The look established by Meyer, Stopsack notes, “as he often described to us, was like Middle East meets Hong Kong. It needed to be dry, somewhat monochromatic and reasonably high. A lot of chaotic streetlamps, wires and air conditioning units everywhere.” Much of that was introduced to Wētā early in concept art, and then it was up to them to flesh out the environment. Adds Stopsack, “We had the luxury of photography of Tom’s set on the backlot, which gave us a starting point via plate photography, which we then extended.” That task required extension to show the entire city of Shiruta, to allow creation of high wide shots, which would include the Central Market and Palace in the extended terrain. “We knew whatever we would start building around the Sunken Street ultimately would be utilized for propagating the wider city.”
The Asset Team’s approach was to essentially create modular building blocks to create different architectural levels and stories of each building. “We had to interchange them, dress them differently and stack the buildings up to a height that Tom deemed necessary,” Stopsack explains. “For each building we would ask, ‘Would you like this to be 15 stories high? 10 stories? Is this a round building? Do we see filigree here?’ So, we had a lot of engagement with him to make sure that the look and feel was what he envisioned.” They took advantage of any assets the Art Department had available, including packages of art, signage and other items, to lean into the same language Meyer’s teams had developed. “It’s an endless chase of getting the level of detail that you’re after.”
Wētā’s attention to detail translated to a construct that looks like a true city and not a visual effect. At the same time, constructing the entire city digitally – including the entirety of Meyer’s Sunken City area sets – gave Wētā valuable flexibility for creating scenes of mayhem which otherwise would have required destruction of the practical set. “The beauty of approaching it that way,” Stopsack observes, “is that we were left with an all-digital representation of the practical set pieces that were built. So, in the fight between Black Adam and Hawkman, if Black Adam is punched and smashes down the side of the building, those shots could be created fully digital. The entire environment was fleshed out, so we could inject these all-digital shots in between.”
In order to develop a true city grid seen in high wides, Wētā’s layout team utilized Open Streets map data, accessing real-world locations as the basis for Shiruta’s street layout. Comments Stopsack, “We looked at Middle Eastern cities around the globe to look at each’s city grid to study the general density of population and buildings and the buildings’ heights. A lot of data can be sourced, and we used that to lay a foundation for what Shiruta became.”
Pierce Brosnan on set wearing his “faux cap” suit with optical markers, holding his helmet. The remainder of his costume was created digitally, as seen in the final shot.
“[The look established by Tom Meyer] as he often described to us, was like Middle East meets Hong Kong. It needed to be dry, somewhat monochromatic and reasonably high. A lot of chaotic streetlamps, wires and air conditioning units everywhere. We had the luxury of photography of Tom’s set on the backlot, which gave us a starting point via plate photography, which we then extended. We knew whatever we would start building around the Sunken Street ultimately would be utilized for propagating the wider city.”
—Sheldon Stopsack, VFX Supervisor, Wētā FX
Moving Black Adam
As lead effects vendor, it fell to Wētā to develop the character animation models and movement, which were then shared with the other vendors for creation of their own scenes. “We were engaged fairly early on, when Bill asked us to start doing motion studies – even before building any of the Shiruta environments,” Stopsack explains. “These were done, in part, to inform how they would be shot on the practical set, like how they engaged in flying action or how Hawkman would land.”
Hawkman actor Aldis Hodge did quite a few stunts himself, such as his dives into the Central Market on a wire, touching down. “We had him rehearse with counterweights attached to his costume to give him a sense of what the wings would feel like, informing his performance,” Westenhofer notes. He was also given lightweight cloth cutouts of the wings to allow the set team to get an understanding of their size, how they would articulate, and allow DP Sher space to plan for in his frame and allow for the future-digital wings to have a home.
The motion studies also helped, working with Costume Design and the Art Department to nail down costume design and motion. Says Stopsack, “Some characters that were not completely digital had costumes that needed to be practically built, such as Hawkman and Black Adam – Hawkman’s wing design, for instance, looking at their mechanics, how do the wings unfold? Things like that.” Other designs, like Dr. Fate’s costume, were completely digital, requiring more creative input from Wētā.
Director Jaume Collet-Serra, left, discusses a scene on set at Trilith Studios in Atlanta.
A key part of Black Adam’s motion involves his simple floating movement within a scene. “He not only flies, he floats,” Westenhofer explains. “In the comic books, he says he doesn’t want to share the ground with lesser beings. So, he feels like he should float. But we wanted Dwayne to be in the scene, and we didn’t want to have him always be bluescreen, having to shoot him looking at tennis balls. Jaume wanted it to be super smooth, not having to expend any effort, just floating.”
Special Effects Supervisor J.D. Schwalm was tasked with offering practical methods to accomplish the float. The main mechanism was provided by an industrial automobile robot used in car manufacturing. “That was the coolest one,” continues Westenhofer, “which we had mounted on the set and could be programmed to pick him up and float him and move him around,” with Johnson standing on the rig’s platform, his legs being replaced later and the rig removed. “It allowed him to act. When he’s floating down the stairs, passing the kid, he could do back and forth banter and actually be in the scenes with other characters. That was really important.”
For simpler shots, Schwalm provided a small robotic cart about 2½ feet by 2½ feet, with a robotic hydraulic arm containing a saddle and a small foot platform, allowing Johnson to be raised or lowered up to four feet versus the industrial robot, which could lift him as high as 15 feet. “These sorts of things could also be done using wires, but Dwayne found this really comfortable, and it allowed him to interact naturally,” Westenhofer notes.
“[The Central Market on the set of Shiruta] actually doubles for many places in the city. We had a roundabout area and several cross-streets, and if you look in one direction, that would be the area around Adriana’s (Sarah Shahi) apartment, and if you look the other way, it was where the palace would be. And when they’re seemingly driving through town, they’re really going in circles, but by changing the set extension it felt like you were traveling through the city.”
—Bill Westenhofer, Production Visual Effects Supervisor
Dwayne Johnson in the Sunken City set during a fight scene. Production Designer Tom Meyer’s Central Market was replicated by Wētā FX in set extensions.
For his flying sequences, the VFX team made a volume capture system provided by Eyeline Studios, a division of Scanline VFX. The system once again allowed Johnson’s performance to be captured in a method quite a bit different from motion capture. The actor would lay flat on the rig, surrounded by an array of hi-res video cameras (versus infrared, as would be used in mocap). Eyeline then processes the data in its proprietary system and provides an extrapolated mesh and a set of textures. Explains Stopsack, “When the data comes to us, we then have the geometry of his performance, of his head, and we have the texture that maps onto it.”
“[The industrial automobile robot was] mounted on the set and could be programmed to pick [Johnson] up and float him and move him around [with Johnson standing on the rig’s platform]. It allowed him to act. When he’s floating down the stairs, passing the kid, he could do back and forth banter and actually be in the scenes with other characters. That was really important.”
—Bill Westenhofer, Production Visual Effects Supervisor
Wētā took the process a step further to retain Johnson’s natural head motion. “We took Eyeline’s mesh and tried to incorporate that into our full-blown Black Adam digital double,” Stopsack remarks. “We could then take their head motion data and combine that onto our puppet so that the head motion would track perfectly with our digital asset, with our digital head motion. But volume capture gives you limited body motion. If you have pretty intricate body motion, your head motion can quickly go off what the volume capture would allow, such as if the head goes backwards and you want an extreme that it won’t permit. So, our animators would then see those constraints and work within them to see how far we could bend the head back without going beyond what volume capture could support,” preventing the bend from appearing too rubbery, unlike a real person’s movement. Stopsack adds, “We used the technology for a small number of shots, but it was great when you needed the unmistakable like of the actor.”
In addition to Eyeline’s cameras, the actor was surrounded by LED walls playing back material created in Unreal, working early on with Scanline and Digital Domain, which provided interactive lighting on Johnson’s costume. The backgrounds, of course, were replaced later. LED walls came in handy for other sequences, such as filming the cockpit scenes in the Hawk Cruiser as it crashes into the Central Market. “The cockpit set was too big to place it on a gimbal,” Westenhofer reveals. “Instead, we had the content playing back on the LED screen, which was designed as being from the point of view of the cockpit so they could see themselves flying through space and crashing, and it gave them enough inspiration to sway and move as the craft was bucking in space.” For lighting, he says, “It worked really well inside the cockpits. We did replace some backgrounds, but the interactive light worked really well.”
Aldis Hodge as Hawkman. The character’s wings were added digitally, though Hodge was provided lightweight cloth cutouts to allow the actor and on-set teams an idea of the space that would be taken up by the finished digital product.
Using LED walls is not something to do frivolously, Westenhofer notes. “A lot of people come to this and hope to get what they call ‘final pixel,’ meaning you film it and the shot is done. There needs to be a fair bit more work done to get LEDs to the point where that’s really successful. You need a lot more time in prep to build these CG backgrounds, but then no one can change their mind afterwards. If you do that, it’s baked into the sauce.”
Towards the end of the film, we see Teth-Adam’s backstory in a flashback revealing the death of his son, Hurut, before he became the “The Rock”-sized superhero. For those scenes, a much slimmer double (Benjamin Patterson) was used onto which Johnson’s face was later applied. “We’d have Dwayne do a pass just to get the performance, and then the double would come in and repeat the same timing and performance. So it would be his body,” Westenhofer explains.
Later, after the scene was cut together, Johnson’s head and face were captured by Lola Visual Effects using their “Egg” setup, a system somewhat similar to volume capture. “Dwayne would sit down in a chair surrounded by several cameras,” Westenhofer describes. “Lola had studied our footage and setup lighting timed to replicate interactively the way the light on set interacted with the double throughout the shot, using colored LEDs. They could tell Dwayne to ‘Look this way’ or ‘Get ready to turn your head over here,’ and they would time the playback so he’d give the performance and move his head, give the dialogue matching what we captured on set from the other actor. Then, that head is projected onto a 3D model and locked into the shot itself, so you have Dwayne’s head and the skinny actor’s body.”
Before and after shots of a battle sequence in the Sunken City show the extent of Wētā FX’s detailed design work in set extensions and effects animation.
For Pierce Brosnan’s character, Dr. Fate, it was the opposite case. Brosnan’s own performance was filmed on the set and his body was replaced. “When he’s flying, it’s all CGI,” says Westenhofer. “But when he’s on the ground interacting with other characters, his costume has more life than a practical costume would have, so the costume is digital.”
Instead of using motion capture where Brosnan would have been filmed alone on a mocap stage, a “faux cap” system was used. Brosnan appeared on set in a simple gray tracking suit. Explains Stopsack, “It doesn’t have a full- blown active marker setup as a motion capture setup would have. The suit is simply peppered with optical markers, which are not engaged with any computer system but simply photographed with witness cameras. Our Match Move Department then uses some clever algorithms to triangulate their location and extract motion. We needed to see Pierce’s performance, his persona as an actor on set engaging with all of these characters. Then the superhero suit followed after.”
Here are some insights from those leading the way …
Kaitlyn Yang,
Visual Effects Supervisor and Founder of Alpha Studios
I’ve been asked which of these characteristics that describe me (disabled with spinal muscular atrophy, Chinese-American, woman) have posed the biggest challenge in moving forward, and I’d say being a woman in this business. Even to this day, when I show up to set as a VFX supervisor, the first question I’m asked is “who are you here visiting?” It’s an everyday thing that will change with time. The more women are seen and empowered in senior roles, the less these trivial questions will come up. I took a leap of faith in starting my own company, and I am committed to achieving greater equity and opportunity for everyone in VFX.
Marge Dean,
President of Women In Animation and Head of Studio at Skybound
I was a single working parent early in my career, and the issue of balancing a career and family is highly personal. I was able to figure out a way where I did not have to sacrifice one for the other – but so many parents, particularly women, feel backed into making that tough choice. Women in Animation is focused on the enormous need to provide job flexibility and more support for working parents and caregivers. The number of women who have had to walk away from their jobs because of the lack of childcare, its staggering cost and not enough options for hybrid work schedules is startling, and that has all been exacerbated by COVID. We need to do better and lift up this advocacy movement.
Sidney Kombo-Kintombo,
Animation Supervisor, Wētā FX
Growing up amidst war in the Democratic Republic of the Congo in central Africa, I made a decision to pursue art to inject life into something I drew with my own hands and give it back to the people. I created The Third Pole initiative, a CG education program, to work with youth in my home country and give them the tools and the mentorship to be powerful visual storytellers. We know how Western and Asian cultures tell their stories, but not as much how Africa would tell theirs and contribute to our collective global storytelling. It’s so important to be able to preserve our oral histories; our legends are vanishing in our own time.
Sheena Duggal,
Visual Effects Supervisor
The lack of female visual effects supervisors is definitely the result of a lack of opportunity and unconscious bias – and that is fixable. Earlier in my career I was told that the goal was to promote the male supervisors, and I watched as guys who had worked under my VFX supervision were promoted up the ranks and given opportunities on large VFX shows. It never occurred to me that my gender would hold me back, and I was always surprised when it did. I am a strong believer in diversity and inclusion, not just because I am a bi-racial woman, but because I believe that greater diversity leads to freer thinking and greater creativity.
Cinzia Angelini,
Director and Head of Story, Cinesite Studios
Creating my film Mila was a lifechanging experience, inspired by the stories my mother told me about how she felt as a child during the bombings of Trento in World War II. I fully embrace the power of animation. Hollywood might applaud socially relevant features, but it still views animation as essentially little more than “entertainment.” It has enormous potential to affect fundamental change in how we approach each other and how we deal with societal challenges. I believe that stories told through the magic of animation can move people and influence our future generations like nothing else can.
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Assisting in deciding what sets needed to be built practically or digitally was having the 10 scripts essentially written before shooting commenced.
Unlike Game of Thrones, the prequel House of the Dragon, which revolves around the decline of Targaryen rule, has to deal with the expectations of its predecessor that push the boundaries of high-end episodic visual effects to achieve filmic quality. The first season consisting of 10 episodes was able to take advantage of the new virtual production stage and Warner Bros. Leavesden Studios, with showrunners Ryan Condal and Miguel Sapochnik collaborating with Visual Effects Supervisor Angus Bickerton (The King’s Man) to achieve the necessary size and scope and many more dragons for the epic fantasy HBO series. (Sapochnik has since moved to an executive producer role.)
The goal was to create a dirtier, grungier and dustier environment than Game of Thrones, which occurs 130 years later.
Bickerton joined the project back in September 2020, and at that point the scripts for the 10 episodes were essentially written. “That’s an important thing to say because as we know all TV productions are still evolving as they’re going along. You need to have settled scripts in order to say, ‘These sequences are going to be done in the volume.’ If we wanted to shoot the interior of Storm’s End Castle in Episode 110, instead of 12 weeks in post to do that environment, we needed 12 weeks prior to shooting to build it in Unreal Engine for texturing, lighting, doing test plays in the volume, to make sure it was coming out right, and working with the DPs and art department to decide which bits we were going to put on the screens and what would be sets.”
Around 2,800 visual effects shots were created for the 10 episodes, ranging from tiny birds in the frame to dragons.
A key principle for dragons is that they keep growing.
Some of the street scenes were captured in Spanish and Portuguese locations, but the rest were shot either on the virtual production stage or in the backlot at Leavesden Studios. “We had an oval space with a 270-degree wraparound screen, and it’s about 65 to 70 feet wide by 85 feet deep,” Bickerton explains. “We hung doors to block off the rest of the oval so we could make an almost 360-degree volume. Above that, we have our ceiling, which was on panels so we could raise and lower them. Normally, you drop that ceiling just inside the wall height. Our screen was 25 feet high. When you’re inside and look up, the ceiling blends into the wall. It’s a balancing act. You have to find a position where it’s slightly the wall height, but the 40 tracking cameras arranged around the screen still need to be able to get a view of the camera in order to real-time track the camera, in order to create the interactive environment on the screen.”
“Once you’ve built this beautiful cathedral, the last thing you want is to start blowing smoke and have hot flames melt the LED panels. But we wanted candles, flame bars, driving rain and smoke. The first thing that we did was to concede some of the screens to create ventilation space for smoke. The screen was lifted above the flame bar element to get it further away from the flame.”
—Angus Bickerton, Visual Effects Supervisor
As with Game of Thrones, House of the Dragon features extensive smoke, fire and rain, which meant that special effects had to occur within the virtual production stage. “Once you’ve built this beautiful cathedral, the last thing you want is to start blowing smoke and have hot flames melt the LED panels,” Bickerton notes. “But we wanted candles, flame bars, driving rain and smoke. The first thing that we did was to concede some of the screens to create ventilation space for smoke.”Additional ventilation was placed under the screens so the air was constantly moving. “The screen was lifted above the flame bar element to get it further away from the flame,” Bickerton adds. “When it came to storm sequences, we had to figure out the orientation of our motion base so we could blow the smoke and rain atmosphere past the actors and it would go across the screen. We could have separate fans blowing it away from the screen as well as off-camera.”
Sunrise and sunsets can be shot over the course of days on a virtual production stage with the same lighting conditions being maintained.
