USD Pipeline Successes & Challenges
Pixar’s universal scene description (USD) is an open source technology that is changing production pipelines around the world. Chris Rydalch will be recounting his trials and tribulations of developing a USD pipeline at studio scale. After the talk George Elkoura, Director of Engineering at Pixar Animation Studios, will be joining Chris for a Q&A session. This is your chance to gain a greater understanding of how USD can fit into your studio.
Chris Rydalch has worked in feature animation for 10 years, at Pixar, DreamWorks, and Blue Sky Studios. During that time he worked in production mainly as an effects and character simulation artist The last few years at Blue Sky were in Production Technology, helping design and develop a new pipeline around Conduit and USD. He is currently a Senior UX Designer at SideFX Software, helping to improve Houdini Solaris for studios and artists.
George Elkoura is a Lead Engineer at Pixar Animation Studios. He has many years of animation industry experience, First as an Engineer at Side Effects Software, working on Houdini, and later joining Pixar where he has been for the past 12 years. At Pixar, his current responsibilities include leading a team of engineers in delivering high-performance proprietary animation software to artists as well as open source software like USD, Hydra and OpenSubdiv to the industry.
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