VES Toronto in partnership with SPIN VFX invite you to an evening with Dr. Paul Debevec: “From Virtual Cinematography to Virtual Production”
Please join us for a great talk with one of the preeminent researchers in VFX
Thursday, October 10th, 2024 Ground Control 1279 Queen St West Doors open at 7:00 PM ET
Talk Abstract
This talk will describe how virtual cinematography techniques developed at UC Berkeley for image-based modeling, rendering, and lighting helped enable iconic visual effects sequences in movies such as The Matrix, X-Men, Spider-Man 2, Benjamin Button, and Avatar. It will also show how real-world image-based illumination techniques which surround actors with LED lighting environments have led to new virtual production techniques seen in The Social Network, Gravity, Rogue One, Asura, and The Mandalorian. The talk will describe new research to improve the lighting reproduction, color rendition, and alpha compositing capabilities of these new virtual production stages, Eyeline’s advances in volumetric capture for movie visual effects, and a successful effort to recreate the classic sodium vapor matting process.
Speaker Bio
Paul Debevec received degrees in Computer Engineering and Mathematics from the University of Michigan, Ann Arbor in 1992 and a Ph.D. in Computer Science from the University of California, Berkeley in 1996. He is the Chief Research Officer at Netflix’s Eyeline Studios, an Adjunct Research Professor at the University of Southern California, and a Governor of the Visual Effects Branch of the Academy of Motion Pictures Arts and Sciences. Paul’s work in technology for visual effects and virtual production has been recognized with two Academy Awards for Scientific and Technical Achievement, the Progress Medal from the Society of Motion Picture and Television Engineers, and in 2022, the Charles F. Jenkins Lifetime Achievement Emmy Award. http://www.debevec.org/