An iconic prop that makes an appearance in House of the Dragon is the Iron Throne.
“[For the flying dragon shot in Episode 110], The Third Floor did the previs that was animated with much simpler dragon assets to make sure that we were doing the right dragon motion. The Third Floor’s simulation files were given to Pixomondo, which tweaked and revised the animation that was then given back to The Third Floor, which rebuilt it for the motion base, volume and camera, and we worked out what camera moves that we had to do with the actors to match the previs.”
—Angus Bickerton, Visual Effects Supervisor
Special Effects Supervisor Michael Dawson and his team built a new motion base that could bank, pitch and rotate. “The motion base exceeded our expectations,” Bickerton remarks. “We got fast movement, good angle changes, could throw the actors around quite considerably and get shakes in their bodies. The Wirecam was more of a challenge to move around fast because you have to ramp up to speed, fly past an actor and ramp down again. [For the flying dragon shot in Episode 110], The Third Floor did the previs that was animated with much simpler dragon assets to make sure that we were doing the right dragon motion. The Third Floor’s simulation files were given to Pixomondo, which tweaked and revised the animation that was then given back to The Third Floor, which rebuilt it for the motion base, volume and camera, and we worked out what camera moves that we had to do with the actors to match the previs.”
Concept art by Kirill Barybin showing the scale of Prince Lucerys Velaryon and Arrax, which is a 14-year-old dragon.
The 2D concept art of Arrax was translated into a 3D blockout by Kirill Barybin.
“[The dragons] ultimately can’t bear their own weight. Vhagar, which is chasing Arrax, is meant to be 103 years old whereas Arrax is 14 years old. Whenever a new member of the Targaryen family is born a dragon is put in the crib with the child so that they develop a symbiosis. But there is only so much control that you have over these dragons. In the shot where you see the big silhouette of Vhagar above Arrax was a signature image that we wanted going into the sequence to show the size of him. In terms of how the motion base moved, Arrax is flappier and smaller, so it has more aggressive motions whereas Vhagar is a huge beast and the motions are a lot more general.”
—Angus Bickerton, Visual Effects Supervisor
A narrative principal is that dragons keep on growing. “They ultimately can’t bear their own weight,” Bickerton notes. “Vhagar, which is chasing Arrax, is meant to be 103 years old whereas Arrax is 14 years old. Whenever a new member of the Targaryen family is born a dragon is put in the crib with the child so that they develop a symbiosis. But there is only so much control that you have over these dragons. In the shot where you see the big silhouette of Vhagar above Arrax was a signature image that we wanted going into the sequence to show the size of him. In terms of how the motion base moved, Arrax is flappier and smaller, so it has more aggressive motions whereas Vhagar is a huge beast and the motions are a lot more general.”
A dramatic action sequence is when Prince Lucerys Velaryon and Arrax are chased by Aemond Targaryen and Vhagar.
There were no static 2D matte paintings as the camera always had to be fluid. “The trick was to always have atmosphere-like particles in the air,” Bickerton reveals. “I remember working on our first environment and asked, ‘Should we add some birds?’ And it worked. There were birds all over the place. They were small in frame but were a key element in bringing life to the shot. Miguel wanted it to be dirtier, dustier, grungier than Game of Thrones because we are taking place 130 years before, so there was a lot of smoke, and King’s Landing has a nastier look.” Bickerton was give an eight-terabyte drive of assets from Game of Thrones by HBO that included the Red Keep and King’s Landing. Explains Bickerton, “They had been built by different facilities for each season, so we had about five or six different variations of the Red Keep and King’s Landing. Our Visual Effects Art Director, Thomas Wingrove, brought in the different models, and we came up with our own fully-realized 3D environment because we wanted to be able to come back to it and know where everything was. In Game of Thrones, they tended to add in bits when needed for each episode.”
“[Showrunner/director] Miguel [Sapochnik] wanted it to be dirtier, dustier, grungier than Game of Thrones because we are taking place 130 years before, so there was a lot of smoke, and King’s Landing has a nastier look. They had been built by different facilities for each season, so we had about five or six different variations of the Red Keep and King’s Landing. Our Visual Effects Art Director, Thomas Wingrove, brought in the different models, and we came up with our own fully-realized 3D environment because we wanted to be able to come back to it and know where everything was. In Game of Thrones, they tended to add in bits when needed for each episode.”
—Angus Bickerton, Visual Effects Supervisor
A signature shot is of shadow of Vhagar flying above Arrax.
2D and 3D techniques were combined to create the disfigured face of King Viserys I Targaryen.
Around 2,800 visual effects shots were produced for the 10 episodes. “If you’re going to have character who is 1/10th the screen size of a dragon, then it’s a digital double,” Bickerton states. “We used digital doubles for some of the fast action; otherwise it’s an element of someone on a motion base, if it’s dragon-riding. We tried to shoot an element for everything. There was quite a lot of face replacement for action and storm sequences.” All of the actors were scanned to various degrees, depending on how much of their performance is needed. Comments Bickerton, “In the tournament at the beginning of Episode 101, there are numerous face replacements. We had to do CG for half the face of King Viserys I Targaryen in Episode 108, towards the end of his final days. We did a lot of 2D warping and distortion to make his neck thinner and get his face to be gaunt. The bit I love is the sheer diversity of the work. There are so many different environments and dragon characters. That’s what I like.”
The Martian terrain traveled by Oppy was given a reddish tint while the setting inhabited by Spirit had a bluish tint.
Considering the *batteries not included vibe, it is not surprising to learn that Amblin Entertainment was involved in producing the Prime Video documentary Good Night Oppy, which chronicles NASA’s successful development and launch of Mars rovers Opportunity and Spirit in 2003, with the former defying expectations by going beyond the 90-day mission and surviving for 15 years.
To re-enact what happened to the two rovers on the Red Planet, filmmaker Ryan White turned to ILM Visual Effects Supervisors Abishek Nair and Ivan Busquets to, in essence, produce an animated film to go along with present-day interviews and archival footage. “Ryan White wanted to make a real-life version of WALL·E [a small waste-collecting robot created by Pixar] in some ways, and mentioned during the project that E.T. the Extra-Terrestrial was his favorite film growing up and wanted to bring that emotion into it,” Nair explains. “For us, it was trying to maintain that fine balance of not going too Pixar, doing justice to the engineers who worked on the rover missions and forming a connection so that the viewers feel the same thing that the engineers went through when they working with Opportunity and Spirit.”
Amongst the 34 minutes of full CG animation was the landing of the rovers on Mars.
“For us, it was trying to maintain that fine balance of not going too Pixar, doing justice to the engineers who worked on the rover missions and forming a connection so that the viewers feel the same thing that the [NASA] engineers went through when they working with Opportunity and Spirit.”
—Abishek Nair, Visual Effects Supervisor, ILM
Creating a sense of a face was important in having the rovers be able to emote. “Early on in the show, Ryan was interested in exploring a range of emotions for these rovers and was doing that in parallel in sound and visual effects,” Busquets states. “He was trying to come up with a library of plausible looks so that we were not making a caricature. Even when animating the rovers, we observed the limitations of the joints and what the range of movement is. We did cycles of, what does sad or older-looking-moving Oppy look like? It was all based on, ‘let’s use what’s in there.’ The most obvious example was using the pan cameras as eyeballs because from a physical position, they do resemble the eyeballs on a person.”
ILM created a view of Mars from outer space.
Data was provided by the NASA Jet Propulsion Laboratory. “The rovers themselves are the most accurate versions of Opportunity and Spirit,” Nair observes. “We would send turntables of the rovers to the JPL and they would point out certain things that felt a little off, like how the robotic arm would bend and including the decals/details on the rover itself. We built up the rovers with some of the stickers that were on the prototypes and those were taken off when the rovers went to Mars. We had to keep all of those things in mind. It was a good symbiotic process. The engineers at JPL were excited that we were breathing life into the rovers.” The models for Opportunity and Spirit were the same but treated differently. “We respected the story, like when they needed to compensate for how Spirit was to be driven after one of the wheels broke,” Busquets states. “All of those animation cues were respected, so we did animate Spirit differently than Oppy. Then there are differences as to the environments that they were in, and those were kept realistic and true.”
“Early on in the show, [director] Ryan [White] was interested in exploring a range of emotions for these rovers and was doing that in parallel in sound and visual effects. He was trying to come up with a library of plausible looks so that we were not making a caricature. Even when animating the rovers, we observed the limitations of the joints and what is the range of movement. We did cycles of, ‘what does sad or older-looking-moving Oppy look like?’ It was all based on, ‘let’s use what’s in there.’ The most obvious example was using the pan cameras as eyeballs because from a physical position, they do resemble the eyeballs on a person.”
—Ivan Busquets, Visual Effects Supervisor, ILM
Both environments did not share the exact same color palette. “The Spirit side of the planet had more of bluish hue to it whereas the Oppy side was redder,” reveals Nair. “Also, whenever you see the split-screen, Oppy is on screen left and Spirit is on screen right. and that was maintained throughout the documentary. There was always this visual reference as to who was where, who is doing what and even the direction that they move. Oppy would always go left to right while Spirit was right to left. We built in these little cues to psychologically know that right now you’re looking at Spirit not Oppy. As the story progressed, Spirit had a broken wheel so that helped.”
Adding to the drama was having the rovers get stuck in sandpits and trying to get out.
“The Spirit side of the planet had more of bluish hue to it whereas the Oppy side was redder. Also, whenever you see the split-screen, Oppy is on screen left and Spirit is on screen right. and that was maintained throughout the documentary. There was always this visual reference as to who was where, who is doing what and even the direction that they move. Oppy would always go left to right while Spirit was right to left. We built in these little cues to psychologically know that right now you’re looking at Spirit not Oppy. As the story progressed Spirit had a broken wheel so that helped.”
—Abishek Nair, Visual Effects Supervisor, ILM
Four major dust variants were created for Spirit and Oppy. “As the shots progressed, we started running effects simulations and dust maps on it so we could turn them up or down depending on the shots themselves,” Nair notes. There was not a lot of room for creative licence. “Normally we would go with what makes for a more cinematic shot, but with this being a documentary we kept it grounded in reality as much as possible,” Busquets states. “A place where we did make a concession was when it came to the speed. The maximum speed of the rovers was something like two inches per second. It became obvious when we started animating that we were not going anywhere. How are we going to tell a story with that?”
A critical part of making the imagery believable was incorporating photographic aberrations such as lens flares.
Since visual effects was a new area for Ryan White, ILM produced storyboards and previs that also aided editorial. “The documentary style of filmmaking is different from feature film,” Nair observes. “We had to make sure that we get some fairly detailed storyboards going for key shots at least and rough storyboards for the rest that we would be doing which would then inform us in terms of the beats, length of the shots and how it’s sitting in the edit. When it came to the particular shot of Oppy getting her wheel stuck in the stand, we had some fairly detailed storyboards, but then we went through quite a bit of postvis animation to get the idea across of the wheel spinning. We also had to work with some clever camera angles that would tell the story. We were working within a timeframe and budget and trying to make sure that visually it was telling the story that was supposed to be told there. There were pockets of sand simulation that we did early on to show the wheel spinning and kicking out of the sand. We showed that to Ryan who was excited about it, and then we brought in all of those little animation cues of Oppy struggling trying to go in reverse and get out of that sandpit.”
The pan cameras on the rovers were treated as if they were eyes, which helped to give them a personality.
Sandstorms had to be simulated. “We had photographic reference of sandstorms on Mars, so we knew exactly what it would look like,” Nair explains. “We’ve done sandstorms before on various movies, but we had to make sure that these would actually happen on Mars: the little electrical storms that happen within them that have bolts of lightning. That’s where we could bring a little bit of drama into the whole thing by having the bolts of lightning and closeups of Oppy staring up at the sandstorm and lightning flashes on her face. There were tons of auxiliary particles flying around the area around her and tons of sand bleeding off her face and solar panels. We did run that through layers of simulations and then threw the whole kitchen sink at it and started peeling back to see what we could use and omit to bring the storytelling back into the whole thing.”
“The number of unique locations, from their landing sites to the journeys, to the different craters that they visit, the amount of nuance and rocks and different type of terrain, everybody involved felt there was something special about building something not based on concept art but scientific data. However, you want to make it as photographic and exciting as possible. There was a lot of pride I saw in the team in doing that.”
—Ivan Busquets, Visual Effects Supervisor, ILM
The edit was a work in progress. “What was challenging and unique about this project was being involved from an early stage and they hadn’t finished all of their interviews,” Busquets remarks. “Ryan had some ideas for the chapters that he wanted to cover. We helped to inform the edit as much as the edit helped to inform our work. It made things a bit slower to progress, and we had to rely on rough animation and previs to feed editorial.”
Four major dust variants were created for Spirit and Oppy.
No practical plates were shot for the 34 minutes of full CG animation. “We asked to be sent to Mars to shoot some plates and were told that it would be too expensive!” laughs Busquets. “We did get a ton of data from NASA including satellite images from orbiters that have been sent to Mars. It was the equivalent of Google Earth but at a lower resolution. All of the environments that you see in the documentary are based on the real locations the rovers visited.” ILM had to fill in the gaps and could not use the actual imagery because they were not high resolution enough for 4K. A cool moment to create is when Oppy takes a selfie. “It was a fun sequence to do, and we followed the same arc of the cameras so Oppy could actually take the photographs,” Nair comments. “We did have reference of the separate images that were stitched together. We got our snapshots within that particular shot very close to what was actually taken. In the documentary we made it black and white and grainier compared to the other shots.”
Electrical storms had to be incorporated inside of the sandstorms that occur on Mars.
One of the most complex shots was depicting the solar flares hitting the spacecraft as it travels to Mars. “As an idea, it was storyboarded in a simple manner, and when we started looking at it we figured out that it wasn’t going to show the scale and the distance that these flares would travel or the danger that the rovers were in,” Nair states. “Working the timing of the camera move to the sun with the burst of flare energy… The camera takes over from there, follows the flare energy hitting the spacecraft and swivels around. That whole thing took a bit to plan out. It was a leap of faith as well because Ryan didn’t want it to look like too Transformers in a way. We had to keep things still believable but at the same time play around a little bit and have some fun with the whole thing. It’s one of our longest shots in the show as well. As for the other challenges, it was a documentary format where the edit was fluid, and we had to make sure it would conform with our timeline and the scope of work that was left to do.”
The environmental work was extensive. “The number of unique locations, from their landing sites to the journeys, to the different craters that they visit, the amount of nuance and rocks and different type of terrain, everybody involved felt there was something special about building something not based on concept art but scientific data,” Busquets remarks. “However, you want to make it as photographic and exciting as possible. There was a lot of pride I saw in the team in doing that.”
Images courtesy of Marvel Studios and Digital Domain.
Production Special Effects Supervisor Daniel Sudick and his special effects teams built a 30- to 40-foot-section of the boat deck that was 15 to 20 feet up in the air.
Third acts are never easy as this is what the audience has been waiting for, and when it comes to the Marvel Cinematic Universe there have been a plethora of epic battles making things even more difficult to come up with something that has not been seen before. In Black Panther: Wakanda Forever, the Wakandans take a ship out into the ocean and successfully lure the underwater-dwelling Talokanil into a massive confrontation while the newly crowned Black Panther does single combat with Namor in a desert environment. States Hanzhi Tang, VFX Supervisor at Digital Domain, “I knew this movie was important, and having met [director] Ryan Coogler on set, you want him to succeed as he’s the nicest person. I’ve known [Marvel Studios VFX Supervisor] Geoffrey Baumann for a long time, so we had already a good working relationship; he trusted us with trying to help him navigate whatever surprises that would come up.”
The rappelling of the Dora Milaje was influenced by a dance troupe.
A back-and-forth between Digital Domain and Wētā FX ensured that their shots were seamlessly integrated with each other.
“We started off in the Atlantic Ocean and shared some parts with Wētā FX, which had already figured out the underwater and deep ocean looks. Digital Domain kept to above the surface and a couple of shots where characters had to go in and out water. There was a back and forth between us so to synchronize with each other as to the camera and the location of the water plane. Then we would do everything from the water surface and upwards. Then one of us had to do the final composite and blend the two together. Luckily, when the camera hit that water plane it acts like a wipe.”
—Hanzhi Tang, VFX Supervisor, Digital Domain
“We started off in the Atlantic Ocean and shared some parts with Wētā FX, which had already figured out the underwater and deep ocean looks,” Tang explains. “Digital Domain kept to above the surface and a couple of shots where characters had to go in and out water.” For the some of the underwater shots, Wētā FX provided the virtual camera as a first pass. “There was a back and forth between us so to synchronize with each other as to the camera and the location of the water plane,” Hang details. “Then we would do everything from the water surface and upwards. Then one of us had to do the final composite and blend the two together. Luckily, when the camera hit that water plane it acts like a wipe.” A giant set piece was constructed for the boat. “A 30- to 40-foot section of the boat deck was built that was 15 to 20 feet up in the air,” reveals Tang. “It was built as a rig that could tilt up to 45 degrees, because there is a point in the movie where the boat gets attacked and almost rolls over. People could slide down the deck. [Production Special Effects Supervisor] Dan Sudick and his special effects team had built one big in-ground tank to film people in the water, and separately this deck. As far as the water interaction on the deck, it was all CG.”
