Category 6: Outstanding Visual Effects in a Real-Time Project2022-10-10T10:22:51-07:00

Category 6: Outstanding Visual Effects in a Real-Time Project

This award is to honor the technical and artistic achievement of the visual effects in a commercially available Video Game or other interactive project rendered largely with a real-time engine. Real-time visual effects and animation are defined as including but not limited to, characters, effects, animation, environments, and lighting. Only content that has been rendered in real time at a minimum of 24fps will be considered, and if requested the Submitter must be able to demonstrate the real-time rendering to the Committee. All projects should reference the systems in the Before & Afters that generated the real-time renders shown in the Work To Be Considered.

Pre-rendered “cinematics” or other elements that are rendered outside a video game engine are not eligible for this category, nor are real-time projects created for limited distribution, trade shows, or demonstration purposes. Stage productions using real-time technology should show the audience’s POV of the project in the Before & Afters.

Entries in this Category must be submitted as video captures with the specifications below. No other formats will be accepted.


Video Games or other interactive projects created with a Real-Time Engine

Premiere Dates:

January 1 to December 31, 2022


Real-Time Projects are defined as projects that are generated through a CG rendering engine at the same time the audience experiences them. Pre-rendered projects, such as “cinematics”, are not eligible – all projects must be demonstrably interactive at the time of the real-time render. One way to demonstrate the real-time nature of the Project is by including a fps frame rate counter in the Before & After. If the real-time nature of the submission is called into question, the submitter must be able to prove the real-time nature of the rendering by demonstrating interactivity of the scene live to the VES Awards Committee. Real-Time Projects must have been released for the first time to the general public within the calendar year of the Awards. Demonstrations are not eligible for an Award.

Game content updates, such as a new season or a DLC pack, may be submitted as valid entries, as long as the vast majority of the content being shown in the Work to be Considered is new to that release and shipped during the premiere date window for this awards year. The entirety of the year’s work may be considered, but the entry must be clearly titled showing the content source. In General Categories, only one entry is allowed per project regardless of the number of seasons or DLC packs which were released in the calendar year. In Specific Arts categories, multiple entries are allowed providing they otherwise meet the criteria of the category.

Additional Information:

Titles, motion graphics, and logos are not eligible in this category.


Slot 1: Game Director, Art Director, Animation Supervisor (or equivalent)

Slot 2: Executive Producer, Animation Producer, or VFX Producer (or equivalent)

Slot 3: open to any significant effects contributor

Slot 4: open to any significant effects contributor

Slot 5: empty

A maximum of four (4) individuals most responsible for the overall creative design, supervision, execution, management and delivery of the project may be included. The named entrants should represent a cross-section of Facilities who made significant contributions to the project. Facilities should consult with each other and either the overall Art Director or Game Producer before submitting. Multiple entries will put all entries at risk.

All submissions are required to enter:

  • Entrant 1: May only be the overall project Art Director, Animation Supervisor, VFX Supervisor or equivalent
  • Entrant 2: May only be the overall project Game Producer, Animation Producer, or VFX Producer or equivalent

At the discretion of either the overall Art Director or the overall Game Producer, two additional individuals who have made the most significant personal day-to-day contribution to the design, execution, and/or technology of the Work to Be Considered. These individuals may be, but are not limited to:

  • In-house (Facility) VFX Supervisors, Supervisors of Digital Effects, Animation, CG, Modeling, Compositing, etc.
  • Any Digital Artist, Lead Animators, CG Leads, Lead Compositors, etc.
  • Miniatures/Physical Models/Prosthetics Supervisors

Entrant Names; Entrant Substitutions

List entrants in the order in which they should appear in any announcements or publicity. Make sure the names are spelled correctly. Select your nominees carefully. Submitters should consider qualified artists who no longer work at the facility.

If you find that you need to make an entrant name substitution, go to the original online submission form using the username and password issued at the time of submission. Make the desired name change and click “Submit” to complete the change.

No substitutions will be allowed after the nomination event.

If there is valid reason to question the eligibility of an entrant, the VES Awards Committee reserves the right to investigate the situation and take appropriate action. For more information on name substitutions, consult the VES Awards Policies, Section 11, Name changes, substitutions, and challenges.