The Talokanil were supposed to have bare feet, which were inserted digitally for safety reasons.
A major task was adding digitally the rebreather masks worn by the Talokanil.
Plates were shot for the foreground elements with various bluescreens placed in the background. “All the way back was a set extension that was blended into the foreground,” Tang remarks. “Everyone in the background is a digital double.” The rappelling of the Dora Milaje was influenced by a dance troupe. Describes Tang, “There is a vertical wall where everyone does dance moves on cables that was the inspiration for the Dora Milaje being suspended. The whole thing was shot horizontally with them dangling off of cables. It was incredible.” The skies were art directed. “There was a lot of picking and choosing of the type of day and clouds,” Tang comments. “It ended up being a combination of CG and matte-painted clouds. The style of the on-set lighting by Autumn Durald Arkapaw, the cinematographer, was soft, and she would wrap the lighting around characters and give them a lovely sheen on their skin.”
“A 30- to 40-foot section of the boat deck was built that was 15 to 20 feet up in the air. It was built as a rig that could tilt up to 45 degrees, because there is a point in the movie where the boat gets attacked and almost rolls over. People could slide down the deck. [Production Special Effects Supervisor] Dan Sudick and his team built one big in-ground tank to film people in the water, and separately this deck. As far as the water interaction on the deck, it was all CG.”
—Hanzhi Tang, VFX Supervisor, Digital Domain
Shuri transports a captured Namor to a desert environment where they have engage in single combat.
Blue-skin characters, such as the Talokanil, against bluescreen is always a fun challenge, Tang reports. “Greenscreen would have been worse with the amount of spill, given that it was meant to be a blue-sky reflection,” he states. “We ended up doing roto on everything. The set is 20 feet in the air, people are being sprayed down with water, and there are all of these cables that need to be painted out. When the Talokanil board, you have 20 stunt people climbing the boat, and there’s no perimeter fence around this thing. For safety reasons, everyone had to wear decent footwear, and these characters were meant to be barefoot. They did not do the rubber feet that Steve Rogers wears in Captain America: The First Avenger, so we ended up tracking and blending CG for feet replacements. We also had to track and replace rebreather masks because the Talokanil wear them when they’re out of the water. It fits over the mouth and the gills on the neck. Those were impractical to wear, be running around and trying to perform the stunts in.”
“All the way back [for the rappelling of the Dora Milaje sequence] was a set extension that was blended into the foreground. Everyone in the background is a digital double. There is a vertical wall where everyone does dance moves on cables that was the inspiration for the Dora Milaje being suspended. The whole thing was shot horizontally with them dangling off of cables. It was incredible.”
—Hanzhi Tang, VFX Supervisor, Digital Domain
Bluescreen made more sense than greenscreen as it provided the correct blue spill that would have been caused by the sky.
Namor (Tenoch Huerta) is captured and Shuri flies him off into the desert because he gains his power from the ocean. “They have a one-on-one fight, and there was a lot of set extensions and cleanup of the background,” Tang remarks. “We put the sky and the sun in the right place.” A flamethrower was utilized on set for the desert explosion. “But it wasn’t anywhere near the size of the actual explosion in the movie. It was used for exposure, color and scale reference of how that size flame appears through the camera,” Tang says. The flying shots of Namor were sometimes the most difficult to achieve, he adds. “In some of the shots we would have captured Tenoch Huerta on bluescreen, and he’ll do some closeup acting,” Tang observes. “We tried some wirework that looked too much like wirework and ended up doing a half-body replacement from the chest down. They captured a lot of shots with him in a tuning fork and being pulled around the set, so it was a lot of paint-out for the tuning fork and all of the gear on it. It’s suitable for waist-up shots. Tenoch just had the pair of shorts, which means there’s not much to hide, and when doing extensive paint-out on skin, you can end up with large patches that can be easily seen.”
Several sequences featuring the Giganotosaurus in Jurassic World Dominion made use of a animatronic head section on set. (Image courtesy of Universal Pictures and ILM)
For final shots, ILM would often retain the entire animatronic head of the dinosaur and add in the rest of the dinosaur body. (Image courtesy of Universal Pictures and ILM)
How do you put yourself into the shoes, or feet, of a Giganotosaurus? What about an advanced chimpanzee or a bipedal hippo god? And how do you tackle a curious baby tree-like humanoid? These are all computer-generated characters with very different personalities featured in films and shows released in 2022, and ones that needed to be brought to life in part by teams of animators. Here, animation heads leading the charge at ILM, Wētā FX, Framestore and Luma Pictures share how their particular creature was crafted and what they had to do to find the essence of that character.
When your antagonist is a Giganotosaurus
When Jurassic World Dominion Animation Supervisor Jance Rubinchik was discussing with director Colin Trevorrow how the film’s dinosaurs would be brought to the screen, he reflected on how the animals in the first Jurassic Park “weren’t villains, they were just animals. For example, the T-Rex is just curious about the jeep, and he’s flipping it over, stepping on it and biting pieces off of it. He’s not trying to kill the kids. I said to Colin, ‘Can we go back to our main dinosaur – the Giganotosaurus – just being an animal?’ Let’s explore the Giga being an animal and not just being a monster for monster’s sake. It was more naturalistic.”
With Trevorrow’s approval for this approach, Rubinchik began work on the film embedded with the previs and postvis teams at Proof Inc., while character designs also continued. This work fed both to the animatronic builds by John Nolan Studio and Industrial Light & Magic’s CG Giganotosaurus. “Early on, we did lots of walk cycles, run cycles and behavior tests. I personally did tests where the Giga wandered out from in between some trees and was shaking its head and snorting and looking around.”
Another aspect of the Giganotosaurus was that ILM would often be adding to a practical/animatronic head section with the remainder of the dinosaur in CG. For Rubinchik, it meant that the overall Giga performance was also heavily influenced by what could be achieved on set. Comments Rubinchik, “What I didn’t want to have were these practical dinosaurs that tend to be a little slower moving and restricted, simply from the fact they are massive hydraulic machines, that then intercut with fast and agile CG dinosaurs. It really screams, ‘This is what is CG and this is what’s practical.’
A full-motion CG Giganotosaurus crafted by ILM gives chase. (Image courtesy of Universal Pictures and ILM)
Animation Supervisor Jance Rubinchik had a hand in ensuring that the movement of animatronic dinosaurs made by John Nolan Studio, as shown here, were matched by their CG counterparts. (Image courtesy of Universal Pictures and ILM)
“Indeed,” Rubinchik adds, “sometimes as animators, you have all these controls and you want to use every single control that you have. You want to get as much overlap and jiggle and bounce and follow through as you can because we’re animators and that’s the fun of animating. But having something that introduced restraint for us, which was the practical on-set dinosaurs, meant we were more careful and subtler in our CG animation. There’s also a lot of fun and unexpected things that happen with the actual animatronics. It might get some shakes or twitches, and that stuff was great. We really added that stuff into Giga wherever we could.”
For Pogo shots in season 3 of The Umbrella Academy, on-set plates featured actor Ken Hall. (Image courtesy of Netflix and Wētā FX)
Voice performance for Pogo was provided by Adam Godley (right), while Wētā FX animators also contributed additional performance capture. (Image courtesy of Net-flix and Wētā FX)
The final Pogo shot. (Image courtesy of Netflix and Wētā FX)
“What I didn’t want to have were these practical dinosaurs that tend to be a little slower moving and restricted, simply from the fact they are massive hydraulic machines, that then intercut with fast and agile CG dinosaurs. It really screams, ‘This is what is CG and this is what’s practical.’ … But having something that introduced some restraint for us, which was the practical on-set dinosaurs, meant we were more careful and subtler in our CG animation. There’s also a lot of fun and unexpected things that happen with the actual animatronics. It might get some shakes or twitches, and that stuff was great. We really added that stuff into Giga wherever we could.”
—Jance Rubinchik, Animation Director, MPC
This extended even to the point of replicating the animatronic joint placements from the John Nolan Studio creatures into ILM’s CG versions. “All of the pivots for the neck, the head, the torso and the jaw were in the exact same place as they were in the CG puppet,” Rubinchik outlines. “It meant they would pivot from the same place. I was so happy with how that sequence turned out with all the unexpected little ticks and movements that informed what we did.”
Pogo reimagined
The advanced chimpanzee Pogo is a CG character viewers greeted in Seasons 1 and 2 of Netflix’s The Umbrella Academy as an assistant to Sir Reginald Hargreeves, and as a baby chimp. The most recent Season 3 of the show sees Pogo appear in an alternative timeline as a ‘cooler’ version of the character who even becomes a biker and tattoo artist. Wētā FX created each incarnation of Pogo, which drew upon the voice of Adam Godley, the on-set performance of Ken Hall and other stunt performers and stand-ins to make the final creature.
Having ‘lived’ with Pogo in his older, more frail form in the past seasons, Wētā FX Animation Supervisor Aidan Martin and his team now had the chance to work on a character who was capable of a lot more physically, including Kung Fu. “All of a sudden, Pogo’s been in the gym. He’s juiced up. He’s doubled his shoulder muscle mass and his arms are a lot bigger, so the way that he carries himself is completely different. His attitude has changed, too. He’s more gnarled and he’s a lot more jaded about the world,” Martin says.
From an animation point of view, Wētā FX animators took that new physicality into the performance and reflected it in postures and movements. “It was even things like the way he looks at somebody now,” Martin explains. “Early on in Season 1, when he looks at people, he’s very sincere. He was like a loving grandfather. Now, he’s a bit fed up with it all and he’s not looking at you with good intentions. He thinks you’re an idiot and he doesn’t have time for it. That’s where he’s coming from behind the mask.”
Pogo is a grittier character in this latest season, even working as a tattoo artist. (Im-age courtesy of Netflix and Wētā FX)
“All of a sudden, Pogo’s been in the gym. He’s juiced up. He’s doubled his shoulder muscle mass and his arms are a lot bigger, so the way that he carries himself is completely different. His attitude has changed, too. He’s more gnarled and he’s a lot more jaded about the world.”
—Aidan Martin, Animation Supervisor, Wētā FX
One of the VFX studio’s toughest tasks on this new Pogo remained the character’s eyes. “Eyeline is everything, especially with chimps,” says Martin, who also had experience on the Planet of the Apes films at Wētā FX. “When you’re trying to do a more anthropomorphized performance, chimps with their eyelines and brows do not work very well compared to humans because their eyes are just so far back and their brows sit out so far. For example, as soon as you have the head tilt down and then try to make them look up, you can lose their eyes completely. Balancing the eyeline and the head angle is really difficult, especially on chimps.”
“Even once you’ve got that working, getting the mouth shapes to read properly is also tricky,” Martin continues. “There are some really tricky shapes, like a ‘V’ and an ‘F,’ that are incredibly hard on a chimp versus a human. Their mouths are almost twice as wide as our mouths. Humans look really good when they’re talking softly, but getting a chimp to do that, it looks like they’re either just mumbling or they get the coconut mouth, like two halves clacking together, and everything’s just too big. We used traditional animation techniques here, basically a sheet of phoneme expressions for Pogo’s mouth.”
Going hyper (or hippo) realistic
Finding the performance for a CG-animated character often happens very early on in a production, even before any live action is shot. In the case of the Marvel Studios series Moon Knight’s slightly awkward hippo god Taweret, it began when Framestore was tasked with translating the casting audition of voice and on-set performer Antonia Salib into a piece of test animation.
Actor Antonia Salib performs the role of hippo god Taweret on a bluescreen set. (Image courtesy of Marvel and Framestore)
Final shot of Taweret by Framestore. (Image courtesy of Netflix and Wētā FX)
“The Production Visual Effects Supervisor, Sean Andrew Faden, asked us to put something together as if it was Taweret auditioning for the role,” relates Framestore Animation Supervisor Chris Hurtt. “We made this classic blooper-like demo where we cut it up and had the beeps and even a set with a boom mic. We would match to Antonia’s performance with keyframe animation just to find the right tone. We would later have to go from her height to an eight- or nine-foot-tall hippo, which changed things, but it was a great start.”
Salib wore an extender stick during the shoot (here with Oscar Isaac) to reach the appropriate height of Taweret. (Image courtesy of Marvel and Framestore)
Framestore had to solve both a hippo look in bipedal form and the realistic motion of hair and costume for the final character. (Image courtesy of Marvel and Frame-store)
“We looked at a lot of reference of real hippos and asked ourselves, ‘What can we take from the face so that this doesn’t just feel like it’s only moving like a human face that’s in a hippo shape?’ We found there were these large fat sacks in the corners that we could move, and it made everything feel a little more hippo-y and not so human-y. Probably the biggest challenge on her was getting Taweret to go from a human to a hippo.”
—Chris Hurtt, Animation Supervisor, Framestore
During filming of the actual episode scenes, Salib would perform Taweret in costume with the other actors and with an extender stick and ball markers to represent the real height of the character. As Hurtt describes, Framestore took that as reference and looked to find the right kind of ‘hippoisms’ on Salib. “We looked at a lot of reference of real hippos and asked ourselves, ‘What can we take from the face so that this doesn’t just feel like it’s only moving like a human face that’s in a hippo shape?’ We found there were these large fat sacks in the corners that we could move, and it made everything feel a little more hippo-y and not so human-y.”
“Probably the biggest challenge on her was getting Taweret to go from a human to a hippo,” adds Hurtt, who also praises the Framestore modeling, rigging and texturing teams in building the character. “The main thing for animation was that we had to observe what the muscles and the FACS shapes were doing on Antonia, and then map those to the character. Still, you’re trying to hit key expressions without it looking too cartoony.”
To help realize the motion of Taweret’s face shapes in the most believable manner possible, Framestore’s animators relied on an in-house machine learning tool. “The tool does a dynamic simulation like you would with, say, hair, but instead it would drive those face shapes,” Hurtt notes. “It’s not actually super-noticeable, but it’s one of those things if you didn’t have there, particularly with such a huge character, she would’ve felt very much like paper-mâché when she turned her head.”
The enduring, endearing allure of Groot
The Marvel Studios Guardians of the Galaxy films have borne several CG-animated characters; one of the most beloved being Baby Groot. He now stars in his own series of animated shorts called I Am Groot, directed by Kirsten Lepore, with visual effects and animation by Luma Pictures. The fully CG shorts started with a script and boarding process driven by Lepore, according to Luma Pictures Animation Director Raphael Pimentel.
Luma Pictures Animation Director Raphael Pimentel donned an Xsens suit (and Ba-by Groot mask) for motion capture reference at Luma Pictures during the making of I Am Groot. (Image courtesy of Luma Pictures)
The behavior settled on for Baby Groot, which had been featured in previous Marvel projects, was always ‘endearing.’ (Image courtesy of Marvel and Luma Pictures)
“There were scripts early on showing what the stories were going to be about. These quickly transitioned into boards. Then, Kirsten would provide the boards to us with sound. She would put them to music as well, which was important to get the vibe. These would then be turned over to us as an animatic of those boards with the timing and sound that Kirsten envisioned, which was pretty spot-on to the final result.”
Baby Groot’s mud bath in one of the shorts required the extensive cooperation be-tween the animation and FX teams at Luma Pictures. (Image courtesy of Marvel and Luma Pictures)
Baby Groot still delivers only one line: “I am Groot.” (Image courtesy of Marvel and Luma Pictures)
In terms of finding the ideal style of character animation for Groot in the shorts, Luma Pictures shot motion capture as reference for its animators, which was used in conjunction with video reference that Lepore also provided, and vid-ref shot by the animators themselves. The motion capture mainly took the form of Pimentel performing in an Xsens suit. “We went to Luma and identified the key shots that we wanted to do for every episode,” Pimentel recalls. “We would do one episode each day. As we were going through those key shots, we ended up shooting mocap for everything. Kirsten was there telling me the emotions that she wanted Groot to be feeling at that specific point in time. And we said, ‘Let’s keep going, let’s keep going.’ Next thing you know, we actually shot mocap for everything to provide reference for the animators.”
In one of the shorts, “Groot Takes a Bath,” a mud bath results in the growth of many leaves on the character, which he soon finds ways to groom in different styles. This necessitated a close collaboration between animation and effects at Luma. “That was a technical challenge for us,” Pimentel discusses. “In order for Kirsten to see how the leaves were behaving, she would usually have to wait until the effects pass. We built an animation rig that was very robust that would get the look as close to final as possible through animation.”
The final behavior settled on for Baby Groot in the shorts was “endearing,” Pimentel notes. Despite Groot’s temper tantrums and ups and downs, he was still kept sweet at all times. From an animation standpoint, that meant ensuring the character’s body and facial performances stayed within limits. “It’s easy to start dialing in the brows to be angry, but we had to keep the brows soft at all times. And then his eyes are always wide to the world. Regardless of what’s happening to him, his eyes are always wide to the world, much like a kid is.”