Submission Forms and Submission Numbers

You Must fill out a Submission Form online and obtain a Submission Number to be in the Awards. Complete the form, have it signed (electronic signatures are acceptable), upload the completed form to the SoHoNet site, or mail, fax, scan, or email it to the VES office. Mailed, faxed, or emailed submission forms must be postmarked or arrive by the deadline, November 30, 2022.

Contact information:

  • Mailing address: 5805 Sepulveda Blvd. – Suite 620, Sherman Oaks, CA 91411
  • FAX: 818-981-0179
  • E-mail:


Entry forms must be signed by:

  • The person submitting the entry (who may or may not be an entrant); and
  • The overall project Art Director, Animation Supervisor, or VFX Supervisor (or his/her equivalent); or
  • The overall project Game Producer, Animation Producer, or VFX Producer (or his/her equivalent).
  • In the case of submissions created under the employ of a facility or game studio, a member of the facility’s or game studio’s management

The signers acknowledge that all entrants are eligible and agree to follow and be bound by the rules, procedures, and policies of the VES Awards.

In the case of multiple entries from the same submitting organization, instead of signing each individual submission form the overall VFX Supervisor or overall VFX Producer (or the equivalent to these job titles) may submit a single signed letter to the Awards Committee covering all of the award submissions they are authorizing. This letter must include each individual Submission Number for which they are signing. To avoid confusion, this letter should be submitted to the VES office at the same time as the entries it is authorizing.

Contact Person

Please assign one contact person for all your entries. This is the individual (the Submitter) to whom the username and password for uploading your electronic submission will be sent.

This contact person must be available to the Awards Committee during vetting (December through early January) to deal with any potentially disqualifying issues that the Awards Committee may uncover during vetting. He or she should know where to reach everyone named on the submission in case of questions and who can arrange to re-edit a submission if necessary.


Only ONE submission per project is allowed in the General Categories. Submissions may combine the work of several facilities in one entry. Submitters should consult with the overall VFX Supervisor or VFX Producer to avoid conflicting entries. 

If multiple entries are submitted for this Feature, all submitters will be notified that they must submit one joint entry or risk disqualification of all entries. If a payment has been made on a duplicate entry, the submitter may use that payment towards an entry in a different category.


Work to Be Considered Length: 1:30 Max.*

Before & Afters Length: 2:00 Max.*

Optional Supporting Material PDF: 1:00 reading time

Submission format (new for 2023): Quicktime with video as ProRes 422 Proxy, 1920x1080p, 23.98fps,  Rec709, Gamma 2.4. Audio as Stereo 16-bit 44.1/48KHz embedded uncompressed PCM. No exceptions.

*Not including the length of slates

Entry Content

Your entry is made of two parts: 

The work you are submitting for the judges to view (the Work to Be Considered). Descriptive information about how the VFX for the project were created (the Before & Afters material). 

Entrants are responsible for their own quality control. The VES accepts no responsibility for viewing materials that do not play properly, are submitted at the wrong resolution or format, or are of inferior quality (see Submission Format, below). 

FACILITY IDs: Viewing materials (including Before & Afters),supplemental written materials, or slates may NOT contain the names of facilities, production company logos, logo bugs, or individuals that worked on the project. Entries containing such material will be required to resubmit without identifying marks or they may be disqualified

Work to Be Considered

This is the project material you wish to enter for an award. All Work to Be Considered must be submitted as premiered. Long single shots may be edited down for length by trimming the head or tail of the shot, or lifting one continuous section from the middle. However, you may NOT: 

    • Change the order of sequences from how they appeared within the project 
    • Change the order of or edit shots (except very long shots as stated above) within a sequence 
    • Put different contextual material around the Work to Be Considered other than how it was premiered 
    • Add fades or dissolves to “smooth” awkward transitions created by cutting down the sequence. However, you may place a few frames of black between segments Use sound other than the original sound track as premiered 
    • Add watermarks to any viewing material 

You should provide some contextual material surrounding the Work to Be Considered where it is available. “Contextual Material” is the shots (visual effects or otherwise) immediately preceding or following the work you are submitting. This contextual material shows how the Work to Be Considered fits into the scene, sequence, or project. Contextual Material must be short and solely shown to set up the effects being presented.