London
VES London is the UK branch of the global Visual Effects Society, a non-profit, professional, honorary society dedicated to the promotion and education of the art. We achieve these goals through events that showcase local talent and unite industry professionals, as well as foster communication with the wider community.
For our members, we show loads of free movies in private cinemas throughout the year, many with free drinks both before and after the screenings. We also put on other events, from excellent parties to educational opportunities. All this is to encourage networking and exchange of knowledge & ideas, which is what a society is all about!
For non-members and prospective members we have a few open events, including our regular bi-monthly networking night and our bi-annual sponsored membership drive party. If you are not yet a VES member, please keep an eye out for our bi-monthly networking events and come meet us.
VES Members and Their Guests are Invited to a Screening of Lionsgate’s JOHN WICK: CHAPTER 4
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Tuesday, April 11, 2023 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a 3D Screening of Universal Pictures’ and Illumination Entertainment’s THE SUPER MARIO BROS. MOVIE
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Thursday, April 13, 2023 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Universal Studios’ COCAINE BEAR
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Tuesday, February 28, 2023 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a 3D Screening of Marvel Studios’ and Walt Disney Pictures’ ANT-MAN AND THE WASP: QUANTUMANIA
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Tuesday, February 21, 2023 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
Happy 2023. We hope you all had a great festive break.
VES London are extremely happy to be getting back to running live social events. We’ll be looking to host them monthly and to kick things off, we’ll be heading to Cinesite’s new offices in the heart of London (10 Little Portland Street, London, W1W 7JG).
On the 26th of January, 6:30 – 9:30pm, we’ll be hosting CAVE Academy, who will be running a short training session on polarisation and the benefits of playing with light for texturing and look development.
Following on from this, it will be drinks aplenty, food and good conversations.
We’ll be able to host 50 attendees at Cinesite, so this event is for VES members only. To sign up, follow the link below:
VES Members and One (1) Guest are Invited to an Opening Weekend Dolby Vision 3D HFR Dolby Atmos Screening of Walt Disney Pictures’ and 20th Century Studios’ AVATAR: THE WAY OF WATER followed by a live interactive Q&A with the Filmmakers
Masks or face coverings are recommended, but not required. Please observe social distancing whenever possible.
Panelists will include VES Lifetime Achievement Award-winning Director-Writer-Producer-Editor James Cameron, Oscar winning Producer Jon Landau, Executive Producer, VES Award-winning Visual Effects Supervisor at Wētā FX Richard Baneham, VES Georges Méliès Award-winning Senior Visual Effects Supervisor at Wētā FX JoeLetteri, VES, Wētā Visual Effects Producer Lena Scanlan, VES Award-winning Head of FX at Wētā FX JohnathanNixon and VES Award-winning Animation Supervisor at Wētā FX Eric Reynolds, moderated by VES Chair Lisa Cooke. (All panelists’ participation based on availability.)
RSVP are closed
Saturday, December 17, 2022 at 7:00PM (Please arrive early to allow time for check-in)
Dolby Laboratories Europe Limited
4–6 Soho Square, London W1D 3PZ
(Closest tube station, Tottenham Court Road)
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESAVATAR2, in your tweet.)
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Searchlight Pictures’ THE MENU
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Thursday, December 1, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Animation Studios’ STRANGE WORLD
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Tuesday, November 29, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Universal Pictures’ THE FABELMANS
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Tuesday, November 22, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ and Marvel Studios’ BLACK PANTHER: WAKANDA FOREVER
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Thursday, November 17, 2022 at 6:30PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Warner Bros. Pictures’ BLACK ADAM
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Wednesday, November 9, 2022 at 6:30PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Universal Pictures’ TICKET TO PARADISE
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Tuesday, October 25, 2022 at 6:30PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Universal Pictures’ HALLOWEEN ENDS
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Tuesday, October 18, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Warner Bros. Pictures’ DON’T WORRY DARLING
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP) Tuesday, September 27, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Vertical Entertainment’s MEDIEVAL
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Thursday, September 22, 2022 at 6:30PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Universal Pictures’ BEAST
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Thursday, August 25, 2022 at 6:30PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Sony Pictures’ BULLET TRAIN
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, August 9, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to an Advance Screening of Universal Pictures’ NOPE
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, July 26, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Sony Pictures’ WHERE THE CRAWDADS SING
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, July 19, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ and Marvel Studios’ THOR: LOVE AND THUNDER
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, July 12, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a 3D Screening of Universal Pictures’ and Illumination Entertainment’s MINIONS: THE RISE OF GRU
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, July 5, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Warner Bros. Pictures’ ELVIS
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, June 28, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ and Pixar Animation Studios’ LIGHTYEAR
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, June 21, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to an Advance Screening of Netflix’s THE SEA BEAST followed by a Q&A with the filmmakers. Panelists will include Writer / Producer / Director Chris Williams and Voice Actor Zaris-Angel Hator
Please RSVP to the following e-mail: filmawardsuk@netflixevents.com (be sure to give your full name and those of your guests) Sunday, June 19, 2022 at 11:00AM Soho Hotel
4 Richmond Mews, London W1D 3DH
(Closest tube station, Tottenham Court Road)
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Universal Pictures’ JURASSIC WORLD DOMINION
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Wednesday, June 15, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Walt Disney Pictures’ and Marvel Studios’ DOCTOR STRANGE IN THE MULTIVERSE OF MADNESS
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, May 10, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Columbia Pictures’ MORBIUS.
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, April 26, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Warner Bros. Pictures’ FANTASTIC BEASTS: THE SECRETS OF DUMBLEDORE.
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, April 19, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Guests are Invited to a Screening of Universal Pictures’ AMBULANCE.
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, April 12, 2022 at 7:00PM The Basement Screening Room at MPC
127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
***VES members please register your name in the “Attendee 1″ fields***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Their Families are Invited to an Opening Weekend Screening of Universal Pictures’ and DreamWorks Animation’s THE BAD GUYS.
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Saturday, April 2, 2022 at 2:00PM
***VES members please register your name in the “Attendee 1″ field***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL (Closest tube station, Tottenham Court Road)
VES Members and Guests are Invited to a Screening of Sony Pictures’ SPIDER-MAN: NO WAY HOME.
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, January 18, 2022 at 7:00PM
***VES members please register your name in the “Attendee 1″ field***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
VES Members and Guests are Invited to a Screening of Warner Bros. Pictures’ THE MATRIX RESURRECTIONS.
MPC safety guidelines require all attendees must wear masks whilst indoors and they highly recommend that all VES members and guests test negative with a lateral flow COVID-19 test before attending.
Please RSVP below (VES members must login to RSVP and see venue information) Tuesday, January 11, 2022 at 7:00PM
***VES members please register your name in the “Attendee 1″ field***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
We are back are more excited than ever to be hosting our first live event in a very long time and it’s at none other than the glorious Canal Museum in central London. Make sure to RSVP to this event as it’s going to be the Christmas party to end all Christmas parties. There will be DJs, dancing, drink, canapés and most importantly… canal boats, there might even be a special Whiskey bar that pop-ups near the end of the evening.
This is a ticketed event and you must RSVP to attend!
Last entry is at 11pm
(Members must be logged in to RSVP)
VES Members and Their Guests are Invited to a Screening of United Artists’ and Universal Pictures’ NO TIME TO DIE. MPC safety guidelines require all attendees must wear masks while moving around the building and they recommend that masks be worn whilst seated in the theater.
Please RSVP below (VES members must login to RSVP and see venue information)
Tuesday, October 19, 2021 at 7:00PM
***VES members please register your name in the “Attendee 1″ field***
In an effort to prevent the spread of COVID-19, we ask that you or your guests do not attend VES events if you are experiencing any symptoms or if you have been exposed to the virus.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
By signing up for this on-site, in-person screening/event sponsored by VES (Visual Effects Society), you willingly accept any potential inherent risks associated with COVID-19. VES cannot be held liable from any consequences that may transpire from said risk. Therefore, signing up for this screening/event infers implied consent of yourself and your party and hereby indemnifies and holds harmless VES, its directors, its employees and any other affiliated persons from any adverse medical or financial impact that may result from our participation.
CAVE Academy and VES London are very excited to have Şefki Ibrahim join us for this session, where he’ll run us through his process and workflow for creating amazing digital portraiture. From sculpting, to look development and lighting, find out how Şefki takes CG to another level.
The session will be hosted in the UK but all are welcome 😉
To sign up to the session, click on the link below:
CAVE Academy and VES London are very excited to have Şefki Ibrahim join us for this session, where he’ll run us through his process and workflow for creating amazing digital portraiture. From sculpting, to look development and lighting, find out how Şefki takes CG to another level.
The session will be hosted in the UK but all are welcome 😉
To sign up to the session, click on the link below:
This week, CAVE Academy will be holding a panel discussion on the topic of Diversity in VFX.
Our panel will first consider how diverse the VFX industry currently is. Secondly, they’ll analyse the barriers to diversity which exist, and how they can best be overcome to create a culture of acceptance and inclusion.
If you have any questions you’d like put forward to the panel, please send them to: ja@caveacademy.com
The session will be hosted in the UK but all are welcome 😉
To sign up to the session, click on the link below:
An FX artist designs and produces animated effects that recreate the real-world behaviour of elements such as fire, water and explosions, as well as magical or otherworldly flourishes. These effects add a sense of energy that helps bring the storyteller’s world to life. This session covers Unity’s VFX Graph, which handles millions of particles on the GPU. You will learn how to author configurable, reusable next-generation effects, simple or complex, without writing any code.
The webinar will be held online in the UK but all are welcome.
This trans-Atlantic ‘Speed Networking’ event is hosted by the VES LA section for an opportunity to meet people in LA, UK, France and Germany. You could make 5+ new global connections in the VES in just one hour!
Saturday 24th July 2021 10am PST / 6pm GMT / 7pm CET
Working from actor scan data is now a common task in the VFX and gaming industry. In this masterclass, Christopher Antoniou will give you a quick but complete tour on how to go from a production-quality scan that has been kindly provided by Clear Angle Studios to a clean production-ready model.
Chris will first cover prepping the model and scan alignment by wrapping a base mesh to the scan data. He’ll then continue to make model tweaks to bring the geometry to a ready state for texturing and rigging.
Creating a production-ready model from a scan may seem easy, but without a solid workflow in place, it can be tricky to get right. Join us for this ‘digi-double’ workflow fly-through where you’ll be able to see industry techniques at play, and worthy tips and tricks to help push your assets to the next level.
The webinar will be held online in the UK but all are welcome.
During this webinar, Paul will introduce you to real-time workflows using Epic GamesUnreal Engine, an overview of the UI, how to navigate, importing data, materials, lights, post-processing, and how to render content out using the Sequencer. Following on from this, we’ll have a bit of an exploration into the new features in UE5.
The webinar will be held online in the UK but all are welcome.
This Friday (21st May 2021), we have Ben Radcliffe of Unity Technologies joining us for the 5th session of our series focussing on real-time workflows for animated storytelling, where we’ll be turning out attention to Layout.
Layout artists are the cinematographers of virtual cinema, where they help tell stories through lens selection, angles, and camera movements. This session demonstrates how to animate physical cameras using the Timeline, then how to sequence, edit, and blend shots together to define the cut. You will learn about Unity’s procedural camera system, Cinemachine, and how to compose shots and move cameras using dolly tracks. Finally, you will see how you can use polybrush to perform last-minute set dressing to fill out the environment through the camera lens.
To join the session, you can follow the link below, and if you have any questions, please send them to: ja@caveacademy.com.
The session will be hosted in the UK but all are welcome 😉
Women in VFX When: Fri May 14, 2021 06:00pm to 08:00pm PDT
Guest Speakers: Debra Coleman, Harriet Edge-Partington, Marieke Franzen, May Leung, Lauren McCallum, Brenda Ximena Roldan Romero
This week, we’ll be hosting a fantastic group of women from the VFX industry to discuss their career pathways, fulfilling ambitions, company culture and how to go about changing things for the better. The session will be followed by a Q&A with questions from the audience.
To join the session, you can follow the link below, and if you have any questions you’d like put forward to the panel, please send them to: ja@caveacademy.com
The session will be hosted in the UK but all are welcome 😉
Animators use timing and movement to create the illusion of life in characters and environments. This session explores how to bring our characters and world to life by creating keyframe basic animation in the Animation window using the Dopesheet and Curve Editor. From there, you’ll learn how to use the Timeline to record and retarget animation, then blend animated clips together, as well as how to blend shapes in facial animation to transition between characters’ facial expressions. This segment finishes by taking a look at Unity’s new Animation Rigging toolset.
The session is being hosted by VES London but all are welcome 😉
Guest Speakers: Lauren McCallum, Hugo Guerra, Pat Imrie, Robert Andrews, Paul Mellender, Melinda Ozel
This week we’ll be hosting a panel talk on the important topic of Mental Health and Wellbeing. During the session, we’ll discuss issues such as working conditions, culture, and support for artists.
To join the session, you can follow the link below, and if you have any questions you’d like put forward to the panel, please send them to: ja@caveacademy.com
The session will be hosted in the UK but all are welcome 😉
This is the third of our series focussing on real-time workflows for animated storytelling in collaboration with Unity.
Look development defines the aesthetic style and feel of your world through the use of color, texture and light. This look could be photorealistic or have a stylized, cartoonish aesthetic, or anywhere in between. This session looks at how materials use texture maps to define the overall appearance of assets, then demonstrates how materials, textures, shaders and lighting all work together to create the final look
Topics covered will include: Materials, Shader Graph, Creating a Stylized Look, AOV Recorder, Furioos, AR Foundation and XR Asset Review.
To join the session, you can follow the link below:
The session will be hosted in the UK but all are welcome 😉
Guest Speaker: Debra Coleman, Hugo Guerra, Micheal Morgan, Melinda Ozel
This week, we step away from the mouse and the keyboard to discuss the important topic of ‘Finding your Voice’.
Within every industry, it is essential to be able to speak up for what you believe is right and to feel your voice is being heard. But speaking out is not always easy. The fear of making mistakes, of being rejected, of being laughed at is very real and considerably impacts creativity and personal development.
During this session, we’ll be speaking with artists from a range of different backgrounds to listen to their experiences and discover how to overcome the fear of speaking out and how to find your voice.
To join the session, you can follow the link below, and if you have any questions you’d like put forward to the panel, please send them to: ja@caveacademy.com
The session will be hosted in the UK but all are welcome 😉
The first task of any VFX production is to take the script and break it down to figure out what the requirements are for the project. Can elements be shot in-camera? Would a virtual production stage be required? Green screen? Digi-doubles? Creatures? What is the budget for the project? and so on.
This session will explore how to break down a script and discuss some of the considerations you should bear in mind when VFX is required.
To join the session, you can follow the link below, and if you have any questions, please send them to: ja@caveacademy.com
The session will be hosted in the UK but all are welcome 😉
This is the second of our series focussing on real-time workflows for animated storytelling in collaboration with Unity.
An environment is the world in which characters live and their stories unfold. The environment artist builds these worlds to create spaces that will immerse audiences in the story. This session covers blocking out environments’ geometry, importing props, set dressing, and how to create a sense of atmosphere through lighting.
Topics covered will include: Probuilder, FBX Round Tripping, Prefabs, Polybrush, Realtime Directional Sun Light, Volumetric Lighting and Fog.
To join the session, you can follow the link below, and if you have any questions, please send them to: ja@caveacademy.com
The session will be hosted in the UK but all are welcome 😉
To join the session, you can follow the link below, and if you have any questions you’d like put forward to the panel, please send them to: ja@caveacademy.com
The session will be hosted in the UK but all are welcome 😉
Guest Speaker: Andrew Schlussel from Framestore, Amy Backwell from Industrial Light & Magic, Mark Flanagan from Epic Games, and Ben Radcliffe of Unity Technologies
Masterclass starts on 15.01.2021, AT 17:30 GMT
CAVE Academy Masterclasses in collaboration with VES London are back on this week, where we’ll be kicking things off with a panel discussion on the State of the Industry and Future Skills for 2021.
2020 was a year like no other: WFH, the rise of virtual production, real-time workflows, the list goes on and on. How we approach and tackle VFX and animation is changing, and at a pace like we’ve never experienced before. With 2021, what can we expect from the industry and what skills would be most beneficial for artists to hone?
For this discussion, we have Andrew Schlussel from Framestore, Amy Backwell from Industrial Light & Magic, Mark Flanagan from Epic Games, and Ben Radcliffe of Unity Technologies joining me to discuss how we can best prepare for the needs of the VFX and animation industry in this changing and challenging landscape.
To join the session, you can follow the link below, and if you have any questions you’d like put forward to the panel, please do send them in this direction: info@caveacademy.com
What is XR? It’s shorthand for a related set of new technologies that are changing the way we interact with the world and with each other: Virtual Reality, Augmented Reality, and Mixed Reality. To understand XR, you need to understand the technologies that enable it. If you understand the available technologies, how they are used, and what their future holds, you’ll be well equipped to deal with XR as it rapidly evolves and converges. This Thursday in partnership with VES & CAVE Academy I will be giving an overview XR in unity and showing you how easy it is to get started.
Guest Speaker: Ben Radcliffe Masterclass December 10, 2020, AT 20:00
Guest Speaker: Ben Radcliffe
Masterclass starts on 12.11.2020, AT 20:00 GMT
Create real-time projects without writing a single line of code! This session covers the fundamentals of Bolt, a visual scripting solution now available in all Unity plans. Learn how to configure and leverage Bolt for your Film, Animation, and XR projects, create basic interactions, use quick-start templates, and more.
Guest Speaker: Ben Radcliffe
Masterclass starts on
14.10.2020, AT 20:00 BST
Abstract
Interested in creating realtime effects in Unity such as fire, smoke, or sci-fi holograms? You can author configurable, reusable next-generation effects, ranging from simple to complex without writing any code. VFX Graph handles millions of particles on the GPU. Here’s your chance to get hands-on with the real-time VFX topics covered in this masterclass.
Guest Speaker: Chris Musselwhite
Masterclass starts on
01.10.2020, AT 20:00 BST
Treehouse digital has created their own in-house solution to virtual production using the Unreal game engine. During this master class we are going to discuss why they went the route of virtual production, how they were able to achieve this with a minimal budget and how this changed their typical production constraints.
Chris is an award-winning, BAFTA and AMPAS qualifying Producer who secured distribution in over thirty territories for his first feature film, after it was screened at Cannes Film Festival (2007). Chris is responsible for coordinating every production, managing budgets and maintaining international relationships.
Guest Speakers: Daniel Gilligan, Jahirul Amin
Masterclass starts on
08.10.2020, AT 20:00 BST
Abstract
During this masterclass, we’ll explore what type of data is captured onset for the purposes of VFX, and how the data is then used in post-production. This will include looking at texture, look dev reference, and data wrangling tasks.
Guest Speaker: Ben Radcliffe
Masterclass starts on 17.09.2020, AT 20:00 BST
As a storyteller, you want to immerse people in a world of your own making. As an artist, you want to experiment and play, and you need the tools to execute on your vision, quickly and flexibly. In this masterclass, you’ll learn how it’s done – from previsualization to environment creation, set dressing, cinematography, lighting, and post-processing. We’ll even cover visual effects, audio, and final rendering. This masterclass is designed to empower storytellers and artists like you with all the foundational Unity skills you need to tell your own stories.
Guest Speaker: Ace Ruele
Masterclass starts on 10.09.2020, AT 20:00 BST
CAVE Academy and VES London are very happy to have motion performance expert, Ace Ruele, join us to discuss his process to bring characters to life.
During this masterclass, Ace will discuss topics such as creating the back story and the psychology of your character, the importance of understanding the anatomy and physiology of your character. He will then move on to studying reference, adding your own spin and then finally becoming and embodying the character.
Whether you are an actor, mocap performer, animator or a rigging artist, this session will dig deep to pull out your inner creature.
Technicolor PULSE is a software solution for centralised and collaborative content management, storage and delivery from anywhere in the world. It has been used on over 100 shows around the world, with over 10PB of data stored worldwide and over 3bn frames rendered in VFX and DI Pulls and returns.
Recent PULSE Credits: The Old Guard, Brave New World, Avenue 5, His Dark Materials, Midway, Greyhound
Join us on Thursday 27th August at 4:00pm (BST) for an engaging presentation, demo, panel discussion and Q&A on PULSE features and benefits for your next production.
Speakers
Jeremy Stapleton, Global Head of Software, Technicolor
Jason T. Morrow, Senior Producer, Front End Services, Technicolor
Simon Frame, VFX Producer
Cristi Stoica, VFX Editor
Agenda
An introduction to PULSE – Jason T. Morrow
PULSE Demo – Jeremy Stapleton
Panel Discussion with Simon Frame and Cristi Stoica
Face the FACS When: Thu Jul 30, 2020 08:00pm to 09:00pm BST
Guest Speaker: Melinda Ozel
Abstract
Melinda specializes in the art and science of facial expressions. Using the Facial Action Coding System (FACS) as a descriptive device, she teaches artists, engineers, and researchers how to build and break down facial movements and emotions.
She’s passionate about sharing her knowledge, mitigating false face news, and giving people the tools they need to create or track salient expressions. Her expertise applies to any level of realism and stylization as well as any type of face – from human to creature or object.
On the tech side, she’s been working on real-time face tracking since 2016 for applications such as expression tracking for avatar puppeteering and emotion detection technology.
CAVE Academy and VES London are very happy to have Hasraf ‘HaZ’ Dulull – the director of feature films The Beyond and 2036 Origin Unknown, and the Disney series – Fast Layne, join us to discuss his process to bringing to life his latest animated project, Battlesuit. HaZ will cover how he created the project with Unreal Engine and how real-time workflows are changing the landscape of filmmaking and storytelling from a Director’s point of view, and he will start the session by discussing how he made the transition from VFX to feature film & TV directing.
Working from actor scan data is now a common task in the VFX and gaming industry. In this masterclass, Jan Jinda will give you a quick but complete tour on how to go from a rough scan to a clean production-ready model.
Jan will first cover prepping the model and scan alignment by wrapping a base mesh to the scan data. He’ll then continue to make model tweaks to bring the geometry to a ready state for texturing and rigging. He’ll also cover testing the model with a series of FACS expression shapes to ensure it is fit for deformation and animation.
Creating a production-ready model from a scan may seem easy, but without a solid workflow in place, it can be tricky to get right. Join us for this ‘digi-double’ workflow fly-through where you’ll be able to see industry techniques at play, and worthy tips and tricks to help push your assets to the next level.
CAVE Academy are extremely excited to have Chun Chun Yang join us to run a masterclass on photoreal texturing. Observation, analysis and execution are pivotal to creating an asset that both captures the essence and looks the part. In this session, Chun Chun will discuss her approach to texturing and demonstrate some of the tools and techniques she employs on a regular basis to create believable assets.
For more information on Chun Chun and to see her amazing work and tutorials, make sure to check out her website.
Unity is quickly becoming one of the most valuable tools for creators who want to build short films, episodic animated series, and cut-scenes or trailers for other CG content. Whether you’re a director, animator, technical artist, cinematographer, or general Unity enthusiast looking to dig into Unity’s film workflows, this talk will provide the core fundamentals of Unity for Media & Entertainment with an overview of upcoming features, enhancements, packages, templates, and integrations.
Unity, the world’s leading real-time engine, is used to create half of the world’s games. Unity’s flexible real-time tools offer incredible possibilities for filmmakers, and creators across industries and applications in 2D, 3D, VR, and AR
Guest Speaker: Benjamin Radcliffe
Ben is a Media and Entertainment Technology Evangelist for Unity Technologies with 20 years experience in CG Feature Animation, Television Animation, and VFX working across the globe in North America, Asia, and Europe for a variety of high-end studios. Previous studios include Dreamworks Animation, Sony Pictures Imageworks, Disney Feature Animation, MPC, and Industrial Light and Magic.
Prior to joining Unity, Ben spent the past 3 years working at ILM London as a Lighting Supervisor on Transformers 5, Avengers: Infinity War, and most recently Avengers: End Game. In his role at Unity, Ben is working with technical decision makers and influencers within key VFX and Animation Studios throughout the UK and the rest of Europe to advance the art and science of visual effects and animation through the use of real-time technology.
Join us for a live discussion around remote working in the VFX and Animation industry entitled Working From Home: Past, Present and Future.
Brought to you by VES London and Cave Academy, this panel discussion will consider how the industry is continuing to operate despite the obvious setbacks during the current Covid-19 crisis, and how companies have been able to tackle remote working for small, medium and large scale projects.
VES London and CAVE Academy are very excited to have Mac Moore, CEO of Conductor Technologies join us to discuss the history of cloud in VFX and how COVID-19 is impacting the industry’s adoption. Mac will also be giving a run-down and demonstration of the Conductor toolkit, and showing how studios are leveraging this technology as we quickly migrate to a new world of remote workflows.
In conjunction with CAVE Academy, the VES is happy to announce our first in a series of master classes.
A hands-on approach to writing a basic camera shader for the Arnold renderer. In this session, Zeno Pelgrims will be showing you the fundamentals of writing a c++ Arnold plugin. He will also introduce you to lens theory, which will allow you to start writing your own camera shaders. The session will take place on Monday the 27th April, 20:00 GMT and will be hosted by Ross Baxter.
Framestore have been ever so kind as to include us with an invite to their deep learning talk on Covid-19. It is being hosted on Zoom this Thursday and is open to all VES members worldwide. Please find the link to the zoom invite below (you must be logged in to see it).
So much about Covid-19 is still unknown, even after months of astonishing global research. In this informal talk, I’ll describe how the open source deep learning community is trying to help answer the urgent need for fast, accurate, inexpensive Covid-19 population screening in mobile, urgent and primary care settings. I’ll discuss designs for a deep convolutional neural network (CNN) for Covid-19 detection, but also I hope to show that each move forward with the deep learning tools we’re making bumps headlong into broad, unanswered questions. Specifically, I’ll suggest the unexpected importance of the effort towards serological tests for those without symptoms, identifying individuals who have developed an immune response by overcoming a Covid-19 infection.
Kevin Cain Bio:
Aiming to cross-pollinate computer vision with traditional archaeological techniques, Kevin Cain heads the non-profit organization INSIGHT based in California. Kevin has also founded technology companies including Photon Factory, Smart Picture Technologies, and most recently plexus3D. Kevin has organized digital cultural heritage projects in collaboration with the American Research Center in Egypt Egyptian Antiquities Project (Cairo), the Egyptian Antiquities Dept. of the British Museum (London), the Metropolitan Museum’s Egyptian Art Dept. (New York), and the American Museum of Natural History (New York), the Louvre Museum in Paris and the Smithsonian Museums in Washington D.C. Kevin launched and directed the MFA Department of Computer Art at the Academy of Art University in San Francisco.
RED, VES and Framestore invite you to an exceptional workshop at Framestore with very special guest Dan Duran, post-production and workflow specialist at RED Digital Cinema from Hollywood, California. This resolutely technical workshop aims to deepen the knowledge of cinematographers, but also of DITs, colorists and post-production supervisors on the internal functioning of IPP2, its colorimetry and workflows using the RED Monstro sensor. Dan will also present the latest updates and insights to from RED and answer any questions offered by attendees. The event will also include a demo and hands on experience with RED’s latest cameras.
You must RSVP to attend this event, please login to do so.
Now that the 18th Annual VES Awards season is underway, we once again invite VES members to participate in our Nomination Panels. The Nomination Event will be held worldwide on January 4, 2020.
Any active VES member who can travel to one of the cities listed below may participate.
This is your chance to determine who will ultimately walk up to the podium on January 29, 2020, to collect a coveted VES Award. A single vote may make the difference between being nominated… or not… and that vote could be yours!
Past participants know that this is the must-attend event of the awards season. Not only will you view some of the most amazing visual imagery of 2019, you’ll get to see exclusive behind-the-scenes footage while participating in the single best networking opportunity of the year. It’s a chance to see old friends, meet the best and brightest in the visual effects field, and learn new techniques that you can apply to your own craft. All of that, plus the satisfaction of knowing that you have participated in choosing what will ultimately be the Nominations announced to the press for the 18th Annual VES Awards.
Judges who register to participate will receive information about specific times and locations from their local section representatives once their applications are received. If you are ready to make a difference, please submit your Panel Judge Application BELOW. Make sure you check the box indicating which of the Nomination Event locations you are applying for.
The Nomination Event is a full-day event held on Saturday, January 4, 2020 around the globe. Nominees will be announced on Monday, January 6, 2020. We look forward to receiving your Judge Application to make this year’s Nomination Event a success!
VES Members and Their Guests in London are Invited to an Opening Weekend 3D Screening of Walt Disney Pictures’ and Lucasfilm’s STAR WARS: THE RISE OF SKYWALKER followed by a live interactive Q&A with the Filmmakers.
Panelists will include Director J.J. Abrams as well as Visual Effects Supervisors Roger Guyett and Patrick Tubach, moderated by VES 1st Vice Chair Jeffrey A. Okun, VES. (All panelists’ participation based on availability.)
In addition to the broadcast Q&A from Los Angeles, we are honored to have VES, Emmy and Academy Award-nominated Special Effects Supervisor Dominic Tuohy as well as Oscar-winning Creature Effects Supervisor Neal Scanlan on hand to introduce the screening and to answer questions after the live interactive Q&A.
Please RSVP below (VES members must login to RSVP and see venue information) Saturday, December 21, 2019 at 7:00PM
Tis’ the season for the VES London Christmas Party!
VES London is very happy to be hosting a Christmas celebration at the wonderful upstairs bar at the Porterhouse in Covent Garden called the Dingle Whiskey bar. There will be music, drink, merriment, dancing, delicious christmas treats and lots of whiskey. Please remember to RSVP for the event and bring a guest or two along for the fun.
If you would like to sign up for this event, please log in.
VES Members and Their Guests are Invited to a Screening of Warner Bros. Pictures’ DOCTOR SLEEP Please RSVP below (VES members must login to sign up.) Tuesday, November 19, 2019 at 7:00PM (DATE CHANGE)
London VES Members and Their Guests are Invited to an Opening Weekend Screening of 20th Century Fox’s FORD V FERRARI followed by a live interactive Q&A with the Filmmakers
Panelists will include Visual Effects Supervisor Olivier Dumont, Visual Effects Producer Kathy Siegel and Special Effects Supervisor Mark R. Byers. (All panelists’ participation based on availability.)
Please RSVP Below (VES members must login to RSVP and see venue information) Saturday, November 16, 2019 at 7:00PM
VES Members and Their Guests are Invited to a Screening of Paramount Pictures’ and 20th Century Fox’s TERMINATOR: DARK FATE Please RSVP below (VES members must login to sign up.) Tuesday, November 12, 2019 at 7:00PM
VES Members and Their Guests are Invited to a Screening of Warner Bros. Pictures’ THE GOLDFINCH
Please RSVP below (VES members must login to sign up.) Tuesday, October 1, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Warner Bros. Pictures’ IT CHAPTER TWO
Please RSVP below (VES members must login to sign up.) Tuesday, September 10, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
Joining Gray on the film are Academy Award®-nominated cinematographer Hoyte Van Hoytema (DUNKIRK), production designer Kevin Thompson (who previously designed Gray’s films THE YARDS and LITTLE ODESSA), editors John Axelrad, ACE(THE LOST CITY OF Z, THE IMMIGRANT) and Lee Haugen (THE LOST CITY OF Z), music supervisors Randall Poster (INSURGENT) and George Drakoulias (DETROIT) and two-time Academy Award®-winning costume designer Albert Wolsky (BUGSY, ALL THAT JAZZ).
This invitation is non-transferable, and seats will be allocated on a first come, first served basis. You will receive a reply in a timely fashion.
A sci-fi thriller set in the future, AD ASTRA stars Brad Pitt as an elite astronaut who travels to the outer edges of the solar system to find his missing father and unravel a mystery that threatens the survival of our planet. His journey will uncover secrets that challenge the nature of human existence and our place in the cosmos.
Directed by James Gray (THE LOST CITY OF Z, THE IMMIGRANT), from a screenplay by Gray and Ethan Gross (“Fringe”), AD ASTRA also stars Academy Award® winner Tommy Lee Jones (JUST GETTING STARTED, JASON BOURNE), Academy Award® nominee Ruth Negga (LOVING); Liv Tyler (THE LORD OF THE RINGS, ARMAGEDDON) and Donald Sutherland (THE HUNGER GAMES).
The film was produced by Plan B Entertainment’s Academy Award®-winning principals Brad Pitt, Dede Gardner and Jeremy Kleiner (VICE, MOONLIGHT, 12 YEARS A SLAVE, THE BIG SHORT) along with Anthony Katagas (THE LOST CITY OF Z, 12 YEARS A SLAVE), RT Features’ Rodrigo Teixeira (CALL ME BY YOUR NAME) and New Regency Pictures’ Arnon Milchan (GONE GIRL). Mark Butan, Lourenço Sant’Anna, Sophie Mas, Yu Dong, Jeffrey Chan, Anthony Mosawi, Paul Conway, Yariv Milchan and Michael Schaefer serve as executive producers.
TWENTIETH CENTURY FOX and REGENCY ENTERPRISES Present In Association With BONA FILM GROUP A NEW REGENCY / PLAN B ENTERTAINMENT / KEEP YOUR HEAD / RT FEATURES / MadRiver PICTURES Production. A JAMES GRAY Film. BRAD PITT “AD ASTRA” TOMMY LEE JONES; RUTH NEGGA; LIV TYLER; and DONALD SUTHERLAND; Costume Designer ALBERT WOLSKY; Music by MAX RICHTER; Music Supervisors RANDALL POSTER and GEORGE DRAKOULIAS; Film Editors JOHN AXELRAD, ACE, LEE HAUGEN; Production Designer KEVIN THOMPSON; Director of Photography HOYTE VAN HOYTEMA, ASC, FSF, NSC; Executive Producers MARC BUTAN, Lourenço Sant’Anna, SOPHIE MAS; YU DONG, JEFFREY CHAN, ANTHONY MOSAWI, PAUL CONWAY; Produced By BRAD PITT, DEDE GARDNER, p.g.a., JEREMY KLEINER, p.g.a., JAMES GRAY, p.g.a., ANTHONY KATAGAS, p.g.a., RODRIGO TEIXEIRA, p.g.a., ARNON MILCHAN; Written by JAMES GRAY & ETHAN GROSS; Directed by JAMES GRAY.
VES Members and Their Guests are Invited to a Screening of Millenium Films’ ANGEL HAS FALLEN
Please RSVP below (VES members must login to sign up.) Wednesday, August 28, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Universal Pictures’ GOOD BOYS
Please RSVP below (VES members must login to sign up.) Tuesday, August 20, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
This film is GB-15 for strong crude sexual content, drug and alcohol material, and language throughout – all involving tweens.
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of 20th Century Fox’s THE ART OF RACING IN THE RAIN
Please RSVP below (VES members must login to sign up.) Wednesday, August 14, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Universal Pictures’ FAST & FURIOUS PRESENTS: HOBBS & SHAW
Please RSVP below (VES members must login to sign up.) Tuesday, August 13, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
We are very pleased to announce this month’s pub night is being hosted on the roof top terrace at the Carpenter’s Arms in Fitzrovia. This is all due in part to the generosity of Unity as our official pub sponsor for the rest of the 2019 season!
So come on down to enjoy some drinks and snacks all courtesy of the wonderful people at Unity and to learn more about our new sponsor or just to catch up with old colleagues and friends, hope to see you there! Everyone is welcome!
We are very pleased to announce the official screening of Criminal Audition July 30th 2019 with Q&A from the film makers. Please join us on this evening for a very special event that will include the film, Q&A and drinks reception afterwards. Criminal Audition is a truely an indepdent film with VFX and British root, it includes writer and star Luke Kaile (NVisible) and executive producer Jeff Clifford (ex Double Negative), this film truly has it’s roots in the London VFX scene.
There will be drinks and Q&A to follow with Luke Kaile (Writer and Actor), Sam Gridley (director), Richard Osborne (DOP), Jamie Wood (VFX supe) and Janis Balodis (sound).
Already the official selection of Fright Fest, it is being touted as darkly funny, claustrophobic Midnight Movie to laugh, wince and gasp at. Check out the newly released trailer for yourself, https://www.youtube.com/watch?v=EDOY6oGso6I.
We are very pleased to announce the official screening of Criminal Audition July 30th 2019 with Q&A from the film makers. Please join us on this evening for a very special event that will include the film, Q&A and drinks reception afterwards. Criminal Audition is a truely an indepdent film with VFX and British root, it includes writer and star Luke Kaile (NVisible) and executive producer Jeff Clifford (ex Double Negative), this film truly has it’s roots in the London VFX scene.
There will be drinks and Q&A to follow with Luke Kaile (Writer and Actor), Sam Gridley (director), Richard Osborne (DOP), Jamie Wood (VFX supe) and Janis Balodis (sound).
Already the official selection of Fright Fest, it is being touted as darkly funny, claustrophobic Midnight Movie to laugh, wince and gasp at. Check out the newly released trailer for yourself, https://www.youtube.com/watch?v=EDOY6oGso6I.
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ THE LION KINGfollowed by a live interactive Q&A with the Filmmakers
Panelists will include Director Jon Favreau, Visual Effects Supervisor Rob Legato, and Cinematographer Caleb Deschanel, ASC, moderated by Michael Fink, VES. (All panelists’ participation based on availability.)
Please RSVP Below (VES members must login to sign up.)
(Drinks reception sponsored by Unity from 5:00PM to 7:00PM) Saturday, July 27, 2019
*Drinks reception from 5:00PM to 7:00PM Screening begins at 7:00PM followed by live interactive Q&A
Soho Hotel’s Theater #1
4 Richmond Mews, London W1D 3EH Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESLIONKING, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
*Drinks reception before the screening sponsored by:
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ THE LION KINGfollowed by a live interactive Q&A with the Filmmakers
Panelists will include Director Jon Favreau, Visual Effects Supervisor Rob Legato, and Cinematographer Caleb Deschanel, ASC, moderated by Michael Fink, VES. (All panelists’ participation based on availability.)
Please RSVP Below (VES members must login to sign up.)
(Drinks reception sponsored by Unity from 5:00PM to 7:00PM) Saturday, July 27, 2019
*Drinks reception from 5:00PM to 7:00PM Screening begins at 7:00PM followed by live interactive Q&A
Soho Hotel’s Theater #1
4 Richmond Mews, London W1D 3EH Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESLIONKING, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
*Drinks reception before the screening sponsored by:
VES Members and Their Guests are Invited to a 3D Screening of Columbia Pictures’ and Marvel Studios’ SPIDER-MAN: FAR FROM HOME
Please RSVP below (VES members must login to sign up.) Tuesday, July 9, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Families are Invited to an Opening Weekend 3DScreening ofDisney•Pixar’s TOY STORY 4
Please RSVP below.
Saturday, June 22, 2019 at 2:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Focus Features’ THE DEAD DON’T DIE
Please RSVP below (VES members must login to sign up.) Tuesday, June 18, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to an Opening Weekend 3D Screening of Columbia Pictures’ MEN IN BLACK: INTERNATIONAL
Please RSVP below.
Saturday, June 15, 2019 at 2:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES London is proud to present the screening of the independent British film Criminal Audition and Q&A with writer and director Samuel Gridley, writer and actor Luke Kaile, director of photography Richard Osborne and Visual Effects Supervisor Jamie Woods (panel is subject to their availability).
Synopsis: An ex-lawyer and his team run an underworld service, providing fake criminals to take on other people’s crimes. But a new dangerous client turns their world upside down as they face lies, deceit and murder over the course of one night.
June 12th – doors open 7:00PM (CEST) and there will be beer and pizza!
ZOOM stream starts at 7:30PM (CEST)
Masterclass starts at 8:00PM (CEST)
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The VES invites you to our 3rd MEGABRAIN Masterclass where you can learn and share your knowledge with colleagues in the VFX industry. The idea is not to simply present show reels – but to teach actual techniques that help every artist to improve their skillset. This event will take place on June 12th 7:00PM at multiple locations and will also be streamed via ZOOM.
RSVP for your specific location on the appropriate event pages please:
Efficient facial rigging tools for emotionally believable digital humans
presented by Volker Helzle – Head of Research & Development at Filmakademie
Live from Munich Using Machine-learning to classify a VFXElements Library
presented by Jonas Kluger – Pipeline TD at ARRI
Live from Berlin Camera Technology: Sensors, Noise Properties, and Raw Processing
presented by Charles Poynton, PhD
We are overbooking to compensate for no-shows.
Seating is limited and will be available on a first come, first served basis.
An RSVP does not guarantee seating.
VES-Members and their registered guests only (except for Ludwigsburg and Cologne). No admission without registration – also at the streaming locations!
The event will also be recorded for everyone who can’t make it.
The event will be streamed live from (and to) Berlin, Munich, Stuttgart and Ludwigsburg. For the first time we also provide direct access to the ZOOM stream for ALL VES MEMBERS around the world!
VES Germany is a proud Partner of the FMX Conference in Stuttgart.
VES London is proud to present the screening of the independent British film Criminal Audition and Q&A with writer and director Samuel Gridley, writer and actor Luke Kaile, director of photography Richard Osborne and Visual Effects Supervisor Jamie Woods (panel is subject to their availability).
Synopsis: An ex-lawyer and his team run an underworld service, providing fake criminals to take on other people’s crimes. But a new dangerous client turns their world upside down as they face lies, deceit and murder over the course of one night.
VES Members and Their Guests are Invited to a 3D Screening of 20th Century Fox’s and Marvel Studios’ DARK PHOENIX
Please RSVP below (VES members must login to sign up.) Tuesday, June 11, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Families are Invited to a 3D Screening of Universal Pictures’ and Illumination Entertainment’s THE SECRET LIFE OF PETS 2
Please RSVP below.
Saturday, June 8, 2019 at 2:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a 3D Screening of Warner Bros. Pictures’ and Legendary Entertainment’s GODZILLA: KING OF THE MONSTERS
Please RSVP below (VES members must login to sign up.) Thursday, June 6, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Paramount Pictures’ ROCKETMAN
Please RSVP below (VES members must login to sign up.) Wednesday, June 5, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
We will be hosting an unofficial pub night at the Nellie Dean on Wednesday the 29th of May, what does unofficial mean? We haven’t officially booked the pub, that’s all, expect the great fun as usual with a bit more random people.
We’re almost half way through 2019 and our new members have just been announced so we’ve decided to celebrate the addition of 21 new members with some drinks courtesy of the VES London board. All current and new members (until supplies run out) will be eligible for a round of drinks, so please join us this last Wednesday of the month for what is sure to be great times. And remember, everyone is welcome so if you’re new to the VFX industry or a seasoned vetereran thinking about joining the VES please feel to drop by and chat with our current board.
We will be hosting an unofficial pub night at the Nellie Dean on Wednesday the 29th of May, what does unofficial mean? We haven’t officially booked the pub, that’s all, expect the great fun as usual with a bit more random people.
We’re almost half way through 2019 and our new members have just been announced so we’ve decided to celebrate the addition of 21 new members with some drinks courtesy of the VES London board. All current and new members (until supplies run out) will be eligible for a round of drinks, so please join us this last Wednesday of the month for what is sure to be great times. And remember, everyone is welcome so if you’re new to the VFX industry or a seasoned vetereran thinking about joining the VES please feel to drop by and chat with our current board.
VES Members and Their Guests are Invited to a 3D Screening of Warner Bros. Pictures’ and Legendary Entertainment’s POKEMON: DETECTIVE PIKACHU
Please RSVP below (VES members must login to sign up.) Tuesday, May 14, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ and Marvel Studios’ AVENGERS: ENDGAME
Please RSVP below.
Tuesday, April 30, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
After last month’s hiatus we are back with our monthly pub night at our usual venue and time, the last Wednesday of the month in the upstairs function room at the Ship Fitzrovia. Come one, come all to talk some vfx, enjoy some drink and have a laugh with your peers. Hopefully see you there!
After last month’s hiatus we are back with our monthly pub night at our usual venue and time, the last Wednesday of the month in the upstairs function room at the Ship Fitzrovia. Come one, come all to talk some vfx, enjoy some drink and have a laugh with your peers. Hopefully see you there!
VES Members and Their Guests are Invited to a Screening of Annapurna Pictures’ MISSING LINK
Please RSVP below (VES members must login to sign up.) Thursday, April 18, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Paramount Pictures’ PET SEMATARY
Please RSVP below (VES members must login to sign up.) Tuesday, April 16, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ DUMBO
Please RSVP below (VES members must login to sign up.) Tuesday, April 2, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to an Opening Weekend 3D Screening of Walt Disney Pictures’ and Marvel Studios’ CAPTAIN MARVEL followed by a Q&A with the Filmmakers.Panelists will include Directors Anna Boden and Ryan Fleck as well as Additional Visual Effects Supervisor Janelle Croshaw Ralla, moderated by Bill Taylor, VES, ASC. (Panelists will be announced as they are confirmed.)
Please RSVP below.
Sunday, March 10, 2019 at 6:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESCAPTAINMARVEL, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
Join us for the second VES London Pub Night of 2019!
Once again, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Ship Fitzrovia to ourselves, complete with a private bar!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Ship allows outside food to be eaten at the pub so feel free to order in or bring some take away with you.
Join us for the second VES London Pub Night of 2019!
Once again, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Ship Fitzrovia to ourselves, complete with a private bar!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Ship allows outside food to be eaten at the pub so feel free to order in or bring some take away with you.
London VES Members and Their Guests are Invited to a 3D Screening of DreamWorks Animation’s and Universal Pictures’ HOW TO TRAIN YOUR DRAGON: THE HIDDEN WORLD followed by a live interactive Q&A with Director Dean DeBlois, Producer Brad Lewis, Visual Effects Supervisor Dave Walvood, Head of Character Animation Simon Otto and Head of Effects Li-Ming ‘Lawrence’ Lee moderated by Director Bill Kroyer. (All panelists’ participation based on availability.)
Please RSVP below (VES members must login to sign up.)
Saturday, February 23, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESDRAGON, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a 3D Screening of 20th Century Fox’s ALITA: BATTLE ANGEL
Please RSVP below (VES members must login to sign up.) Wednesday, February 20, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Netflix’s ROMA
Please RSVP below (VES members must login to sign up.) Tuesday, February 19, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Netflix’s ROMA
Please RSVP below (VES members must login to sign up.) Tuesday, February 19, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a 3D Screening of Warner Bros. Pictures’ THE LEGO MOVIE 2: THE SECOND PART
Please RSVP below (VES members must login to sign up.) Tuesday, February 12, 2019 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
We are happy to announce that the ship is happy to host us again in 2019 and our first pub night is coming up this week. Please join us for drinks and some great VFX talk with your peers. We’ll also be picking up the bar tab for anyone indulging in dry January, that means any non-alcoholic drinks are on us. It’s also a great opportunity to be introduced into your new VES London board members, so come on down anytime after 7pm to the Ship Ftizrovia.
We are happy to announce that the ship is happy to host us again in 2019 and our first pub night is coming up this week. Please join us for drinks and some great VFX talk with your peers. We’ll also be picking up the bar tab for anyone indulging in dry January, that means any non-alcoholic drinks are on us. It’s also a great opportunity to be introduced into your new VES London board members, so come on down anytime after 7pm to the Ship Ftizrovia.
VES Members and Their Guests are Invited to a 3D Screening of Sony Pictures Animation’s SPIDER-MAN: INTO THE SPIDER-VERSE
Please RSVP below (VES members must login to sign up.) Friday, December 21, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Pre-Release Screening of Universal Pictures’ MORTAL ENGINES followed by a Q&A with Visual Effects Supervisor Ken McGaugh, Animation Supervisor Dennis Yoo, Visual Effects Supervisor Luke Millar and Visual Effects Supervisor Kevin Smith moderated by VES Board member Jeff Kleiser. (All panelists’ participation based on availability.)
Please RSVP below (VES members must login to sign up.)
Sunday, December 2, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESMORTALENGINES, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Netflix’s MOWGLI followed by a Q&A with Director Andy Serkis, Animation Supervisor Max Solomon and Members of the Visual Effects Team T.B.A. moderated by VES Board member Richard Winn Taylor II, VES. (All panelists’ participation based on availability.)
Saturday, December 1, 2018 at 7:00PM
The May Fair Hotel Screening Room Stratton St, Mayfair, London W1J 8LT
(Closest tube station, Bond Street) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESMOWGLI, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Netflix’s MOWGLI followed by a Q&A with Director Andy Serkis, Animation Supervisor Max Solomon and Members of the Visual Effects Team T.B.A. moderated by VES Board member Richard Winn Taylor II, VES. (All panelists’ participation based on availability.)
Saturday, December 1, 2018 at 7:00PM
The May Fair Hotel Screening Room Stratton St, Mayfair, London W1J 8LT
(Closest tube station, Bond Street) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESMOWGLI, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
It’s the final pub night of the year so come one come all and enjoy a pint or refreshment, say hi to your boardmembers and enjoy some great VFX chat. All new members will enjoy their first pint free when they present their VES Membership card to a board member. We will also be relvealing the location of our Christmas party so hopefully see you all there and remember, everyone is welcome!
It’s the final pub night of the year so come one come all and enjoy a pint or refreshment, say hi to your boardmembers and enjoy some great VFX chat. All new members will enjoy their first pint free when they present their VES Membership card to a board member. We will also be relvealing the location of our Christmas party so hopefully see you all there and remember, everyone is welcome!
VES Members and Their Guests are Invited to a 3D Screening of Universal Pictures’ and Illumination Entertainment’s DR. SEUSS’ THE GRINCH
Please RSVP below (VES members must login to sign up.) Tuesday, November 27, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Paramount Pictures’ OVERLORD
Please RSVP below (VES members must login to sign up.) Tuesday, November 20, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Pre-Release Screening of Walt Disney Animation Studios’ RALPH BREAKS THE INTERNET followed by a Q&A with Visual Effects Supervisor Scott Kersavage, Character Look Development Supervisor Michelle Robinson and Head of Effects Animation Cesar Velazquezmoderated by VES Board member Charlie Iturriaga. (All panelists’ participation based on availability.)
Please RSVP below (VES members must login to sign up.)
Saturday, November 17, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in San Francisco) immediately following the screening. (be sure to include the hashtag, #VESRALPH, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Columbia Pictures’ THE GIRL IN THE SPIDER’S WEB
Please RSVP below (VES members must login to sign up.) Tuesday, November 13, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Families are Invited to a 3D Screening of Walt Disney Pictures’ THE NUTCRACKER AND THE FOUR REALMS
Please RSVP below (VES members must login to sign up.)
Saturday, November 10, 2018 at 2:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of 20th Century Fox’s BOHEMIAN RHAPSODY
Please RSVP below (VES members must login to sign up.) Tuesday, November 6, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
It’s the last pub night of the year and it’s definitely going to be a spooky one! Come one, come all to the Ship on Wednesday October 24th for what sure to be a ghoulish affair. All the regulars will be there including the Mummy, the Werewolf and of course Dracula! No need to RSVP and remember that everyone is welcome to join!
It’s the last pub night of the year and it’s definitely going to be a spooky one! Come one, come all to the Ship on Wednesday October 24th for what sure to be a ghoulish affair. All the regulars will be there including the Mummy, the Werewolf and of course Dracula! No need to RSVP and remember that everyone is welcome to join!
VES Members and Their Guests are Invited to a Screening of Universal Pictures’ HALLOWEEN
Please RSVP below (VES members must login to sign up.) Tuesday, October 23, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Walt Disney Pictures’ and Marvel Studios’ BLACK PANTHER followed by a live interactive Q&A with Writer/Director Ryan Coogler, Visual Effects Supervisor Geoffrey Baumann, ILM Visual Effects Supervisor Craig Hammack, Additional Visual Effects Supervisor Jesse James Chisholm and Special Effects Supervisor Dan Sudick moderated by VES Board member David Tanaka. (All panelists’ participation based on availability.)
Please RSVP below (VES members must login to sign up.)
Saturday, October 20, 2018 at 8:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in San Francisco) immediately following the screening. (be sure to include the hashtag, #VESWAKANDA4EVER, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of 20th Century Fox’s BAD TIMES AT THE EL ROYALE
Please RSVP below (VES members must login to sign up.) Tuesday, October 16, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a 3D Screening of Columbia Pictures’ VENOM
Please RSVP below (VES members must login to sign up.) Tuesday, October 9, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
The VES sections from Germany, London and Paris present
VES MEGABRAIN Masterclass Vol.2
September 27th – 6:30PM at
DNEG
160 Great Portland Street, London
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The VES invites you to our 2nd MEGABRAIN Masterclass where you can learn and share your knowledge with colleagues in the VFX industry. The idea is not to simply present show breakdowns and reels – but to teach actual techniques that help every artist to improve their skillset. This event will take place on September 27th 6:30PM at DNEG, 160 Great Portland Street, London (and be simulcast to & from RISE Visual Effects Studios in Germany, and Paris).
This event is kindly supported by
and
Topics will be:
From the VES Germany
Extend Nuke’s Interface and functionality using PySide
presented by Falk Hofmann – Head of 2D at Pixomondo
From the VES Paris Photogrammetry and PBR Surface scanning
presented by Paul Parneix – CEO at scanbox.xyz
From the VES London
A Managed Approach to AOV Manipulation
presented by Greg Keech – Lead R&D Developer at DNEG
A JIT Expression Language for Fast Manipulation of VDB Points and Volumes
presented by Nick Avramoussis – DNEG
We are overbooking to compensate for no-shows.
Seating is limited and will be available on a first come, first served basis.
An RSVP does not guarantee seating.
VES-Members and their registered guests first, everyone else second. No admission without registration – also at the streaming locations!
The event will also be recorded for everyone who can’t make it.
The event will be streamed live from (and to) London, Paris, Berlin, Munich, Cologne and Stuttgart.
RSVP for your specific location on the appropriate event pages please:
Fall is in the air, membership drive has successfully completed and we’re nearing the end of the month which can only mean one thing! It’s time for the monthly installment of the Visual Effects Society London’s pub night. Please feel free to drop by anytime between 7pm and closing time, so hopefully see you there!
VES Members and Their Guests are Invited to a Screening of Universal Pictures’ THE HOUSE WITH A CLOCK IN ITS WALLS
Please RSVP below (VES members must login to sign up.) Tuesday, September 25, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Sony Pictures’ WHITE BOY RICK
Please RSVP below (VES members must login to sign up.) Tuesday, September 18, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
Come on down to the London VES Pub Night and Membership Drive.
This is a great chance to catch up with colleagues, old friends or come make some new ones!
If you are a VES member or have been thinking about becoming a VES member, come along! We’ll have board members available on the night to help anyone apply on the spot or just answer your questions. Come for a drink and say Hi!
All members and their guest or those who apply that night will get their first drink free*, so come on down!
The next membership application cutoff date is September 15th. – Apply HERE
VES Members and Their Guests are Invited to a Screening of STX Entertainment’s THE HAPPYTIME MURDERS
This film is GB-15, and is not intended for children. Click here to watch the trailer.
Please RSVP below (VES members must login to sign up.) Tuesday, August 28, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Focus Features’ BLACKkKLANSMAN
Please RSVP below (VES members must login to sign up.) Wednesday, August 15, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Screening of Paramount Pictures’ MISSION: IMPOSSIBLE – FALLOUT
Please RSVP below (VES members must login to sign up.) Tuesday, July 31, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Universal Pictures’ SKYSCRAPER
Please RSVP below (VES members must login to sign up.)
Tuesday, July 24, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ and Marvel Studios’ ANT-MAN AND THE WASP
Please RSVP below (VES members must login to sign up.)
Tuesday, July 17, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Universal Pictures’ and Blumhouse Pictures’ THE FIRST PURGE
Please RSVP below (VES members must login to sign up.)
Tuesday, July 10, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Sony Pictures’ and Lionsgate UK’s SICARIO: DAY OF THE SOLDADO
Please RSVP below (VES members must login to sign up.)
Tuesday, July 3, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Families are Invited to a Special Fathers’ Day 3D Screening of Universal Pictures’ and Amblin Entertainment’s JURASSIC WORLD: FALLEN KINGDOM followed by a Q&A with Director J.A. Bayona, ILM Visual Effects Supervisor David Vickery, ILM Animation Director Jance Rubinchik and ILM Visual Effects Supervisor Alex Wuttke with moderation by VES London Section Secretary Gavin Graham (All panelists’ participation based on availability.)
Please RSVP below Sunday, June 17, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating
London VES Members and Their Families are Invited to an Opening Weekend Screening of Walt Disney Pictures’ and Pixar Animation Studios’ INCREDIBLES 2
Please RSVP below (VES members must login to sign up.)
Saturday, June 16, 2018 at 2:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
With the final days in May rapidly approaching, this can mean only one thing, VES London pub night is here! This is sure to be special evening indeed and there are many reasons to celebrate as the gracious folk from RISE VFX have kindly agreed to sponsor our night and pick up the bar tab! This means drinks will be gratis for all VES members. But do not worry if you aren’t, as signing up for the pub night e-mail list will also entitle you to some freebies. So come one, come all to what is sure to be a very boisterous and fun event. No RSVP required, just join us in the function room upstairs with all your VFX peers.
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ and Lucasfilm Ltd’s SOLO: A STAR WARS STORY
Please RSVP below (VES members must login to sign up.)
Tuesday, May 29, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Focus Features’ TULLY
Please RSVP below (VES members must login to sign up.)
Tuesday, May 8, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ and Marvel Studios’ AVENGERS: INFINITY WAR followed by a Live Interactive Q&A with Visual Effects Producers Jen Underdahl and Lisa Marra, Weta Digital Visual Effects Supervisor Matt Aitken, Industrial Light + Magic Visual Effects Supervisor Russell Earl and Digital Domain Visual Effects Supervisor Kelly Port with moderation by VES Board member Jeff Kleiser. (All panelists’ participation based on availability.)
Please RSVP below (VES members must login to sign up.)
Sunday, May 6, 2018 at 8:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESINFINITYWAR, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
And as we start to near the end of the Month it can only mean one thing, VES Pub Night is upon us. The Ship Fitzrovia has been gracious enough to host us again in their incredible upstairs function room (http://www.theshipfitzrovia.com/function-room.html). Each pub night keeps getting busier so we’re hoping for an even larger turnout then last month. Come enjoy a glass of wine, beer or other beverage of your choosing with your fellow VES members and industry peers. Remember, you’re also welcome to bring or order your own food to the pub as well and everyone is welcome so please feel free to drop by and say hello.
Your London VES Board
Location: The Ship Fitzrovia – 134 New Cavendish Street, Fitzrovia, London, W1W 6YB Time: 7:00pm – late Date: 25/04/18
London VES Members and Their Guests are Invited to a Screening of Paramount Pictures’ A QUIET PLACE
Please RSVP below (VES members must login to sign up.)
Tuesday, April 10, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Warner Bros. Pictures’ and Amblin Entertainment’s READY PLAYER ONE followed by a Q&A with Co-Producer and Visual Effects Producer Jennifer Meislohn, ILM Visual Effects Supervisor Grady Cofer, Digital Domain Visual Effects Supervisor Matthew Butler and Digital Domain Previsualization Supervisor Scott Meadows as well as Digital Domain Virtual Production Supervisor Gary Roberts, moderated by VES Board member Charlie Iturriaga. (All panelists’ participation based on availability.)
Please RSVP below (VES members must login to sign up.)
Saturday, April 7, 2018 at 8:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESRPO, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Universal Pictures’ PACIFIC RIM UPRISING
Please RSVP below (VES members must login to sign up.)
Thursday, March 29, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
Come one, come all to another fantastical Pub night hosted in the amazing upstairs function room at the Ship Fitzrovia! We’re expecting better weather this time around so will hopefully see some more friendly faces. We has a blast last time so want to keep the good times rolling and for those of you not in the know, please be aware that The Ship allows outside food, so if you’re hungry, you’re more then welcome to bring food or order it there.
London VES Members and Their Families are Invited to a 3D Screening of Walt Disney Pictures’ A WRINKLE IN TIME followed by a Live Interactive Q&A with Visual Effects Supervisor Rich McBride and Previs Supervisor Chris Batty with moderation by VES Board member Lisa Cooke.
Please RSVP below Saturday, March 17, 2018 at 7:00PM Walt Disney Studios Motion Pictures UK
3 Queen Caroline Street, London, W6 9PE Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in San Francisco) immediately following the screening. (be sure to include the hashtag, #VESWRINKLE, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Paramount Pictures’ and Netflix’s ANNHILATION
Please RSVP below (VES members must login to sign up.)
Tuesday, March 13, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
You are cordially invited to the first pub night of the year and spring membership drive for the London section.
With it being early into the new year we’ve decided to start things off with a new pub. The Ship Fitzrovia has graciously accepted to host us in their magnificent upstairs function room that even has it’s own bar!!! (http://www.theshipfitzrovia.com/function-room.html)
Please come one, come all to meet up with your members of the London VES board to have any questions or quandaries about the VES answered. Please bring along all eligible artists interested in joining the VES or anyone who just enjoys a fun night out.
We look forward to seeing you next Wednesday at our first monthly pub night event of 2018.
Location: The Ship Fitzrovia – 134 New Cavendish Street, Fitzrovia, London, W1W 6YB Time: 7:00pm – late Date: 28/02/18
London VES Members and Their Families are Invited to a Screening of Studio Canal’s and Aardman Animation’s EARLY MAN
Please RSVP below (VES members must login to sign up.)
Saturday, February 24, 2018 at 2:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ and Marvel Studios’ BLACK PANTHER
Please RSVP below (VES members must login to sign up.)
Tuesday, February 20, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Columbia Pictures’ ONLY THE BRAVE
Please RSVP below (VES members must login to sign up.)
Wednesday, January 31, 2018 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to an Opening Weekend Screening of Walt Disney Pictures’ and Lucasfilm Ltd.’s STAR WARS: THE LAST JEDI plus a live interactive Q&A.
Panelists will include Writer/Director Rian Johnson, ILM San Francisco Visual Effects Supervisor Eddie Pasquarello, ILM Vancouver Visual Effects Supervisor Dan Seddon, Cinematographer Steve Yedlin, ASC and Editor Bob Ducsay with moderation by VES Chair Mike Chambers. (All panelists’ participation based on availability.)
Please RSVP below (VES members must login to sign up.) Sunday, December 17, 2017 at 8:00PM
Dolby’s Soho Square Screening Room
4-6 Soho Square, London W1D 3PZ
(Closest tube station: Tottenham Court Road) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESLASTJEDI, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Fox Searchlight’s THE SHAPE OF WATER
Please RSVP below (VES members must login to sign up.)
Tuesday, December 5, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Walt Disney Studios’ and Pixar Animation Studios’ COCO
Please RSVP below (VES members must login to sign up.)
Tuesday, November 28, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guest are Invited to a Screening of Columbia Pictures ATTRACTION followed by a Q&A session with Arman Yahin (CEO Main Road Post). Plus complimentary wine and popcorn
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guest are Invited to a Screening of Columbia Pictures ATTRACTION followed by a Q&A session with Arman Yahin (CEO Main Road Post). Plus complimentary wine and popcorn
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
MPC would like to extend an invitation to London VES Members and Their Guests to attend a Family Screening of Universal Pictures and Illumination Entertainment’s Sing!
Please RSVP below (VES members must login to sign up.)
Saturday, November 18, 2017 at 11:00AM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road)
Seating is limited and will be available on a first come, first served basis (preference will be given to MPC employees). An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of 20th Century Fox’s MURDER ON THE ORIENT EXPRESS
Please RSVP below (VES members must login to sign up.)
Tuesday, November 14, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ and Marvel Studios’ THOR: RAGNAROK
Please RSVP below (VES members must login to sign up.)
Tuesday, November 7, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Paramount Pictures’ SUBURBICON
Please RSVP below (VES members must login to sign up.)
Tuesday, October 31, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
This month, we’re back to our usual last Wednesday of the month for another London VES Pub Night!
We invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Don’t want to drink on an empty stomach? The Nellie Dean serves gourmet award-winning pies from Pieminister! We’ll have dining tables reserved upstairs for those who wish to partake.
London VES Members and Their Guests are Invited to a Screening of Universal Pictures’ THE SNOWMAN
Please RSVP below (VES members must login to sign up.)
Tuesday, October 24, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Warner Bros. Pictures’ BLADE RUNNER 2049
Please RSVP below (VES members must login to sign up.)
Tuesday, October 17, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Universal Pictures’ AMERICAN MADE
Please RSVP below (VES members must login to sign up.)
Tuesday, October 10, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of 20th Century Fox’s KINGSMEN: THE GOLDEN CIRCLE
Please RSVP below (VES members must login to sign up.)
Tuesday, October 3, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
This month’s Pub Night will be on a THURSDAY due to a prior booking at the Nellie Dean pub. So make note of that!!
We invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Don’t want to drink on an empty stomach? The Nellie Dean serves gourmet award-winning pies from Pieminister! We’ll have dining tables reserved upstairs for those who wish to partake.
London VES Members and Their Guests are Invited to a Screening of Focus Features’ VICTORIA & ABDUL
Please RSVP below (VES members must login to sign up.)
Tuesday, September 26, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Paramount Pictures’ MOTHER!
Please RSVP below (VES members must login to sign up.)
Tuesday, September 19, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
As the last Wednesday of the month is approaching, we’re welcoming you to join us for another London VES Pub Night!
We invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Don’t want to drink on an empty stomach? The Nellie Dean serves gourmet award-winning pies from Pieminister! We’ll have dining tables reserved upstairs for those who wish to partake.
London VES Members and Their Guests are Invited to a Screening of The Weinstein Company’s WIND RIVER
Please RSVP below (VES members must login to sign up.)
Tuesday, August 8, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Focus Features’ ATOMIC BLONDE
Please RSVP below (VES members must login to sign up.)
Tuesday, August 1, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
The last Wednesday of the month approaches and it’s time once again for the VES London PubNight!
We invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Don’t want to drink on an empty stomach? The Nellie serves gourmet award-winning pies from Pieminister! We’ll have dining tables set up upstairs for those who wish to partake.
The VES London PubNight
Wednesday, 26 July 2017 7 pm ’til late
London VES Members and Their Guests are Invited to an Opening Weekend Screening of 20th Century Fox’s WAR FOR THE PLANET OF THE APES, plus a live interactive Q&A with the filmmakers.
Panelists will include Senior Visual Effects Supervisor Joe Letteri and Director Matt Reeves with moderation by VES Board member Jeff Kleiser. (All panelists’ participation based on availability.)
Please RSVP below (VES members must login to sign up.)
Saturday, July 15, 2017 at 8:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESWARFORTHEPLANET, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening Of Columbia Pictures’ and Marvel Studios’ SPIDER-MAN: HOMECOMING
Please RSVP below (VES members must login to sign up.)
Tuesday, July 11, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Families are Invited to a Screening of Universal Pictures’ and Illumination Entertainment’s DESPICABLE ME 3
Please RSVP below (VES members must login to sign up.)
Saturday, July 1, 2017 at 2:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Paramount Pictures’ TRANSFORMERS: THE LAST KNIGHT
Please RSVP below (VES members must login to sign up.)
Tuesday, June 27, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Families are Invited to a Screening of Walt Disney Pictures’ and Pixar Animation Studios’ CARS 3
Please RSVP below (VES members must login to sign up.)
Saturday, June 24, 2017 at 2:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Universal Pictures’ THE MUMMY
Please RSVP below (VES members must login to sign up.)
Tuesday, June 13, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Warner Bros. Pictures’ WONDER WOMAN
Please RSVP below (VES members must login to sign up.)
Tuesday, June 6, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
We invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ PIRATES OF THE CARIBBEAN: DEAD MEN TELL NO TALES
Please RSVP below (VES members must login to sign up.)
Tuesday, May 30, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of 20th Century Fox’s ALIEN: COVENANT
Please RSVP below (VES members must login to sign up.)
Tuesday, May 23, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Warner Bros. Pictures’ KING ARTHUR: LEGEND OF THE SWORD
Please RSVP below (VES members must login to sign up.)
Tuesday, May 16, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ and Marvel Studios’ GUARDIANS OF THE GALAXY, VOL. 2
Please RSVP below (VES members must login to sign up.)
Tuesday, May 9, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Universal Pictures’ THE FATE OF THE FURIOUS
Please RSVP below (VES members must login to sign up.)
Tuesday, April 18, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Paramount Pictures’ GHOST IN THE SHELL
Please RSVP below (VES members must login to sign up.)
Tuesday, April 4, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Lionsgate’s POWER RANGERS
Please RSVP below (VES members must login to sign up.)
Thursday, March 30, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Warner Bros. Pictures’ KONG: SKULL ISLAND
Please RSVP below (VES members must login to sign up.)
Tuesday, March 14, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of 20th Century Fox’s LOGAN
Please RSVP below (VES members must login to sign up.)
Tuesday, March 7, 2017 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
In the second of Double Negative’s exclusive ‘Behind The Screens’ events, Dneg’s senior crew on Fantastic Beasts and Where to Find Them will be giving an exclusive presentation on their work on the show to invited guests from the VFX community. Presentation will be followed by Q&A and drinks reception with the team.
The event takes place at their London studios on Great Portland St tomorrow night.
THE VFX FESTIVAL is back for 2017 and is bigger, better and bolder, than ever before. Presented by Escape Studios, part of Pearson College London, The VFX Festival 2017, is run in London from 7 th – 9 th February 2017, in association with arts and cultural venue, Rich Mix. Whether you are passionate about VFX, animation, games or motion graphics, The VFX Festival 2017 truly offers something for everyone. This year, the festival aims to explore the crossover between these specialisms and the creative industries as a whole. As the gap closes between new and old technologies, the 2017 festival will focus on how all elements intersect, whilst in keeping with new and existing trends.
At the heart of the festival will be a series of discussions and demonstrations from the leading VFX, Gaming and Animation companies, as particular attention is paid to VR, AR and other media-sharing tech, and analyse how this informs the skillset required for the next generation of VFX practitioners.
Headliners include Framestore, MPC, Double Negative, ILM, and One Of Us, presenting work from such projects as Star Wars, Star Trek: Beyond, and Fantastic Beasts and Where To Find Them.
This year it will run throughout the day on Saturday 7th January (exact timings to be confirmed), at Molinare – 34 Foubert’s Place, London, W1F 7PX.
We usually run two sessions, morning and afternoon, serving a hot lunch in between. Late afternoon, when we have finished the judging, we usually raise a glass and toast our fantastic sponsors – Molinare and Sohonet. Some people then stay for a chat at the bar over a drink, discussing the work seen.
Those who have been before know that it’s a great day – an opportunity to view and judge the world’s best film, television and commercials visual effects along with your peers. It’s also a great way for you to support your local section.
Join us for a special Christmas Pub Night at the Nellie Dean!
For the last time this year, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar.
We will have a bar tab for VES Members, but everyone is welcome to join!
Don’t miss our popular Killer darts game. The winner goes home with a nice bottle of single malt whisky!
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister. We’ll have dining tables set up upstairs for those who wish to partake.
VES Members and Their Guests are Invited to an Opening Weekend Screening of Walt Disney Pictures’ and Lucasfilm Ltd.’s ROGUE ONE: A STAR WARS STORY plus a Q&A.
Panelists will include Executive Producer and Visual Effects Supervisor John Knoll and Animation Supervisor Hal Hickel with moderation by VES 1st Vice Chair Jeffrey A. Okun, VES. (All panelists’ participation based on availability.)
Please RSVP at the link below (VES members must login to view the link.) Sunday, December 18, 2016 at 8:00PM
Dolby’s Soho Square Screening Room
4-6 Soho Square, London W1D 3PZ
(Closest tube station: Tottenham Court Road) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESROGUEONE, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests are Invited to a Pre-Release Screening of Columbia Pictures’ PASSENGERS, plus a live interactive Q&A with the filmmakers.
Panelists will include Visual Effects Supervisor Pete Dionne, Co-Producer Greg Baxter, Film Editor Maryann Brandon and Production Designer Guy Hendrix Dyas with moderation by VES Board member Jeff Kleiser. (All panelists’ participation based on availability.)
Please RSVP at the link below (VES members must login to view the link.)
Saturday, December 17, 2016 at 8:00PM
Sony Pictures Entertainment Screening Room 25 Golden Square, Soho, London W1F 9LU
(Closest tube station, Piccadilly Circus) Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in Los Angeles) immediately following the screening. (be sure to include the hashtag, #VESPASSENGERS, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
The end of November is approaching, and it’s time for another VES London Pub Night!
As always, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar.
Don’t miss our popular Killer darts game. The winner goes home with a nice bottle of single malt whisky!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister. We’ll have dining tables set up upstairs for those who wish to partake.
London VES Members and Their Guests are Invited to a Screening of Warner Bros. Pictures’ FANTASTIC BEASTS AND WHERE TO FIND THEM
Please RSVP at the link below (VES members must login to view the link.)
Tuesday, November 29, 2016 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES VR Event is an evening conference and exhibition focused on Augmented and Virtual Reality and its impact in VFX and entertainment industry.
Great networking opportunities, attendees will have access to visionary speakers and case-study led content. Hear from inspirational speakers and thought-provoking panel discussions from key players redefining the boundaries for technology.
We are proud to bring inspirational speakers from across the globe.
Speakers will include Hammerhead VR’s Yush Kalia, Virtually’s Alexander Cohen, Head of Developer Services at Sony Computer Kish Hirani, Filmmaker at VISYON Ammar Haj Ahmad, AV Reality Founder & CEO Humphrey Hardwicke, and Rewind’s Solomon Rogers.
A Limited Number of VES Members in London are Invited to a “Behind the Screens” Presentation and Drinks Reception on STAR TREK BEYOND with CG Supervisor Rick Leary
Please RSVP at the link below (VES members must login to view the link.)
Thursday, November 24, 2016 at 7:00PM
(Doors open at 6:30PM, Presentation at 7:00PM, Drinks reception at 8:30PM)
DNeg London 160 Great Portland Street, London W1W 5QA
(Closest tube station, Great Portland Street) Click here for a map
Events are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Marvel Studios’ and Walt Disney Pictures’ DOCTOR STRANGE
Please RSVP at the link below
Tuesday, November 22, 2016 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and a Guest are Invited to a Screening of Paramount Pictures’ ARRIVAL
Please call +44 20 7292 8350 to RSVP(be sure to specify the date, time and location of the screening you’d like to attend) Friday, November 18, 2016 at 7:00PM
Charlotte Street Hotel 15-17 Charlotte St, Fitzrovia, London W1T 1RJ (Closest tube station, Goodge Street) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating. Click here for more studio screenings.
London VES Members and Their Guests are Invited to a Screening of Columbia Pictures’ INFERNO
Please RSVP at the link below
Tuesday, November 1, 2016 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES Members and Their Guests in Ireland are Invited to a 3D Screening of 20th Century Fox’s MISS PEREGRINE’S HOME FOR PECULIAR CHILDREN followed by a Q&A with Visual Effects Supervisor Frazer Churchill
Please RSVP at the link below
Saturday, October 22, 2016 at 6:00PM (There will be an introduction with food and drinks beginning at 5:15PM.)
Cineworld Dublin The Parnell Centre, Parnell St, Dublin 1, Ireland Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of 20th Century Fox’s MISS PEREGRINE’S HOME FOR PECULIAR CHILDREN followed by a Q&A with the Visual Effects Team
Panelists will include Visual Effects Supervisor Frazer Churchill, Visual Effects Producer Hal Couzens and Special Effects Supervisors Neil Corbould and Hayley Williams with moderation by VES Board member and London Section Chair Brooke Lyndon-Stanford. (All panelists’ participation based on availability.)
Please RSVP at the link below
Tuesday, October 18, 2016 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Focus Features’ and LAIKA’s KUBO AND THE TWO STRINGS
Please RSVP at the link below
Friday, October 14, 2016 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of Columbia Pictures’ THE MAGNIFICENT SEVEN
Please RSVP at the link below
Tuesday, October 4, 2016 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
The end of September is approaching, and it’s time for another VES London Pub Night! We’ve had to play with the schedule a little, so this month only, we’re doing it on a Thursday!
As always, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar.
Don’t miss our popular Killer darts game. The winner goes home with a nice bottle of single malt whisky!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister. We’ll have dining tables set up upstairs for those who wish to partake.
VES Members and Their Guests in London are Invited to a Pre-Release Screening of Lionsgate’s and Summit Entertainment’s DEEPWATER HORIZON, plus a live interactive Q&A with the filmmakers.
Panelists will include Director Peter Berg, Special Effects Supervisors Burt Dalton and Matt Kutcher and Lead Post-Vis Artist at ILM Keith Johnson with moderation by VES Board member Dan Schrecker. (All panelists’ participation based on availability.)
Please RSVP below Saturday, September 24, 2016 at 8:00PM
Curzon Mayfair Cinema 38 Curzon St, London W1J 7TY Click here for a map
Please tweet your questions after the screening in order to participate in the Q&A panel (which will take place in New York) immediately following the screening. (be sure to include the hashtag, #VESDEEPWATERHORIZON, in your tweet.)
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
Synopsis:
On April 20th, 2010, one of the world’s largest man-made disasters occurred on the Deepwater Horizon in the Gulf of Mexico. Directed by Peter Berg (LONE SURVIVOR), this story honors the brave men and women whose heroism would save many on board, and change everyone’s lives forever. Click here to watch the trailer
London VES Members and Their Guests are Invited to a Screening of Sony Pictures’ SAUSAGE PARTY
Please RSVP at the link below
Tuesday, September 6, 2016 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
VES London members are invited to London ACM Siggraph’s Tech Talks 2016
London ACM SIGGRAPH is organising the second annual TECHTALKS in association with Double Negative, sponsored by Autodesk.
This is a two-day conference designed as a post-SIGGRAPH 2016 Conference recap for London.
The Talks will take place at the “Princess Anne Theatre” at BAFTA 195 Piccadilly Street, while the “David-Lean Room” will be hosting recruitment and exhibitor booths.
VES London members are invited to London ACM Siggraph’s Tech Talks 2016
London ACM SIGGRAPH is organising the second annual TECHTALKS in association with Double Negative, sponsored by Autodesk.
This is a two-day conference designed as a post-SIGGRAPH 2016 Conference recap for London.
The Talks will take place at the “Princess Anne Theatre” at BAFTA 195 Piccadilly Street, while the “David-Lean Room” will be hosting recruitment and exhibitor booths.
London VES Members and Their Guests are Invited to a Screening of Universal Pictures’ JASON BOURNE
Please RSVP below
(RSVPs close at 5:00PM on Thursday, August 11) Monday, August 15, 2016 at 6:30PM
NBC/Universal Screening Room
(Closest tube station: Tottenham Court Road)
1 Central St. Giles, St. Giles High Street, London, WC2H 8NU Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Warner Bros. Pictures’ SUICIDE SQUAD
Please RSVP at the link below
Tuesday, August 9, 2016 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of 20th Century Fox’s ICE AGE: COLLISION COURSE
Click here to RSVP
Monday, August 8, 2016 at 7:00PM
Framestore 19-23 Wells Street, London W1T 3PQ
(Closest tube station, Oxford Circus) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Paramount Pictures’ STAR TREK BEYOND
Please RSVP at the link below
Monday, August 1, 2016 at 7:00PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 2D Screening of Pixar Animation Studios’ and Walt Disney Pictures’ FINDING DORY
VES members login to RSVP below Friday, July 1, 2016 at 7:00PM
Soho Hotel’s Theater #1
4 Richmond Mews, London W1D 3EH Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 2D Screening of Pixar Animation Studios’ and Walt Disney Pictures’ FINDING DORY
VES members login to RSVP below Friday, July 1, 2016 at 7:00PM
Soho Hotel’s Theater #1
4 Richmond Mews, London W1D 3EH Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
The last Wednesday of the month approaches and it’s time once more for the VES London Pub Night!
Once again, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister! We’ll have dining tables set up upstairs for those who wish to partake.
The last Wednesday of the month approaches and it’s time once more for the VES London Pub Night!
Once again, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister! We’ll have dining tables set up upstairs for those who wish to partake.
London VES Members and Their Guests are Invited to a Screening of 20th Century Fox’s X-MEN: APOCALYPSE
Please RSVP at the link below
Tuesday, June 7, 2016 at 7:15PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a Screening of 20th Century Fox’s X-MEN: APOCALYPSE
Please RSVP at the link below
Tuesday, June 7, 2016 at 7:15PM
The Basement Screening Room at MPC 127 Wardour Street, Soho, London W1F 0NL
(Closest tube station, Tottenham Court Road) Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
The last Wednesday of the month approaches and it’s time once more for the VES London Pub Night!
Once again, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister! We’ll have dining tables set up upstairs for those who wish to partake.
The last Wednesday of the month approaches and it’s time once more for the VES London Pub Night!
Once again, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister! We’ll have dining tables set up upstairs for those who wish to partake.
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ and Marvel Studios’ CAPTAIN AMERICA: CIVIL WAR
VES members login to RSVP below Tuesday, May 17, 2016 at 7:00PM
Soho Hotel’s Theater #1
4 Richmond Mews, London W1D 3EH Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ THE JUNGLE BOOK followed by a Q&A with MPC’s Visual Effects Supervisor Adam Valdez.
VES members login to RSVP below Tuesday, May 3, 2016 at 7:00PM
Soho Hotel’s Theater #1
4 Richmond Mews, London W1D 3EH Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
London VES Members and Their Guests are Invited to a 3D Screening of Walt Disney Pictures’ THE JUNGLE BOOK followed by a Q&A with MPC’s Visual Effects Supervisor Adam Valdez.
VES members login to RSVP below Tuesday, May 3, 2016 at 7:00PM
Soho Hotel’s Theater #1
4 Richmond Mews, London W1D 3EH Click here for a map
Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
The last Wednesday of the month approaches and it’s time once more for the VES London Pub Night!
Once again, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
Don’t miss our popular Killer darts game. The winner goes home with a bottle of single malt whisky!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister! We’ll have dining tables set up upstairs for those who wish to partake.
The VES London Pub Night
Wednesday, 27 April 2016
7 pm ’til late
The Nellie Dean
in the private upstairs lounge
89 Dean Street
London W1D 3SU
The last Wednesday of the month approaches and it’s time once more for the VES London Pub Night!
Once again, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
Don’t miss our popular Killer darts game. The winner takes home a bottle of single malt whisky!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister! We’ll have dining tables set up upstairs for those who wish to partake.
The last Wednesday of the month approaches and it’s time once more for the VES London Pub Night!
Once again, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
Don’t miss our popular Killer darts game. The winner goes home with a bottle of single malt whisky!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister! We’ll have dining tables set up upstairs for those who wish to partake.
The VES London Pub Night
Wednesday, 27 April 2016
7 pm ’til late
The Nellie Dean
in the private upstairs lounge
89 Dean Street
London W1D 3SU
The last Wednesday of the month approaches and it’s time once more for the VES London Pub Night!
Once again, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
Don’t miss our popular Killer darts game. The winner takes home a bottle of single malt whisky!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister! We’ll have dining tables set up upstairs for those who wish to partake.
The last Wednesday of the month approaches and it’s time once more for the VES London Pub Night!
Once again, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and other visual effects professionals for some good conversation, a beverage or two, and new contacts. We have the cozy upstairs room at the Nellie Dean to ourselves, complete with a private bar!
Don’t miss our popular Killer darts game. Last January, winning dartist Janis killed the competition and took home a bottle of single malt whisky!
As always, this is open to everyone, no need to RSVP, so bring your friends.
Feeling peckish? The Nellie serves gourmet award-winning pies from Pieminister! We’ll have dining tables set up upstairs for those who wish to partake.