Before & Afters

All entries must submit Before & Afters. The Before & Afters material must be unique to this entry and tailored to the category you are entering. Where the special (practical) effects played a major role in the project, the Before & Afters should include footage demonstrating this fact. Before & Afters entered in different categories from the same project must be significantly different from one another and must specifically address the shots and category being submitted. Before & Afters must demonstrate how the work was accomplished through one or more of the following: 

  • Storyboards Animatics and/or previs 
  • Raw plates 
  • Raw elements 
  • Work-in-progress (developmental progression of shot) 
  • The finished shot

In addition:

  • Company logos, logo bugs, or individual names identifying who worked on the entry are not permitted. Entries containing such material will be required to resubmit without identifying marks or they may be disqualified. 
  • Special Venue entries must include video footage of the project from the perspective of the audience. 
  • Real-Time entries should include video footage demonstrating game assets in their native authoring environment. Overlays showcasing hardware and software performance are also welcomed. 
  • You may not use the same Before & Afters clip for two different categories, though limited reuse of individual shots is permissible as long as they fit the intent of the category.

Your entry may be disqualified if the Before & Afters material contains any of the following:

Extraneous material that does not relate directly to the Work to Be Considered Shots or sequences that are not shown in the Work to Be Considered except for brief references from external sources, such as YouTube or other films Talking heads explaining the work (voice-over narration is acceptable)

Written Supporting Material

Submitters may, at their option, provide a concise written description of how the Work to Be Considered was created. Please submit a PDF file of your written material at the time of submission by uploading the PDF by clicking on “Actions>Upload supplemental material” on the Submission Form. PDFs of nominated entries will be posted on the View & Vote website. Do not send printed copies of written supporting material to the VES.

Guidelines for Written Material:

  • Put the Submission Number on every page 
  • Keep the number of pages to a minimum 
  • Written material may not include the names of individuals, game studios nor publisher that directly worked on the visual effects. 
  • Reprints of magazine or web articles are not allowed 
  • Please name the PDF file the same as the submission number of your submission (e.g. 01-9999).


All sound used in the Work to Be Considered portion of the entry must be the original sync sound as premiered. Entries may be submitted MOS (Without Sound), but they must be clearly labeled as such on the slate. However, the Before & Afters material may have alternate audio, including relevant commentary. Commentary may not include the names of game studios, publishers or individuals that did the work, be self congratulatory, or otherwise off-topic. 


The Head Slate goes at the beginning of each submission, and the Tail Slate goes at the end of each submission. Tail slates will be automatically generated when you create your submission. If revised materials are submitted, you do not need to update the Slate.

Submitting Viewing Materials

Viewing materials must be submitted in electronic form. We will not accept a submission in physical media form.

Electronic Submissions

When you first made your submission you created a unique username and password to use for electronic material submissions. Use the same username and password for all your submissions. But keep in mind that each individual entry will also be given a unique file name that corresponds to only one specific Submission Number.

Submission Format: ProRes Proxy (new for 2023)

The new submission format for 2023 is Apple ProRes Proxy in a QuickTime wrapper (.mov).

The submission/encoding format is easy to use, and is compatible with all major computing platforms (PC, MAC, Linux). It has been designed to be practical on all but the slowest of Internet connections.

One tool that you can use to create a correct entry is Blackmagic’s DaVinci Resolve,  the free version available for PC, Mac, and Linux is sufficient.

All viewing material must follow these guidelines:

  • 1920x1080p, 23.98fps ProRes Proxy Video
  • Color encoding per Rec. 709
  • Gamma 2.4
  • Audio should be stereo, embedded uncompressed PCM 16-bit 44.1/48KHz.

No exceptions to these requirements.

The VES is not responsible for any artifacting present in video files used for online voting that may be caused by interlaced footage.

Upload Order

The entry must be uploaded in two parts:

  • The Work to Be Considered (the entry) is one upload; and
  • The Before & Afters material is the second upload.

Use the VES slates on both uploads and follow the upload order below in assembling your submission:

Upload No. 1:

Part 1:


B) :01 BLACK
D) :01 BLACK

Upload No. 2:

Part 2:


B) :01 BLACK
D) :01 BLACK

Do not combine your uploads.  Viewing material deviating from these format specs will not be accepted.

File Naming Conventions

Your uploaded submission(s) must be named as follows:

For Part 1: Work to Be Considered

  • Entry (This is the original project material)

For Part 2: Before & Afters

  • Entry (This is your Before & Afters file)

For example: For Submission ID 02-0003, name your files as follows:

  • Work to Be Considered:
  • Before & Afters:


SUBMISSIONS OPEN: Monday, October 9, 2023

DEADLINE FOR SUBMISSIONS: Thursday, November 30, 2023, 11:59PM PST

NOTE: Unavailability of personnel to prepare submission materials in time to meet the entry deadline is not a valid reason to be granted a deadline extension.


(Dates subject to change)


Period of Eligibility for Entries January 1 – December 31
Rules & Procedures Posted August 28
Entry Forms Available, Submissions Open——– October 9
Submission Deadline November 30, 2023


Global Nominating Panels January 13
L.A. Nomination Judging Panels Hold Vote——- January 13
Nominations Announced January 16
On-Line Viewing & Vote (Members Only) January 22 – February 4
22nd Annual VES Awards Gala TBD



The total fee for each entry is $460, regardless of how many individuals are named on the submission or their VES affiliation.


Each VES member is entitled to one personal Submission Voucher that will cover that member’s entry fee for one entry only or that member’s pro-rated portion of one entry if he or she is a part of a team entry.

For purposes of pro-rating, VES vouchers are deemed to have a value of $115 regardless of the category being entered. Therefore, the non-VES entrants must pay the difference between the $460 total entry fee minus the value of the VES vouchers being applied to the entry.

  • Example #1: Assume that an entry in category 4 (where a total of five entrants is allowed) is using two vouchers valued at $230. That leaves a balance of $230 to be split among the remaining three entrants for a total value of $460.
  • Example #2: Assume that an entry in category 12 (limited to four entrants) is using one voucher only. That leaves a balance of $345 to be split among the remaining three entrants.

Each member may make a voucher by photocopying their valid VES membership card and including it with the submission as their portion of the entry fee.

Vouchers are non-transferable.


Payment must be received by the VES no later than 5 PM PST, November 30, 2023. Entries are not complete and will not be vetted until payment has been made.


Submissions may only be made through this VES Awards website by following the directions below. 

  1. Designate ONE person to be your primary “go to” person for all VES Awards matters. This person is the official Submitter. He or she must sign the Submission Form. 
  2. The submission form will be available starting on or about October 9, 2023 on this site.
  3. Click on “Submit an Entry” below. 
  4. After clicking “Submit an Entry”, click on “Create New Submission.” Instructions will take you through the complete registration and submission process and will guide you on how to prepare your materials for upload. 
  5. Give each entry a distinct project title (preferably the project’s main title) and entry name on both the entry form and on the slate (e.g., Main Title of Project: Avengers; Name of Clip: Hulk Smashes Loki). 
  6. When you have completed the Submission Form, click ”Submit”. A unique submission number will be automatically issued. At the same time, slates will be automatically generated for your viewing materials. 
  7. One submission per form. Do not combine multiple entries on a single submission form.
  8. Making a note of the official Submission Number. Do not lose this login information or share it with an unauthorized individual. You will need this information later if you have to make changes to your submission. 
  9. Print or Download your completed entry form, have it signed by the appropriate individuals (electronic signatures are acceptable), upload the completed form to the site by the deadline, November 30, 2023. 
  10. Entry fees should be paid by using the online credit card authorization form in the section “Submit an Entry”. 
  11. Use the Submission Number in all correspondence relating to your entry. 
  12. Upload your viewing materials in Submission Format (ProRes as specified above), no later than Thursday, November 30, 2023.

The VES Awards Committee may need to revise the text on this page. If we do, we will note any revisions below: